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Use correct SlotType's for merchants. Fixes BUKKIT-2257
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@ -102,6 +102,13 @@ public class CraftInventoryView extends InventoryView {
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type = SlotType.CRAFTING;
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}
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break;
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case MERCHANT:
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if (slot == 2) {
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type = SlotType.RESULT;
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} else {
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type = SlotType.CRAFTING;
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}
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break;
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default:
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// Nothing to do, it's a CONTAINER slot
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}
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