Commit graph

29 commits

Author SHA1 Message Date
Shane Freeder
ab5b167d08 Update CB/S 2018-03-08 19:36:35 +00:00
Aikar
3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
Zach Brown
c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
Shane Freeder
6d76e5b46a Update B/CB/S 2017-11-08 16:13:57 +00:00
Shane Freeder
b1fa92a5e4 allow keepalive to wait longer for a client response
and also provide a bit more information in the server
logs so we can work out what is going on.
2017-10-15 14:00:42 +01:00
stonar96
3a9f17bc4b Anti Xray v2 (#858) 2017-10-05 14:38:21 +01:00
Zach Brown
7be477c2cc Update upstream CB
Fixes GH-887
2017-09-18 22:01:43 -04:00
Shane Freeder
5ce5ef1c9f Update to 1.12.2, May the Tacos be with you 2017-09-18 12:04:01 +01:00
Zach Brown
04e2290f72 Update upstream CB 2017-08-04 22:10:30 -05:00
BlackHole
01d1cc351b Update to 1.12.1 2017-08-03 16:36:06 +02:00
Zach Brown
b7336e0204 Update upstream CB 2017-07-24 06:47:43 -05:00
Zach Brown
1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
Aikar
e68554e5c6 Update upstream 2017-06-09 08:29:44 -04:00
Shane Freeder
9cf2e3b3dc Update to 1.12-pre6 2017-05-31 09:04:52 +01:00
Zach Brown
81159a37d4 Update upstream B/CB/S 2017-05-27 23:25:17 -05:00
Zach Brown
b39f2133a1 Update Paper to MC 1.12-pre5 2017-05-20 23:41:39 -05:00
Zach Brown
ab4ae72fd5 Update to MC 1.12-pre2 2017-05-14 13:05:01 -05:00
Zach Brown
2c33c8b106 Update upstream CB 2017-05-13 20:37:46 -05:00
Zach Brown
2671b8b308 Update upstream B/CB/S 2017-04-28 19:25:52 -05:00
Shane Freeder
4200b785dc Remove Ignore invalid Marker Icon ID's in maps
Spigot has patched this issue inside MapIcon, meaning that we no longer need to maintain this patch; Spigots patch also fixes #668 in that it will verify the length of the array, as well as protect against a negative type value being fetched from the array. Only real change is that Spigots patch returns a MapIcon.Type.PLAYER, instead of the RED_MARKER as originally PR'd by Aikar.
2017-04-22 15:32:06 +01:00
Zach Brown
90927cd654 Update upstream B/CB 2017-04-20 08:22:08 -05:00
Zach Brown
66a6db73e0 Update upstream B/CB 2017-03-31 23:24:42 -05:00
Zach Brown
bc4e080971 Update upstream CB 2017-03-30 18:26:00 -05:00
Zach Brown
de6a101264 Update upstream B/CB/S
Adds /paper command for reloading the paper config.
Closes GH-639

Per-world config logging has been removed in favor of all or nothing
logging for all paper settings. I don't believe it was used enough to
warrant maintaining. If this is not the case it should be possible to
re-add it.
2017-03-24 22:18:58 -05:00
Zach Brown
013c024ca2 Update upstream CB 2017-01-28 17:36:03 -06:00
Zach Brown
b6dd3fb9d3 Update upstream B/CB
Closes GH-569
2017-01-06 15:45:59 -06:00
Aikar
34e0091024 Incremental Auto Save Players
Take same approach we did for chunks, and only save player if its been X time since last save,
instead of doing it all in 1 tick.

This is even more helpful considering Player Saving is done sync for File IO.
2016-12-27 16:11:25 -05:00
Aikar
352c322914 Upstream update 2016-12-27 13:07:43 -05:00
AlfieC
7aaab3347c Properly fix item duplication bug (#557)
Credit to prplz for figuring out the real issue
2016-12-27 16:03:37 +00:00