Commit graph

9 commits

Author SHA1 Message Date
Nassim Jahnke
a85863338c Expand EntityUnleashEvent 2021-01-29 15:13:11 +01:00
Phoenix616
04afedcccf Improve death events
This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)

It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.

== AT ==
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
2018-08-21 01:39:35 +01:00
Brokkonaut
991875920d Add entity knockback events
- EntityKnockbackEvent
- EntityPushedByEntityAttackEvent
- EntityKnockbackByEntityEvent

Co-authored-by: aerulion <aerulion@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2018-06-18 15:46:23 +02:00
BillyGalbreath
b41abcdb68 Item#canEntityPickup 2017-05-05 03:57:17 -05:00
AlphaBlend
472983f423 Add EntityZapEvent 2016-10-16 23:19:30 -07:00
Jedediah Smith
840b8a7bfa Player affects spawning API 2016-03-01 14:47:52 -06:00
Suddenly
a24a98199a Add configurable entity despawn distances 2016-03-01 13:51:54 -06:00
Zach Brown
92ffacc419 Allow nerfed mobs to jump 2016-03-01 13:24:16 -06:00
CraftBukkit/Spigot
30e4583dbe Remap CraftBukkit to Mojang+Yarn Mappings
By: Initial Source <noreply+automated@papermc.io>
2024-12-11 22:26:55 +01:00