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Adding PLAYER_PICKUP_ITEM event

By: James Logsdon <dwarf@girsbrain.org>
This commit is contained in:
Bukkit/Spigot 2011-02-11 17:08:53 -05:00
parent 7bbba13655
commit fd090160f2
2 changed files with 63 additions and 1 deletions
paper-api/src/main/java/org/bukkit/event

View file

@ -241,6 +241,13 @@ public abstract class Event {
*/
PLAYER_DROP_ITEM (Category.PLAYER),
/**
* Called when a player picks an item up off the ground
*
* @see org.bukkit.event.player.PlayerPickupItemEvent
*/
PLAYER_PICKUP_ITEM (Category.PLAYER),
/**
* BLOCK EVENTS
*/
@ -445,7 +452,7 @@ public abstract class Event {
* @todo: add javadoc see comment
*/
ITEM_SPAWN (Category.WORLD),
/**
* Called when a world is saved
*

View file

@ -0,0 +1,55 @@
package org.bukkit.event.player;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
/**
* Thrown when a player picks an item up from the ground
*/
public class PlayerPickupItemEvent extends PlayerEvent implements Cancellable {
private final Item item;
private boolean cancel = false;
public PlayerPickupItemEvent(final Player player, final Item item) {
super(Event.Type.PLAYER_PICKUP_ITEM, player);
this.item = item;
}
/**
* Gets the ItemDrop created by the player
*
* @return Item
*/
public Item getItem() {
return item;
}
/**
* Gets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* If an item pickup event is cancelled, the item will not be picked up.
* This will not fire an event.
*
* @return true if this event is cancelled
*/
public boolean isCancelled() {
return cancel;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* If an item pickup event is cancelled, the item will not be picked up.
* This will not fire an event.
*
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}
}