Commit graph

60 commits

Author SHA1 Message Date
Spottedleaf
cc8d4390d4 Remove Moonrise utils to MCUtils, remove duplicated/unused utils 2024-07-17 10:24:53 -07:00
Spottedleaf
e2a85cf6d9 Optimise chunk tick checking during chunk tick
We don't need to check for this with the chunk system, as
ticking chunks are actually guaranteed to ticking. Additionally,
ticking chunks may only become non-ticking during the chunk holder
manager tick - which will not happen during chunk ticking.
2024-07-17 07:43:49 -07:00
Spottedleaf
efa4155840 Fix priority scheduling logic
This resolves sync loads not being properly prioritised.
2024-07-17 07:39:30 -07:00
Spottedleaf
479ca6ef4d Port random ticking optimisation from Moonrise 2024-07-15 11:11:04 -07:00
Spottedleaf
e08de25a2a Avoid collision shapes outside world border in findFreePosition
This is to correctly adhere to Vanilla behavior.
2024-07-15 09:56:17 -07:00
Nassim Jahnke
13940e5a97 Make watchdog thread extend TickThread again 2024-07-14 13:58:27 +02:00
Spottedleaf
7c3194af85 Update last chunk position in findSupportingBlock
Fixes fetching chunks needlessly multiple times.

Thanks Lulu13022002 for pointing this out
2024-07-13 11:44:52 -07:00
Shane Freeder
12356fbe77 Fix explosions calculation getting stuck (#11061)
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2024-07-12 08:16:03 +01:00
Spottedleaf
1237931f88 Port collision optimisation patch from Moonrise
Drop random ticking optimisation for now
2024-07-11 12:09:15 -07:00
Spottedleaf
bde31b3ce4 Optimise entity tracker
Patch is ported from Folia
2024-07-11 09:23:56 -07:00
Renamed from patches/server/Chunk-System-Starlight-from-Moonrise.patch (Browse further)