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Remove useless check on player interact cancellation (#5448)
This removes the BlockFlowerPot check that most likely was used when it was a tile entity.
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1 changed files with 0 additions and 12 deletions
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@ -60,18 +60,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ entityplayer.playerConnection.sendPacket(new PacketPlayOutCloseWindow());
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+ } else if (iblockdata.getBlock() instanceof BlockCommand) {
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+ entityplayer.playerConnection.sendPacket(new PacketPlayOutCloseWindow());
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+ } else if (iblockdata.getBlock() instanceof BlockFlowerPot) {
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+ // Send a block change to air and then send back the correct block, just to make the client happy
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+ PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, blockposition);
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+ packet.block = Blocks.AIR.getBlockData();
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+ this.player.playerConnection.sendPacket(packet);
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+
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+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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+
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+ TileEntity tileentity = this.world.getTileEntity(blockposition);
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+ if (tileentity != null) {
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+ player.playerConnection.sendPacket(tileentity.getUpdatePacket());
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+ }
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}
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+ // Paper end - extend Player Interact cancellation
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entityplayer.getBukkitEntity().updateInventory(); // SPIGOT-2867
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