Commit graph

5 commits

Author SHA1 Message Date
Owen
509876d26f
Keep fully frozen entities fully activated (#10103)
* Keep fully frozen entities fully activated

* Rebase and switch to isFreezing

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Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-01-02 11:08:34 -08:00
Spottedleaf
1281f4f552 Make region/lock shift accessors per world
This has been done to ensure that the shifts are not used
until the world object is being constructed, which is before
the global configuration is initialised. There also isn't any
reason for these shifts to be global anyways.
2023-12-30 15:45:24 -08:00
Jake Potrebic
1e7dd72f15
Remove 'fix Vanilla Minecart speed' patch (#10068)
The game uses 0.95d now
2023-12-22 17:44:36 -08:00
Bjarne Koll
1c12701691
Update fluid chunk loading patch 2023-06-08 11:18:51 +02:00
Spottedleaf
74ad522fc5 Rebase chunk patches 2023-06-07 22:26:06 -07:00
Renamed from patches/server/0337-Entity-Activation-Range-2.0.patch (Browse further)