Commit graph

1164 commits

Author SHA1 Message Date
Spigot
1a47c3a3fb Make the TPS command accurate by averaging over the sample interval, not just the current tick.
By: md_5 <git@md-5.net>
2014-02-13 17:27:00 +11:00
Spigot
416ffd3506 Re-add the replace-commands feature
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-12 20:45:59 +00:00
Spigot
7073c502e9 Upstream merge
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-12 13:48:26 +00:00
Spigot
8a02a8d067 Cap Channel Registrations to 128 entries
By: md_5 <git@md-5.net>
2014-02-12 20:03:12 +11:00
Spigot
66d0e067b8 Allow Disabling Creative Item Filter
By: md_5 <git@md-5.net>
2014-02-12 18:18:07 +11:00
Spigot
ea3fb8d3d3 Merge pull request #119 from minecrafter/master
Add support for fetching hidden players via Spigot object
By: md-5 <md_5@live.com.au>
2014-02-10 08:11:06 +11:00
Spigot
b7d7dcbd85 Add support for fetching hidden players via Spigot object
By: Tux <write@imaginarycode.com>
2014-02-09 14:05:23 -05:00
Spigot
30578fed6a Fire BlockPlaceEvent for Half Slab Completion
Fixes BUKKIT-5390

By: Aikar <aikar@aikar.co>
2014-02-09 19:02:00 +11:00
Spigot
e89af399aa Add option to silence commandblock output to console: commands.silent-commandblock-console
By: md_5 <git@md-5.net>
2014-02-09 14:39:15 +11:00
Spigot
396950f89f Readd Spam Filter Exclusions patch
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-08 08:15:21 +00:00
Spigot
982909f214 Fix dispensing bone meal not having the correct data value
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-06 22:01:07 +00:00
Spigot
0995cdfc29 Hopefully fix the AntiXray this time. Thanks to @geNAZt for helping
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 21:40:15 +00:00
Spigot
4d2ba245d1 Revert "Fix the isLoaded check for AntiXray" Seems to causes issues still
This reverts commit fd2627af7c.

By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 19:55:31 +00:00
Spigot
fd2627af7c Fix the isLoaded check for AntiXray
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 09:25:41 +00:00
Spigot
051a14d29b You're never gonna win, are you. People want bugs as a result of increased performance fixed, but then they want more performance as a result of bugs fixed. This reverts orebfuscator back to being threaded, and thus more performant, but unsafe.
By: md_5 <git@md-5.net>
2014-02-04 17:24:18 +11:00
Spigot
b91d7995aa Allow air as an orebfuscator block
By: md_5 <git@md-5.net>
2014-02-03 17:55:48 +11:00
Spigot
8b7478f665 Merge pull request #115 from Dmck2b/FixSpawnerNerfer
Fix nerf-spawner-mobs not being fully functional
By: thinkofdeath <thinkofdeath@users.noreply.github.com>
2014-02-02 09:07:32 -08:00
Spigot
a2ea539a2c Fix nerf-spawner-mobs
By: Dmck2b <dmck2b+github@gmail.com>
2014-02-02 17:03:20 +00:00
Spigot
ca5c6d3106 Async chunk compression needs a little bit more work still, disable for now
By: md_5 <git@md-5.net>
2014-02-02 12:26:23 +11:00
Spigot
f9b31ab7b6 Refactor chunk compression to use its own thread pool in order to eliminate disconnect race conditions caused by Mojang's nasty disconnect routines.
By: md_5 <git@md-5.net>
2014-02-02 09:41:27 +11:00
Spigot
f06778df6a Cap Entity Collisions
Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens.

By: md_5 <git@md-5.net>
2014-02-01 18:14:48 +11:00
Spigot
e51f210106 Cap Entity Collisions
Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens.

By: Aikar <aikar@aikar.co>
2014-01-31 10:36:58 -05:00
Spigot
d49c50289e Implement Locale Getter for Players
By: Smove <jan@lavasurvival.net>
2014-02-01 18:12:22 +11:00
Spigot
b403c85678 Add wiki link to /timings on command
By: md_5 <git@md-5.net>
2014-02-01 18:08:42 +11:00
Spigot
123fcc5f33 Add warning when null chunk buffers are encountered - most likely due to the orebfuscator plugin.
By: md_5 <git@md-5.net>
2014-02-01 18:07:22 +11:00
Spigot
615f117878 In short, there isn't actually anything wrong with the async chunk compressor, it just accidentally caused console logging of errors which were previously ignored.
This commit restores that behaviour

You may be asking yourself why we are completely ignoring any errors which come this far down the pipeline.
The answer is quite simple:
Mojang did it
The default Mojang pipeline doesn't have any ChannelOutboundHandlerAdapter or similar instances, and thus nothing to handle exceptionCaught
So when a channel.write() or channel.flush() fails, the error message is actually just passed straight to the future provided.
It is then subsequently discarded, the channel closed, and no one except the user was any the wiser it actually happened!
Unfortunately for us, the default exceptionCaught in this class sends a blaring warning to the server admins indicating that it couldn't send a packet to a disconnected user!
We don't care about these warnings, if we did something wrong to disconnect the user, it is already logged in the proper location, as are broken sockets
tl;dr no need to blare warnings on each write to a broken socket

