Commit graph

5130 commits

Author SHA1 Message Date
Automated
8ca9c07adc [Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e14c9acbe SPIGOT-6113: Ender Pearls thrown into portals that lead to disabled dimensions crash the server
97da39889 SPIGOT-6114: PlayerRespawnEvent player's location changed before event called
3b5c36769 SPIGOT-6115: Items being deleted on pick up with full inventory
2020-08-27 22:37:10 -04:00
Shane Freeder
c02f7541d2 Fix reading the brand message from clients
Also try to catch the exception caused by clients/plugins seemingly
mangling this information
2020-08-27 17:11:13 +01:00
Shane Freeder
5591eeb4c2 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
323d6ca3 #535: Add EntityCategory API to LivingEntity
7d3323d8 #526: Add Block#applyBoneMeal()

CraftBukkit Changes:
bf451617 SPIGOT-6109: Improve loot handling
bfea4559 SPIGOT-6111: NPE in CraftHumanEntity#openWorkbench & CraftHumanEntity#openEnchanting
ee7116b4 Add note to CONTRIBUTING.md to suggest keeping commit messages / titles the same
eae15943 #721: Add EntityCategory API to LivingEntity
8c611560 #702: Add Block#applyBoneMeal()
8408de02 #716: Fix barrel open API playing sound twice
74b6982b #711: Add Full RGB support to the console
2020-08-27 14:37:37 +01:00
William Blake Galbreath
240e86489b Add playPickupItemAnimation to LivingEntity 2020-08-23 19:41:34 +02:00
Automated
277e765cb2 [Auto] Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
049120068 SPIGOT-6101: Store persist state of entities
0de8365dd SPIGOT-6103: Summoning an Eye of Ender throw an Error

Spigot Changes:
b5a13e6d Rebuild patches
2020-08-26 04:46:59 -04:00
Automated
46236c5e32 [Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
9aafdc9a7 SPIGOT-6099: PlayerPortalEvent.setTo ignores world for end portal travel
2020-08-26 04:22:13 -04:00
Aikar
1622581fc9 Fix some modded clients getting kicked for invalid payload - Fixes #4201 2020-08-25 20:03:24 -04:00
Aikar
9a12d91631 Fix enderdragon tracking range to honor vanilla 2020-08-25 19:38:19 -04:00
Pedro Arenas
6f1cc1e9d3 [CI-SKIP] Update README.md (for 1.16.2) (#4202)
- Change the section "Plugin Developers" with 1.16.2
- Update Badges for 1.16
2020-08-25 09:49:38 -04:00
Shane Freeder
d6f3b5e44f Remove debug
Today is going to be a long day
2020-08-25 13:30:52 +01:00
Shane Freeder
77c45fe41a fix config option in last commit 2020-08-25 13:23:58 +01:00
Shane Freeder
448d693a4b Buffer joins to world
This patch buffers the number of logins which will attempt to join
the world per tick, this attempts to reduce the impact that join floods
has on the server
2020-08-25 12:30:57 +01:00
Aikar
aa91a6bd79 [CI-SKIP] switch back to trusty now we figured out the issue 2020-08-25 00:29:01 -04:00
Daniel Ennis
69ee95fa42 1.16.2 Release (#4123)
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues.

Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong.

This is now resolved.

Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me.

Please as always, backup your worlds and test before updating to 1.16.2!

If you update to 1.16.2, there is no going back to an older build than this.

---------------------------------

Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com>
Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com>
Co-authored-by: stonar96 <minecraft.stonar96@gmail.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Riley Park <rileysebastianpark@gmail.com>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: commandblockguy <commandblockguy1@gmail.com>
Co-authored-by: DigitalRegent <misterwener@gmail.com>
Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-24 22:22:08 -04:00
DigitalRegent
773a850390 Brand support 2020-08-23 05:09:19 -07:00
Zach Brown
4a319fd99e Do not let the server load chunks from newer versions (1.16.2+)
If the server attempts to load a chunk generated by a newer version of
the game, immediately stop the server to prevent data corruption.

