Spigot
1a47c3a3fb
Make the TPS command accurate by averaging over the sample interval, not just the current tick.
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By: md_5 <git@md-5.net>
2014-02-13 17:27:00 +11:00
Spigot
416ffd3506
Re-add the replace-commands feature
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-12 20:45:59 +00:00
Spigot
7073c502e9
Upstream merge
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-12 13:48:26 +00:00
Spigot
8a02a8d067
Cap Channel Registrations to 128 entries
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By: md_5 <git@md-5.net>
2014-02-12 20:03:12 +11:00
Spigot
66d0e067b8
Allow Disabling Creative Item Filter
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By: md_5 <git@md-5.net>
2014-02-12 18:18:07 +11:00
Spigot
ea3fb8d3d3
Merge pull request #119 from minecrafter/master
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Add support for fetching hidden players via Spigot object
By: md-5 <md_5@live.com.au>
2014-02-10 08:11:06 +11:00
Spigot
b7d7dcbd85
Add support for fetching hidden players via Spigot object
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By: Tux <write@imaginarycode.com>
2014-02-09 14:05:23 -05:00
Spigot
30578fed6a
Fire BlockPlaceEvent for Half Slab Completion
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Fixes BUKKIT-5390
By: Aikar <aikar@aikar.co>
2014-02-09 19:02:00 +11:00
Spigot
e89af399aa
Add option to silence commandblock output to console: commands.silent-commandblock-console
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By: md_5 <git@md-5.net>
2014-02-09 14:39:15 +11:00
Spigot
396950f89f
Readd Spam Filter Exclusions patch
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-08 08:15:21 +00:00
Spigot
982909f214
Fix dispensing bone meal not having the correct data value
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-06 22:01:07 +00:00
Spigot
0995cdfc29
Hopefully fix the AntiXray this time. Thanks to @geNAZt for helping
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 21:40:15 +00:00
Spigot
4d2ba245d1
Revert "Fix the isLoaded check for AntiXray" Seems to causes issues still
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This reverts commit fd2627af7c
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 19:55:31 +00:00
Spigot
fd2627af7c
Fix the isLoaded check for AntiXray
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 09:25:41 +00:00
Spigot
051a14d29b
You're never gonna win, are you. People want bugs as a result of increased performance fixed, but then they want more performance as a result of bugs fixed. This reverts orebfuscator back to being threaded, and thus more performant, but unsafe.
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By: md_5 <git@md-5.net>
2014-02-04 17:24:18 +11:00
Spigot
b91d7995aa
Allow air as an orebfuscator block
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By: md_5 <git@md-5.net>
2014-02-03 17:55:48 +11:00
Spigot
8b7478f665
Merge pull request #115 from Dmck2b/FixSpawnerNerfer
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Fix nerf-spawner-mobs not being fully functional
By: thinkofdeath <thinkofdeath@users.noreply.github.com>
2014-02-02 09:07:32 -08:00
Spigot
a2ea539a2c
Fix nerf-spawner-mobs
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By: Dmck2b <dmck2b+github@gmail.com>
2014-02-02 17:03:20 +00:00
Spigot
ca5c6d3106
Async chunk compression needs a little bit more work still, disable for now
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By: md_5 <git@md-5.net>
2014-02-02 12:26:23 +11:00
Spigot
f9b31ab7b6
Refactor chunk compression to use its own thread pool in order to eliminate disconnect race conditions caused by Mojang's nasty disconnect routines.
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By: md_5 <git@md-5.net>
2014-02-02 09:41:27 +11:00
Spigot
f06778df6a
Cap Entity Collisions
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Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens.
By: md_5 <git@md-5.net>
2014-02-01 18:14:48 +11:00
Spigot
e51f210106
Cap Entity Collisions
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Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens.
By: Aikar <aikar@aikar.co>
2014-01-31 10:36:58 -05:00
Spigot
d49c50289e
Implement Locale Getter for Players
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By: Smove <jan@lavasurvival.net>
2014-02-01 18:12:22 +11:00
Spigot
b403c85678
Add wiki link to /timings on command
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By: md_5 <git@md-5.net>
2014-02-01 18:08:42 +11:00
Spigot
123fcc5f33
Add warning when null chunk buffers are encountered - most likely due to the orebfuscator plugin.
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By: md_5 <git@md-5.net>
2014-02-01 18:07:22 +11:00
Spigot
615f117878
In short, there isn't actually anything wrong with the async chunk compressor, it just accidentally caused console logging of errors which were previously ignored.
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This commit restores that behaviour
You may be asking yourself why we are completely ignoring any errors which come this far down the pipeline.
The answer is quite simple:
Mojang did it
The default Mojang pipeline doesn't have any ChannelOutboundHandlerAdapter or similar instances, and thus nothing to handle exceptionCaught
So when a channel.write() or channel.flush() fails, the error message is actually just passed straight to the future provided.
It is then subsequently discarded, the channel closed, and no one except the user was any the wiser it actually happened!
Unfortunately for us, the default exceptionCaught in this class sends a blaring warning to the server admins indicating that it couldn't send a packet to a disconnected user!
