Commit graph

25 commits

Author SHA1 Message Date
Shane Freeder
85e05732b2 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
0cef14e4 Remove draft API from selectEntities

CraftBukkit Changes:
a46fdbc6 Remove outdated build delay.
3697519b SPIGOT-4708: Fix ExactChoice recipes neglecting material
9ead7009 SPIGOT-4677: Add minecraft.admin.command_feedback permission
c3749a23 Remove the Damage tag from items when it is 0.
f74c7b95 SPIGOT-4706: Can't interact with active item
494eef45 Mention requirement of JIRA ticket for bug fixes
51d62dec SPIGOT-4702: Exception when middle clicking certain slots
be557e69 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
2019-04-22 22:36:14 +01:00
Zach Brown
b5e7b51be6 Default nether void damage to off and allow that 2019-04-05 01:27:37 -04:00
Zach Brown
2e6720ba2b Allow configurable nether void height damage
Fixes GH-1804
2019-04-05 00:52:02 -04:00
Shane Freeder
7e331bdc72 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:46:00 +00:00
Automated
ef2bc86885 [Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
acbba8ba SPIGOT-4635: Restore shield damage sound
2019-02-25 02:56:39 -05:00
Majo
c1f4c7d73d Modified Configurable Chunk Inhabited Timer Patch
Replaces the "use-chunk-inhabited-timer" config option with the options
"use-fixed-chunk-inhabited-time" and "fixed-chunk-inhabited-time".

When using "use-fixed-chunk-inhabited-time=false" everything will be the
same like it was with "use-chunk-inhabited-timer=true".

When using "use-fixed-chunk-inhabited-time=true" and
"fixed-chunk-inhabited-time=0" everything will be the same like it was
with "use-chunk-inhabited-timer=false".

Instead of just using 0 when all chunks should be treated equally this
allows to fine-tune vanilla gameplay.
2018-12-12 19:40:29 -05:00
Zach Brown
1c4b67eab2 Update upstream BD/B/CB/S
Note to other developers: This commit may require you to wipe your
workspace as a result of the changes to BD.

--- work/BuildData
Submodule work/BuildData f527a8ff..d56672db:
  > Mappings Update

--- work/Bukkit
Submodule work/Bukkit 0c1d258bb..db06c80d7:
  > Add list of entities to EntityTransformEvent
  > SPIGOT-4347: Add API to allow storing arbitrary values on ItemStacks

---work/CraftBukkit
Submodule work/CraftBukkit 6a398ac44..068dab5be:
  > Enable optional source JAR shading via profile shadeSourcesJar
  > Use ImmutableList rather than AbstractList for CraftMetaBook
  > Fix setRecipes(List) not setting Knowledge Book recipes.
  > Mappings Update
  > Add list of entities to EntityTransformEvent & move die calls
  > SPIGOT-4347: Add API to allow storing arbitrary values on ItemStacks
  > Add Vanilla help to default permissions

--- work/Spigot
Submodule work/Spigot a1f2566f6..e769fe4d9:
  > Mappings Update
  > Rebuild patches
2018-12-08 05:09:55 -05:00
Zach Brown
f29440f891 Update upstream B/CB/S 2018-10-27 00:02:22 -04:00
Aikar
b3416da15e Fix Village Loading Doors fix, add config option, hopefully fix farms
The patch was previously applied wrong, and still caused chunk loads.

Now, we will prevent it again, but also added a config option to
disable this optimization.

However, I also updated it so that doors are not removed if the chunk
the door is in is unloaded, so this should avoid breaking farms.

Fixes #1506
2018-09-29 12:03:11 -04:00
Aikar
265ac2bbb1 Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00
BillyGalbreath
35d16a01a9 Add creative-arrow-despawn-rate (#1411)
* Add creative-arrow-despawn-rate
2018-09-22 21:48:30 -05:00
Automated
8eb8e1853c [Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
79ada744 SPIGOT-4382: Fix damage_absorbed statistic
2018-09-17 02:46:39 -04:00
Aikar
05dfa62d32 Paper 1.13.1 Update
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
2018-08-26 14:11:49 -04:00
Aikar
e9eef0114e [CI-SKIP] Re-add getBukkitEntity methods to child classes
Helps with development to not need to cast as much...

No clue why upstream makes some of the decisions they do....
2018-08-04 17:03:53 -04:00
Aikar
66db17bdd4 Update upstream 2018-08-01 22:49:47 -04:00
Shane Freeder
5abfd8100e Update CB/S 2018-07-28 03:38:13 +01:00
Aikar
af3bd62f9e Merge pull request #1248
1cff9820 PlayerElytraBoostEvent (BillyGalbreath)

* pull/1248/head:
  PlayerElytraBoostEvent

Also merged paper config into parent
2018-07-23 20:24:44 -04:00
Shane Freeder
0c14fc6ee6 Update B/CB/S 2018-07-23 09:39:55 +01:00
Aikar
70c967fb6b Update Paper to 1.13 proper - THIS IS STILL HIGHLY UNSTABLE
DO NOT RUN ON PRODUCTION SERVERS!!! Use Backups!!
2018-07-22 01:27:46 -04:00
Aikar
97d99711ff Update Upstream 2018-07-21 16:03:10 -04:00
Shane Freeder
7dd591d1a6 update B/CB/S 2018-07-20 20:57:43 +01:00
Shane Freeder
bd34c3623b NOT FINISHED! She compiles, and she... suffers the wrath of chunkgen... 2018-07-19 05:42:43 +01:00
Shane Freeder
20e3b69061 NOT FINISHED! 1.13 pre-7
I need more creative commit messages.
2018-07-19 00:16:19 +01:00
Aikar
0a953a924a Fix issues with getBlockState(false) not loading Tile Entity data
This only impacted people who used our useSnapshots new API in a plugin,
which obviously was no one as the data result was completely broken.

Merged the NPE check patch into mine since it has to handle it too.
2018-06-30 01:40:52 -04:00
BillyGalbreath
4a55e34625 Make shield blocking delay configurable (#1154)
Resolves #1153
2018-06-16 14:54:35 -05:00