EvilSeph
43a00954f5
Made PlayerPortalEvent fire when leaving The End. Fixes BUKKIT-478
2012-03-08 19:50:01 -05:00
EvilSeph
f26fbc3bf3
Fixed EnderPearls not being limited to the world they were used in. Fixes BUKKIT-658
2012-03-08 19:31:10 -05:00
EvilSeph
8ecdfe9eed
Added missing filters to addEntity. Fixes BUKKIT-794
2012-03-08 18:09:32 -05:00
Mike Primm
1e06e150b6
[Bleeding] Only do unload-all on tick when last player leaves. Fixes BUKKIT-1060
2012-03-08 16:27:01 -05:00
aPunch
0ba2d285f0
[Bleeding] Made Iron Golems and Ocelots throw EntityDeathEvent. This fixes BUKKIT-1010.
2012-03-08 02:17:46 -05:00
aPunch
1c641ed982
Added EntityIronGolem and EntityOcelot for diff visibility.
2012-03-08 02:14:41 -05:00
Mike Primm
a029f32ccd
[Bleeding] Add APIs for editing biome data, fix existing code to use persistent biome data. Addresses BUKKIT-1075
2012-03-08 01:53:06 -05:00
rmichela
b5e92871eb
[Bleeding] Added ConversationAbandonedEvent and supporting infrastructure. Whenever a conversation exits, the ConversationAbandonedEvent is triggered with details about how the conversation ended and what, if anything caused it to end. Fixes BUKKIT-986
2012-03-08 01:29:49 -05:00
EvilSeph
7a8ef4f6a4
Extremely hackish fix for the entity interactivity issue. Fixes BUKKIT-960
2012-03-07 23:51:55 -05:00
EvilSeph
b5af5adc7e
Fixed the dreaded GSOD crash. Fixes BUKKIT-1040
2012-03-07 22:07:37 -05:00
Tahg
2ff8a8749f
Fixed copy error in DoubleChest's inventory
2012-03-05 15:28:59 -05:00
Eric Stokes
2feb2ea124
Fix worlds loading improperly. Fixes BUKKIT-991
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This patch fixes an incorrect path being passed to the WorldLoaderListener. It expects the world container, then checks convertable on the name.
2012-03-03 21:04:31 -05:00
Tahg
4ac2b08320
Added missing null check for enchantments. Fixes BUKKIT-897
2012-03-03 05:59:40 -05:00
Nathan Adams
90fae3b579
Fixed leaf decay issue - this fixes BUKKIT-948 and BUKKIT-871
2012-03-03 10:15:26 +00:00
Wesley Wolfe
c6273810a1
[Bleeding] Fixed crafting enchanted items, fixes BUKKIT-602
2012-03-02 21:10:39 -05:00
Tahg
2d5263bfe5
recover from converter issue FIXES BUKKIT-890
2012-03-02 20:59:24 -05:00
Nathan Adams
ec35500c63
Implemented Villager API for getting/setting Profession. This adds BUKKIT-887
2012-03-03 01:58:40 +00:00
Nathan Adams
20c8ae59fc
Slightly changed the Auto Updater error for when it can't find the current version
2012-03-03 01:22:43 +00:00
Nathan Adams
74220205f0
Fixed typo in help.yml header - this fixes BUKKIT-945. Thanks to a PR by turt2live
2012-03-03 00:52:05 +00:00
Nathan Adams
974ff6cb8a
... Comments!
2012-03-02 20:13:53 +00:00
Nathan Adams
61fb069c61
Fixed fatal crashes when there's a block at maxheight at spawn - this fixes BUKKIT-922.
