Commit graph

9 commits

Author SHA1 Message Date
Zach Brown
b39f2133a1 Update Paper to MC 1.12-pre5 2017-05-20 23:41:39 -05:00
Zach Brown
ab4ae72fd5 Update to MC 1.12-pre2 2017-05-14 13:05:01 -05:00
Zach Brown
2671b8b308 Update upstream B/CB/S 2017-04-28 19:25:52 -05:00
Shane Freeder
4200b785dc Remove Ignore invalid Marker Icon ID's in maps
Spigot has patched this issue inside MapIcon, meaning that we no longer need to maintain this patch; Spigots patch also fixes #668 in that it will verify the length of the array, as well as protect against a negative type value being fetched from the array. Only real change is that Spigots patch returns a MapIcon.Type.PLAYER, instead of the RED_MARKER as originally PR'd by Aikar.
2017-04-22 15:32:06 +01:00
Zach Brown
22e2858fee Update bStats implementation 2017-04-22 01:16:45 -05:00
Zach Brown
0d1f8be81d Update upstream B/CB 2017-04-21 23:42:59 -05:00
Zach Brown
013c024ca2 Update upstream CB 2017-01-28 17:36:03 -06:00
Zach Brown
b0348aea3e Update upstream B/CB/S 2017-01-20 05:21:44 -06:00
Aikar
24858ab25e Enforce Sync Player Saves
Saving players async is extremely dangerous. This will force it to main
the same way we handle async chunk loads.
2017-01-07 15:48:22 -05:00