SPIGOT-1956: Don't deplete projectile item when event cancelled

This commit is contained in:
md_5 2016-03-19 11:13:15 +11:00
parent 2bfda1f8f4
commit ff617f73cd
2 changed files with 40 additions and 2 deletions

View file

@ -30,13 +30,18 @@
}
itemstack.damage(1, entityhuman);
@@ -81,7 +96,10 @@
@@ -81,7 +96,15 @@
entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
}
- world.addEntity(entityarrow);
+ if (event.getProjectile() == entityarrow.getBukkitEntity()) {
+ world.addEntity(entityarrow);
+ if (!world.addEntity(entityarrow)) {
+ if (entityhuman instanceof EntityPlayer) {
+ ((EntityPlayer) entityhuman).getBukkitEntity().updateInventory();
+ }
+ return;
+ }
+ }
+ // CraftBukkit end
}

View file

@ -0,0 +1,33 @@
--- a/net/minecraft/server/ItemSnowball.java
+++ b/net/minecraft/server/ItemSnowball.java
@@ -8,17 +8,27 @@
}
public InteractionResultWrapper<ItemStack> a(ItemStack itemstack, World world, EntityHuman entityhuman, EnumHand enumhand) {
- if (!entityhuman.abilities.canInstantlyBuild) {
+ // CraftBukkit start - moved down
+ /*if (!entityhuman.abilities.canInstantlyBuild) {
--itemstack.count;
}
- world.a((EntityHuman) null, entityhuman.locX, entityhuman.locY, entityhuman.locZ, SoundEffects.fG, SoundCategory.NEUTRAL, 0.5F, 0.4F / (ItemSnowball.i.nextFloat() * 0.4F + 0.8F));
+ world.a((EntityHuman) null, entityhuman.locX, entityhuman.locY, entityhuman.locZ, SoundEffects.fG, SoundCategory.NEUTRAL, 0.5F, 0.4F / (ItemSnowball.i.nextFloat() * 0.4F + 0.8F));*/
if (!world.isClientSide) {
EntitySnowball entitysnowball = new EntitySnowball(world, entityhuman);
entitysnowball.a(entityhuman, entityhuman.pitch, entityhuman.yaw, 0.0F, 1.5F, 1.0F);
- world.addEntity(entitysnowball);
+ if (world.addEntity(entitysnowball)) {
+ if (!entityhuman.abilities.canInstantlyBuild) {
+ --itemstack.count;
+ }
+
+ world.a((EntityHuman) null, entityhuman.locX, entityhuman.locY, entityhuman.locZ, SoundEffects.fG, SoundCategory.NEUTRAL, 0.5F, 0.4F / (ItemSnowball.i.nextFloat() * 0.4F + 0.8F));
+ } else if (entityhuman instanceof EntityPlayer) {
+ ((EntityPlayer) entityhuman).getBukkitEntity().updateInventory();
+ }
}
+ // CraftBukkit end
entityhuman.b(StatisticList.b((Item) this));
return new InteractionResultWrapper(EnumInteractionResult.SUCCESS, itemstack);