2012-03-02 20:12:53 +00:00
Nathan Adams
ede443234e
Minor optimization getting chest inventories
2012-03-02 20:05:23 +00:00
Nathan Adams
88149dc439
Fixed chest.getInventory for double chests, thanks to Acrobot. This fixes BUKKIT-901
2012-03-02 20:03:21 +00:00
Nathan Adams
8016bf2dd0
Fixed punching out fire in creative - this fixes BUKKIT-914, thanks to md-5
2012-03-02 19:56:03 +00:00
Travis Watkins
4ac8d68c39
Fixed porting issue in World. Now uses correct variable names to add chunks for growth. This fixes BUKKIT-934
2012-03-02 14:34:31 -05:00
Nathan Adams
a42e710bbc
Updated from 1.2.2 to 1.2.3. This fixes BUKKIT-943
2012-03-02 19:31:06 +00:00
Tahg
cb669f72a0
Fixed porting issue with SpawnerCreature. Fixes BUKKIT-921
2012-03-02 11:12:47 -05:00
md_5
5198f2efb4
Allow the new jungle tree type to be grown both as a single sapling and as a group of 4. Fixes BUKKIT-886
2012-03-02 13:32:46 +00:00
Nathan Adams
94d4d68211
Convert contained worlds to Anvil (thanks to Amaranth)
2012-03-02 13:17:49 +00:00
Mike Primm
c51c895cd8
Implemented snapshot support for 1.2.
2012-03-02 00:47:21 -05:00
Tahg
eddefa6c50
Preserve data if possible when dropping Items from entities. Partial solution for BUKKIT-15
2012-03-01 23:02:59 -05:00
EvilSeph
bcf979b2a6
Fixed hunger not behaving correctly. Addresses BUKKIT-907
2012-03-01 22:47:33 -05:00
Tahg
2510af0d1a
Fix porting issue in World.mayPlace Fixes BUKKIT-915
2012-03-01 21:26:21 -05:00
Mike Primm
82f2a2e773
World height related fixes - 128 -> 256. Addresses BUKKIT-889
2012-03-01 20:13:28 -05:00
Nathan Adams
efc9ced128
Fixed sending maxPlayers at initial login
2012-03-01 18:41:20 +00:00
Nathan Adams
f1f9802ded
Implemented new 1.2 entities - this fixes BUKKIT-872 and BUKKIT-885
2012-03-01 18:03:14 +00:00
Tahg
5108569383
Revert filtering by dynamic block range
2012-03-01 12:17:24 -05:00
Nathan Adams
0e7b9834f9
Potentially fixed crash when building at max world height
2012-03-01 17:07:02 +00:00
Nathan Adams
eb934c760d
Made the auto-update-checker suggest channels to server administrators if they're upgrading past their preferred channel.
2012-03-01 16:04:18 +00:00
Nathan Adams
a5be079797
Fixed compile issues with StructureGrowDelegate not implementing the new isEmpty method
2012-03-01 15:38:34 +00:00
Nathan Adams
6f1fecbd31
Fixed cast issues when passing delegates to world generators, and WorldGenMegaTree method exception. This fixes BUKKIT-866, and references BUKKIT-868.
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Also bumped version to 1.2.2-R0.1-SNAPSHOT to match Bukkit.
2012-03-01 15:35:12 +00:00
Nathan Adams
aa3678a783
Fixed NoSuchMethodError in WorldGenGroundBush
2012-03-01 15:10:06 +00:00
Nathan Adams
543c4879fe
Updated CraftBukkit to 1.2
2012-03-01 14:38:31 +00:00
Nathan Adams
a726f6de3e
Potentially fixed inventory issues. This (should) fix issue BUKKIT-860
2012-03-01 13:35:36 +00:00
EvilSeph
a53afd313e
We build for 1.5.
2012-03-01 04:48:04 -05:00
rmichela
1161de3f63
[Bleeding] Added Conversations API. Addresses BUKKIT-864
2012-03-01 04:33:59 -05:00
rmichela
818a61040e
[Bleeding] Added Help API. Addresses BUKKIT-863
2012-03-01 04:33:58 -05:00
Erik Broes
33ba9f0a2f
Updated to rename revision 02
2012-03-01 01:12:41 +00:00
Celtic Minstrel
8524ff8ef7
Fix for Java 1.5
2012-02-29 15:37:35 -05:00
Celtic Minstrel
0842bab48b
[Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
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See the corresponding Bukkit commit for details.
Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory
Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
2012-02-29 15:19:07 -05:00