Commit graph

16 commits

Author SHA1 Message Date
Aikar
8778a2ef97 Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00
Aikar
3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
Zach Brown
9ba62bc998 Restructure lighting queue runnable handling
Instead of overriding add within the queue, never add runnables to the
queue if the light queue is disabled.

This change is made to make timings reports and stacktraces less
confusing for administrators, who prior to this change, would have seen
the lighting queue referenced in both, regardless of whether or not it
was enabled.

This change should not affect performance, nor is it made with the
intent to.
2017-12-22 15:25:01 -06:00
Zach Brown
1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
Zach Brown
ab4ae72fd5 Update to MC 1.12-pre2 2017-05-14 13:05:01 -05:00
Zach Brown
4340ef97ca Switch to a bStats based Metrics system 2017-03-25 00:22:02 -05:00
Zach Brown
8a2d6a1790 Restore some timings functionality lost in last 2016-08-27 19:36:26 -05:00
Zach Brown
fcbbc76319 Update upstream B/CB/S
Remove two features added upstream
2016-08-27 18:41:58 -05:00
Aikar
086939fe19 Timings v2 updates for more chunk related timings (generations) 2016-08-20 00:07:26 -04:00
Aikar
03553d232e Update upstream 2016-06-22 22:18:41 -04:00
Zach Brown
9b192b2708 Update to Minecraft 1.10 2016-06-08 22:57:14 -05:00
Aikar
cac7bbc139 Remove unneeded mob spawn cap patch - Fixes #235
I misread the code and thought the code kept looping until the mob spawn cap was hit.

Upon furthur review, this is not true, so this patch doesn't do anything sane.
2016-05-27 21:35:28 -04:00
Aikar
45aa7db5c4 Update Upstream 2016-05-25 12:37:17 -04:00
Zach Brown
32ea7542d2 Update upstream CB
Closes GH-303
2016-05-21 22:07:14 -05:00
Aikar
0c78971552 More cases of avoiding marking active for chunks, to stop potential leaks 2016-05-13 22:27:20 -04:00
Aikar
b6d0dd32c6 Fix chunk leak issue with queued light updates 2016-05-13 01:34:37 -04:00
Renamed from Spigot-Server-Patches/Fix-chunk-unload-leak-issues-due-to-neighbor-updates.patch (Browse further)