By: md_5 <git@md-5.net>
2014-02-01 17:53:32 +11:00
Spigot
2cd0029267 Use correct bitmask variable for orebfuscator
By: md_5 <git@md-5.net>
2014-02-01 10:42:59 +11:00
Spigot
99ececedb4 Upstream merge
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-31 20:42:29 +00:00
Spigot
161ec4151b Didn't update fully for some reason...
By: md_5 <git@md-5.net>
2014-01-31 21:22:40 +11:00
Spigot
ba8c88b155 Automatically update upstream versions. Bukkit-1.7.2-R0.2-16-ga621d16, CraftBukkit-1.7.2-R0.2-30-g88d138f
By: SpigotMC <staff@spigotmc.org>
2014-01-31 05:19:28 -05:00
Spigot
e152cdbd9b Don't allow respawning offline players
By: md_5 <git@md-5.net>
2014-01-31 18:15:33 +11:00
Spigot
2c1e392d13 Sacrifice oreobfuscator performance for safety and reliability.
By: md_5 <git@md-5.net>
2014-01-31 16:07:28 +11:00
Spigot
68e9340bfd Correctly set arrows' current block
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-30 20:42:01 +00:00
Spigot
f9de62bfdb Move exception logging to method body so we don't end up logging all outbound exceptions, which other plugins (cough ProtocolLib) may or may not be causing.
Also rumours this patch causes the server to break with ProtocolLib installed.
@aadnk

By: md_5 <git@md-5.net>
2014-01-30 16:02:25 +11:00
Spigot
994015de83 Show full stack trace for errors during chunk caching/compression
By: md_5 <git@md-5.net>
2014-01-30 06:58:37 +11:00
Spigot
c3ff978d51 Use a crc32 of all the blocks in the chunk as our hash key. This is much more unique.
By: md_5 <git@md-5.net>
2014-01-29 12:51:20 +11:00
Spigot
5641d50681 Merge pull request #108 from Dmck2b/PermGenLink
Add more information about changing PermGen size
By: md-5 <md_5@live.com.au>
2014-01-28 16:04:00 -08:00
Spigot
87a0f66c62 Fix unit tests
By: md_5 <git@md-5.net>
2014-01-29 09:08:29 +11:00
Spigot
05f0f87d55 [Experimental] - Enable compressed bulk chunk cache.
Sort chunks a final time before sending. This gives the advantage that chunks will load as close to the player as they possibly can, and then move out, as well as increase the cache hit rate when using smaller bulk chunk limits such as the default of 5.

By: md_5 <git@md-5.net>
2014-01-29 09:04:51 +11:00
Spigot
2304886127 Add more information about changing PermGen size
By: Dmck2b <dmck2b+github@gmail.com>
2014-01-28 17:51:26 +00:00
Spigot
6fd6437d95 Use simpler iterator
By: md_5 <git@md-5.net>
2014-01-28 21:46:15 +11:00
Spigot
3f8acf3f09 Implement a compressed chunk cache. This still needs a lot of work to figure out a good mechanism for looking up previous chunks, however at the moment when coupled with a high bulk chunk limit, it can be effective for solving lag issues.
By: md_5 <git@md-5.net>
2014-01-28 21:45:06 +11:00
Spigot
ae3c025c4a Only 1 class is compressible, don't bother interfacing.
By: md_5 <git@md-5.net>
2014-01-28 20:50:34 +11:00
Spigot
2e56f6db27 Only create a single executor / compressor instance.
By: md_5 <git@md-5.net>
2014-01-28 20:43:57 +11:00
Spigot
43c5f52de3 Allow Configuring Chunks per Packet. This enables server owners to cram more chunks per packet, potentially leading to higher compression ratios, thus saving bandwidth and load time.
This is currently set at the Vanilla default value of 5, however initial testing seems to suggest there could be good performance / usability / bandwidth gains by setting it to its maximum value of 32768. Testers are welcome to experiment with this option, beware the placebo though!

By: md_5 <git@md-5.net>
2014-01-28 20:36:05 +11:00
Spigot
615107d0d3 Implement Threaded Bulk Chunk Compression.
This offloads chunk compression to a new thread, which should help with the pauses often seen when teleporting large amounts of players.

By: md_5 <git@md-5.net>
2014-01-28 20:32:37 +11:00
Spigot
66ba25949b Merge pull request #107 from brajo/master
Fix typo on /timings on message
By: thinkofdeath <thinkofdeath@users.noreply.github.com>
2014-01-27 07:08:00 -08:00
Spigot
ad0730fad2 Fix typo on /timings on message
By: brajo <jordan@brajo.co.uk>
2014-01-27 14:47:37 +00:00
Spigot
0c538f5fe5 Merge tick shuffling branch into master.
By: md_5 <git@md-5.net>
2014-01-27 08:40:12 +11:00
Spigot
5daa2e1c61 Revert Spigot branding.
By: md_5 <git@md-5.net>
2014-01-26 21:54:02 +11:00