Zach Brown
e4e58b88a0
Update from upstream SpigotMC
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Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf
Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
2014-07-24 22:21:57 -05:00
Zach Brown
33c524c29b
Update from upstream SpigotMC
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No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
2014-07-23 10:56:36 -05:00
Zach Brown
76c23c953b
Update from upstream SpigotMC
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Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown
e7f3ca4505
Restructure PaperSpigot as a new set of modules
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Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00
Zach Brown
c23377d321
Upstream - Classloader changes and interact limiter changes
2014-07-16 14:11:44 -05:00
Zach Brown
f3243cbd02
Configurable delay for mob AI targetting
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Allows for interesting gameplay elements and other interesting tweaks
2014-07-14 01:24:09 -05:00
Zach Brown
52f7f753f9
Upstream - Don't overwrite invalid config files
2014-07-12 19:38:57 -05:00
Zach Brown
209b9e7259
Upstream - Don't crash when a skele shoots an item frame
2014-07-11 08:17:54 -05:00
Zach Brown
c11efc9fa8
Restore our earlier and simpler TNT direction bias fix
2014-07-11 03:56:02 -05:00
Iceee
59e9c61437
Don't tick chests v3 - Now with more not-ticking
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As always, thanks Ice
2014-07-11 01:33:46 -05:00
Zach Brown
59643f90bc
Use CraftBukkit's damage API fix instead of our own
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... here's hoping theirs works
2014-07-10 21:47:05 -05:00
Dmck2b
c69aca5d10
Actually fix the spawn chunks persistence patch
2014-07-10 13:46:25 -05:00
Zach Brown
060423df62
Revert "Update spawn chunk persistence patch"
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This reverts commit bb2f77109f
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2014-07-09 23:46:54 -05:00
Dmck2b
bb2f77109f
Update spawn chunk persistence patch
2014-07-09 22:05:48 -05:00
Zach Brown
2d830e5a1c
Configurable nerf for TNT cannons
2014-07-09 17:40:03 -05:00
Zach Brown
7ff230fda1
Replace TNT fix with less buggy solution
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... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee
5ee5d02c7a
Don't tick chests v2
2014-07-08 22:51:47 -05:00
Zach Brown
115f43a4fc
Better EULA handling
2014-07-08 22:40:26 -05:00
Zach Brown
fedd4511f5
PaperSpigot 1.7.10
2014-07-08 22:05:35 -05:00
Aikar
5cb541b122
Revert Bukkit damage API changes
2014-07-08 19:31:32 -05:00
Zach Brown
2208ce722b
Revert updates to TNT bias patch
2014-07-08 19:28:16 -05:00
Evan A. Haskell
9bb4978a15
Fix null tile entity worlds crashing the server
2014-07-08 18:26:23 -05:00
Dmck2b
ba942d6b46
Allow toggling of chunk persistance
2014-07-09 00:00:00 +01:00
Zach Brown
6b468690bb
Update TNT directional bias patch
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Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown
18df89d601
Upstream merge
2014-07-08 16:10:12 -05:00
Zach Brown
a21b45bf17
Experimental: Don't tick chests
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This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b
ece3cca682
Add configurable despawn ranges for living entities
2014-07-07 04:13:42 +01:00
gsand
0a6ac9ba90
Player Exhaustion Multipliers
2014-07-06 19:18:38 -05:00
Zach Brown
635957c8d9
Upstream merge - Revert player ticking in main loop
2014-07-06 19:16:34 -05:00
Zach Brown
67576acc3b
Restore gsand's name to this patch :)
2014-07-06 02:50:09 -05:00
Zach Brown
1ee54478dd
Remove patch 0012 hunger mulitplier for sprint jump
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Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown
35f2082d10
Let's not check the config value every time
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Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown
ff2628ed01
Make players tick in main loop "feature" configurable
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Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b
12d1730924
Make JSON errors more user friendly and less crash prone
2014-06-13 14:48:36 +01:00
Dmck2b
e25c5272c2
Add more information and instructiions to some world crashes/issues
2014-07-05 17:16:55 +01:00
Zach Brown
15d8da6e60
Upstream merge - remove movement limit
2014-07-03 23:21:36 -05:00
Zach Brown
93dc8eefa2
Configurable movement limit restriction
2014-07-03 19:29:30 -05:00
Zach Brown
a608e1f08c
Configurable interaction limit restriction
2014-07-03 00:57:36 -05:00
Zach Brown
2f16bd158b
Move our config options out of spigot.yml and into paper.yml
2014-07-02 20:47:25 -05:00
Zach Brown
6fcd673b6c
Allow nerfed mobs to jump
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Unbreaks quite a few spawner grinders
2014-06-29 13:34:16 -05:00
Zach Brown
a1c9ce2381
Configurable fishing time ranges
2014-06-29 13:33:49 -05:00
Zach Brown
252155da0a
Revert "Remove 0017 - potentially causing issues on respawn with plugins"
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Turned out this wasn't the issue
2014-06-28 17:38:47 -05:00
Zach Brown
367c9e5735
Remove 0017 - potentially causing issues on respawn with plugins
2014-06-28 16:57:35 -05:00
Zach Brown
06af0683b9
Fix zombie sieges and their spawn mechanics
2014-06-24 22:56:20 -05:00
Zach Brown
8ae366785c
Apply our patches over Spigot-Server and Spigot-API directly
2014-06-24 07:21:58 -05:00
Iceee
8ee4e6118b
Actually fix TNT movement
2014-06-24 00:05:36 -05:00
T00thpick1
5f576484f8
Do not remove player in world change
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Fixes BUKKIT-4561 and BUKKIT-4082 and BUKKIT-2094
2014-06-23 21:39:00 -05:00
Zach Brown
fd14a5cf0e
Update patch numbers
2014-06-22 15:55:54 -05:00
Zach Brown
03dd521324
Ability to disable asynccatcher
2014-06-22 15:50:22 -05:00
Iceee
7cdc911120
Fix redstone lag issues
2014-06-22 15:49:11 -05:00