Commit graph

5 commits

Author SHA1 Message Date
Zach Brown
0ae3b1c14e Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit 3aee9dbd0..0828ce366:
  > Add SpawnReason.SHEARING
  > SPIGOT-4339: Add EntityTransformEvent

--- work/CraftBukkit
Submodule work/CraftBukkit 17ff1e046..c2035aa1d:
  > Add some missing CreatureSpawnEvent.SpawnReason calls
  > SPIGOT-4339: Add EntityTransformEvent

--- work/Spigot
Submodule work/Spigot 947a8e7fd..5696c83c1:
  > Rebuild patches
2018-11-13 23:35:43 -05:00
Shane Freeder
1e39773b53
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9d0221aa API to get client side view distance.
9be7f0ea SPIGOT-4395: Additions to PlayerBedEnterEvent.
01e534c6 Minor cosmetic cleanups to imports etc

CraftBukkit Changes:
96c461b3 API to get client side view distance.
e2785f4e Remove note about development build
a8000588 SPIGOT-4395: Additions to PlayerBedEnterEvent.

Spigot Changes:
117d4f7e Rebuild patches
2018-11-03 00:29:57 +00:00
Aikar
acd334793f
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
98d3f031 SPIGOT-4376: Add draft BlockDropItemEvent

CraftBukkit Changes:
1057710a SPIGOT-4376: Add draft BlockDropItemEvent
2018-10-31 05:01:59 -04:00
Shane Freeder
1387cff4e8
Update for Minecraft 1.13.2 2018-10-23 00:16:21 +01:00
Aikar
459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00
Renamed from Spigot-Server-Patches/0280-Improve-ProjectileHitEvent-to-include-the-BlockFace-.patch (Browse further)