diff --git a/patches/server/0016-Rewrite-chunk-system.patch b/patches/server/0016-Rewrite-chunk-system.patch index 7e3c8d8b1a..0b4810be71 100644 --- a/patches/server/0016-Rewrite-chunk-system.patch +++ b/patches/server/0016-Rewrite-chunk-system.patch @@ -16675,7 +16675,7 @@ index e6240f891e396d91e31b02fdf3084be77e9d6697..00cb9dafc711607f28529ea9afbcdb49 public int getIndex() { diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java -index e75ec8f6aa597b5f3048d6269fba45eef057bc71..0e2a15d623e5ff5c34252e4b714713a6a670e755 100644 +index e75ec8f6aa597b5f3048d6269fba45eef057bc71..81092acad680e6c797745d24badba4dd488bb246 100644 --- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java +++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java @@ -183,6 +183,43 @@ public class LevelChunk extends ChunkAccess { @@ -16819,16 +16819,27 @@ index e75ec8f6aa597b5f3048d6269fba45eef057bc71..0e2a15d623e5ff5c34252e4b714713a6 if (this.needsDecoration) { try (co.aikar.timings.Timing ignored = this.level.timings.chunkLoadPopulate.startTiming()) { // Paper -@@ -716,7 +817,9 @@ public class LevelChunk extends ChunkAccess { +@@ -716,8 +817,10 @@ public class LevelChunk extends ChunkAccess { } public void unloadCallback() { + if (!this.loadedTicketLevel) { LOGGER.error("Double calling chunk unload!", new Throwable()); } // Paper org.bukkit.Server server = this.level.getCraftServer(); +- org.bukkit.event.world.ChunkUnloadEvent unloadEvent = new org.bukkit.event.world.ChunkUnloadEvent(this.bukkitChunk, this.isUnsaved()); + this.chunkHolder.getEntityChunk().callEntitiesUnloadEvent(); // Paper - rewrite chunk system - org.bukkit.event.world.ChunkUnloadEvent unloadEvent = new org.bukkit.event.world.ChunkUnloadEvent(this.bukkitChunk, this.isUnsaved()); ++ org.bukkit.event.world.ChunkUnloadEvent unloadEvent = new org.bukkit.event.world.ChunkUnloadEvent(this.bukkitChunk, true); // Paper - rewrite chunk system - force save to true so that mustNotSave is correctly set below server.getPluginManager().callEvent(unloadEvent); // note: saving can be prevented, but not forced if no saving is actually required + this.mustNotSave = !unloadEvent.isSaveChunk(); +@@ -741,7 +844,7 @@ public class LevelChunk extends ChunkAccess { + + @Override + public boolean isUnsaved() { +- return super.isUnsaved() && !this.mustNotSave; ++ return super.isUnsaved(); // Paper - rewrite chunk system - do NOT clobber the dirty flag + } + // CraftBukkit end + @@ -804,7 +907,10 @@ public class LevelChunk extends ChunkAccess { }); }