You can override this functionality at your own peril.
2020-08-21 19:27:25 -04:00
Daniel Ennis
5fa9860546 [CI-SKIP] Create CODEOWNERS
This is to help w/ our process of merging PR's
2020-08-21 01:26:50 -04:00
Matt Baxter
aa4b4d37dc Fix regex mistake in CB NBT int deserialization (#4146)
The existing regex is too open and allows for the absence of any actual
number data, detecting an NBT entry of just the letter "i" in upper or
lower case. This causes a single-character NBT entry to be processed as
an integer ending in "i", passing an empty String to to Integer.parseInt,
triggering an exception in loading the item.

This commit forces numbers to be present prior to the ending "i"
letter.
2020-08-17 13:13:15 -04:00
MrIvanPlays
6eda368428 Restore incremental player saving
This patch was dropped in 1.14 . I couldn't find it in removed so I got it from 1.13
Tested with 30-40 players and works fine with default settings.
Closes https://github.com/PaperMC/Paper/issues/4070
2020-08-09 09:04:18 +03:00
Automated
0ddc1642cf [Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
f6227934a SPIGOT-3020: Fix issue with BlockBreakEvent throwing AssertionError when setting a player's tool to AIR/NULL
2020-08-09 04:52:14 -04:00
Mariell Hoversholm
4a213fd1ef Restore Pathfinder Optimizations from 1.15.2
We dropped the patch in 1.16.1 update due to it being a major conflict.
This restores it.

Co-Authored-By: Aikar <aikar@aikar.co>
2020-08-06 22:51:29 -04:00
Aikar
ac72244dc1 Drop syncPosition on teleportation patch
I'm not sure it was really helping, and now suspecting it might be causing issues
Movement sucks
2020-08-06 22:49:50 -04:00
Aikar
25f900bcc4 Fix Light Thread causing world memory leak - Fixes #4045 2020-08-06 20:02:20 -04:00
Aikar
1885d74eff Improve EntityTargetLivingEntityEvent for 1.16 mobs
CraftBukkit has a bug in their implementation and is incorrectly handling forget
Also adds more target reasons for why it forgot target.

Fixes #4042
2020-08-06 19:38:49 -04:00
Aikar
305390ec83 Clean up a lot of obfuscation helpers and impls
This fixes a bug with obfuscation helpers for attack cooldown
But every other change should stay the same.

Cleaning up a lot of helpers that pointed to already unobfuscated items.
Also adds final to many of the obfhelpers to assist with inlining.

This is pretty much a patch maintenance
2020-08-02 01:39:36 -04:00
William Blake Galbreath
e5c86b8f4f Fix scoreboard vanilla colors not working in chat 2020-07-31 16:20:29 +01:00
Aikar
c6fe95327f Improve Light Optimizations more
Hopefully fixes #4030 and hopefully fixes #4025

Use the concurrent enqueue process for all light tasks.
Restore dedicated light thread, helpful for profiling and identifying light work
as well as lets us give it a boosted thread priority
2020-07-30 22:01:32 -04:00
Mariell Hoversholm
9b4ddafa60 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eeb1042f #491: Add support to change block's lid state

CraftBukkit Changes:
8fb65851 #660: Add support to change block's lid state
2020-07-29 21:50:16 +02:00
Automated
4b422c1f0a [Auto] Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bd45a2f1 SPIGOT-6037: Smithing inventory incorrect name
2020-07-29 05:37:08 -04:00
Aikar
8392fa12ec Further improve Chunk Light Prioritization
This is as fast as its going to get outside of making the light engine calculations it self faster.

