Commit graph

17 commits

Author SHA1 Message Date
Aikar
8778a2ef97 Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00
Zach Brown
9c32d79355 Fix config key on last commit 2018-05-30 15:38:27 -05:00
Mark Vainomaa
df3df43dea Skip Entity and Tile Entity ticking in chunks scheduled for unload (#1132)
Fixes #1131
2018-05-30 23:31:55 +03:00
Aikar
36f69d38bc Update upstream 2018-03-25 20:06:44 -04:00
Nikita Rudy
9105e06867 Added options to disable additional ore generation in Mesa and Extreme Hills (#1006) 2018-02-13 03:44:50 +03:00
Zach Brown
c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
Shane Freeder
6d76e5b46a Update B/CB/S 2017-11-08 16:13:57 +00:00
Zach Brown
3f5b488720 Update upstream B/CB 2017-06-25 18:00:32 -05:00
Zach Brown
1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
Shane Freeder
8bb457e352 Update Paper to MC 1.12 2017-06-08 15:16:51 +01:00
Zach Brown
ab4ae72fd5 Update to MC 1.12-pre2 2017-05-14 13:05:01 -05:00
Zach Brown
de6a101264 Update upstream B/CB/S
Adds /paper command for reloading the paper config.
Closes GH-639

Per-world config logging has been removed in favor of all or nothing
logging for all paper settings. I don't believe it was used enough to
warrant maintaining. If this is not the case it should be possible to
re-add it.
2017-03-24 22:18:58 -05:00
Zach Brown
b6dd3fb9d3 Update upstream B/CB
Closes GH-569
2017-01-06 15:45:59 -06:00
Aikar
3734a3acdb Fix build
I totally didn't notice that the patch had a conflict >_>
2017-01-02 02:05:02 -05:00
Zach Brown
4832b1a385 Update Paper to MC 1.11 2016-11-16 20:23:38 -06:00
Zach Brown
2ea6b93c67 Make alternative falling block ground detection configurable
Workaround for GH-336
2016-07-28 20:54:48 -05:00
Jadon Fowler
62af55a00c Toggleable Elytra Wall Damage
Instead of calculating the damage taken from hitting a wall, you can
disable it in the config.
2016-06-18 23:14:58 -07:00