Noah van der Aa
b8911367e6
more work (721)
2024-04-24 22:05:42 +02:00
Jake Potrebic
47ee5579ff
Begin update to 1.20.5
2024-04-23 10:02:08 -07:00
Nassim Jahnke
ec3867cd12
[ci skip] Add more identifying patch comments
2024-01-18 18:52:00 +01:00
Owen1212055
2633e8f90d
Patches!!! (2)
2023-12-06 11:00:26 -05:00
Nassim Jahnke
46f4547805
Prepare for 1.20.3 dev
2023-12-05 18:20:55 +01:00
Noah van der Aa
2b7e17a127
more more more more more more more more more work
2023-09-22 17:24:59 +02:00
Noah van der Aa
524eeedaa8
So it begins...
2023-09-21 19:18:04 +02:00
Owen1212055
d0a36db6c2
YOU get patches
2023-06-08 04:08:08 -04:00
Nassim Jahnke
1bda3d4d2a
Start working on 1.20
2023-06-07 18:24:39 +02:00
Nassim Jahnke
5c5a21fb9f
More more more more more more more patches
2023-03-14 21:55:49 +01:00
Nassim Jahnke
08ab8edb76
Start working on 1.19.4
2023-03-14 18:11:24 +01:00
SamB440
e343c4eb44
Add projectile hit simulation API ( #8816 )
...
This adds API to force a projectile to hit a provided entity. Example usage could be if you have a player disguised as another entity, you could simulate an arrow colliding with the (fake) entity hitbox.
2023-02-11 15:41:06 +00:00
Nassim Jahnke
bbd997db62
More patchidy patched patches
2022-12-07 22:35:34 +01:00
Nassim Jahnke
b7dd55ce72
API patches
2022-12-07 17:46:46 +01:00
Jake Potrebic
b121c04895
Moving ATs from the at file to individual patches ( #8573 )
2022-11-19 15:53:20 -08:00
Nassim Jahnke
983a4b0b2b
More more more more more more work
2022-07-27 23:32:15 +02:00
Nassim Jahnke
858aabab7c
Move patches over, start with first few
2022-07-27 20:52:03 +02:00
Nassim Jahnke
dcb23664a3
More more more more more more more more more more more patches
2022-06-08 15:36:56 +02:00
Nassim Jahnke
1148687a8d
Prepare for 1.19 dev
2022-06-07 18:52:56 +02:00
Jake Potrebic
4dcdc0e502
Fix cancelling ProjectileHitEvent for piercing arrows ( #7492 )
2022-03-05 12:45:57 -08:00