Fixes #4022
2020-07-29 01:51:57 -04:00
Aikar
0f0a2ef492 Fix deadlock issue with watchdog stopping
Fixes #4008
2020-07-28 22:19:01 -04:00
Aikar
9478c1859c Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
c3a22e78 SPIGOT-6032: Add best effort target events for new entities
2020-07-28 19:59:44 -04:00
Mariell Hoversholm
4d79d13b66 Fix PersistentDataContainer contract violation (_->!null returns null) 2020-07-24 01:09:57 +02:00
Mariell Hoversholm
72b23c419b [CI-SKIP] Revitalise CONTRIBUTING.md 2020-07-14 18:22:51 +02:00
Automated
85258a6d5d [Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
52fd29c0d SPIGOT-6033: Bukkit.getUnsafe().getMaterial() won't match renamed block materials
2020-07-28 04:36:52 -04:00
Automated
652f8fbbd0 [Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
29cce6714 SPIGOT-6034: World.getWorldFolder() includes the dot in the path
2020-07-28 04:12:09 -04:00
Spottedleaf
46fb6bf239 Fix off by one error for scheduling block ticks (#4014)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>

Fixes #4015
2020-07-27 22:19:11 -07:00
Aikar
4364ae3263 Fix MaterialTags tests to actually pass 2020-07-27 23:15:22 -04:00
Ineusia
a5913be266 Expand MaterialTags v2 (#4009) 2020-07-27 22:05:54 -05:00
blockparole
8970b17f6f prevent path space splitting in testServer.sh (#4007) 2020-07-28 05:05:37 +02:00
Spottedleaf
b6aced22de Tighten logic for handling target tick times in tick scheduler (#4010)
No longer rely on world time as plugins like to screw it up.

Add a new flag -Dpaper.ticklist-max-tick-delay= that
will automatically drop any tick entries that have a delay
exceeding the specified amount. This is only useful
for cleaning up a world that has been corrupted by
certain blocks having a huge tick delay.

Aimed at resolving #3251

Also fix an issue with some rails connecting incorrectly
that I found when testing.

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-27 20:05:27 -07:00
Aikar
529c4f9f90 Remove ability to disable async chunks unless single core cpu
Too many people try to disable async chunks thinking its the cure
to some mysterious problem.

It is not possible to fully disable async chunks, and the portion
that this config controls is so minor in the grand scheme of things.

People are needlessly hurting their server following bad advice, so
just kill this config except for the people who might actually benefit from it.
2020-07-27 23:01:56 -04:00
Aikar
dda6cbb298 Fix Light Prioritization Issues
Ensures light priorities are properly processed before processing new
work, skipping the threads queue.

also stops processing work on task submission.

Also drops dead chunks light work to not waste time on work thats going to be discarded.

Fixes #3986
Fixes #4002
Fixes #3951
2020-07-27 22:46:19 -04:00
Automated
d237301fa2 [Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
0458f6000 SPIGOT-6029: RGB Hex colors not respected with custom kick messages
2020-07-27 06:57:14 -04:00
Shane Freeder
502d7b2d1c Add missing strikeLighting call to World#spigot()#strikeLightningEffect 2020-07-26 12:12:19 +01:00
Max Lee
cc38a3d0c2 Fix sound/particles not showing when listening on BlockDestroyEvent (#3998) 2020-07-25 22:22:53 +01:00
Spottedleaf
1b248d842f [1.16] Do not sync load POI data (#3996)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-24 20:28:57 -07:00
Automated
a9e08ce8c6 [Auto] Updated Upstream (Bukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
864f1124 SPIGOT-6017: BoundingBox#rayTrace returns incorrect null

Spigot Changes:
9639cf78 SPIGOT-6027: CraftMetaBook clone uses old BookMeta.Spigot
2020-07-24 19:47:07 -04:00
Shane Freeder
14fa92720f Don't make per-player scale mob counts with the spawn range
https://github.com/PaperMC/Paper/pull/3971#issuecomment-663316000
2020-07-24 21:34:41 +01:00
Spottedleaf
254605cdae Improve per player mob spawning (#3971)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-23 11:10:46 -07:00