We don't care about these warnings, if we did something wrong to disconnect the user, it is already logged in the proper location, as are broken sockets
tl;dr no need to blare warnings on each write to a broken socket
By: md_5 <git@md-5.net>
2014-02-01 17:53:32 +11:00
Spigot
2cd0029267
Use correct bitmask variable for orebfuscator
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By: md_5 <git@md-5.net>
2014-02-01 10:42:59 +11:00
Spigot
99ececedb4
Upstream merge
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-31 20:42:29 +00:00
Spigot
161ec4151b
Didn't update fully for some reason...
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By: md_5 <git@md-5.net>
2014-01-31 21:22:40 +11:00
Spigot
ba8c88b155
Automatically update upstream versions. Bukkit-1.7.2-R0.2-16-ga621d16, CraftBukkit-1.7.2-R0.2-30-g88d138f
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By: SpigotMC <staff@spigotmc.org>
2014-01-31 05:19:28 -05:00
Spigot
e152cdbd9b
Don't allow respawning offline players
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By: md_5 <git@md-5.net>
2014-01-31 18:15:33 +11:00
Spigot
2c1e392d13
Sacrifice oreobfuscator performance for safety and reliability.
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By: md_5 <git@md-5.net>
2014-01-31 16:07:28 +11:00
Spigot
68e9340bfd
Correctly set arrows' current block
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-30 20:42:01 +00:00
Spigot
f9de62bfdb
Move exception logging to method body so we don't end up logging all outbound exceptions, which other plugins (cough ProtocolLib) may or may not be causing.
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Also rumours this patch causes the server to break with ProtocolLib installed.
@aadnk
By: md_5 <git@md-5.net>
2014-01-30 16:02:25 +11:00
Spigot
994015de83
Show full stack trace for errors during chunk caching/compression
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By: md_5 <git@md-5.net>
2014-01-30 06:58:37 +11:00
Spigot
c3ff978d51
Use a crc32 of all the blocks in the chunk as our hash key. This is much more unique.
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By: md_5 <git@md-5.net>
2014-01-29 12:51:20 +11:00
Spigot
5641d50681
Merge pull request #108 from Dmck2b/PermGenLink
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Add more information about changing PermGen size
By: md-5 <md_5@live.com.au>
2014-01-28 16:04:00 -08:00
Spigot
87a0f66c62
Fix unit tests
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By: md_5 <git@md-5.net>
2014-01-29 09:08:29 +11:00
Spigot
05f0f87d55
[Experimental] - Enable compressed bulk chunk cache.
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Sort chunks a final time before sending. This gives the advantage that chunks will load as close to the player as they possibly can, and then move out, as well as increase the cache hit rate when using smaller bulk chunk limits such as the default of 5.
By: md_5 <git@md-5.net>
2014-01-29 09:04:51 +11:00
Spigot
2304886127
Add more information about changing PermGen size
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By: Dmck2b <dmck2b+github@gmail.com>
2014-01-28 17:51:26 +00:00
Spigot
6fd6437d95
Use simpler iterator
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By: md_5 <git@md-5.net>
2014-01-28 21:46:15 +11:00
Spigot
3f8acf3f09
Implement a compressed chunk cache. This still needs a lot of work to figure out a good mechanism for looking up previous chunks, however at the moment when coupled with a high bulk chunk limit, it can be effective for solving lag issues.
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By: md_5 <git@md-5.net>
2014-01-28 21:45:06 +11:00
Spigot
ae3c025c4a
Only 1 class is compressible, don't bother interfacing.
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By: md_5 <git@md-5.net>
2014-01-28 20:50:34 +11:00
Spigot
2e56f6db27
Only create a single executor / compressor instance.
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By: md_5 <git@md-5.net>
2014-01-28 20:43:57 +11:00
Spigot
43c5f52de3
Allow Configuring Chunks per Packet. This enables server owners to cram more chunks per packet, potentially leading to higher compression ratios, thus saving bandwidth and load time.
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This is currently set at the Vanilla default value of 5, however initial testing seems to suggest there could be good performance / usability / bandwidth gains by setting it to its maximum value of 32768. Testers are welcome to experiment with this option, beware the placebo though!
By: md_5 <git@md-5.net>
2014-01-28 20:36:05 +11:00
Spigot
615107d0d3
Implement Threaded Bulk Chunk Compression.
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This offloads chunk compression to a new thread, which should help with the pauses often seen when teleporting large amounts of players.
By: md_5 <git@md-5.net>
2014-01-28 20:32:37 +11:00
Spigot
66ba25949b
Merge pull request #107 from brajo/master
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Fix typo on /timings on message
By: thinkofdeath <thinkofdeath@users.noreply.github.com>
2014-01-27 07:08:00 -08:00
Spigot
ad0730fad2
Fix typo on /timings on message
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By: brajo <jordan@brajo.co.uk>
2014-01-27 14:47:37 +00:00
Spigot
0c538f5fe5
Merge tick shuffling branch into master.
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By: md_5 <git@md-5.net>
2014-01-27 08:40:12 +11:00
Spigot
5daa2e1c61
Revert Spigot branding.
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By: md_5 <git@md-5.net>
2014-01-26 21:54:02 +11:00