Shane Freeder
a84170f6a0
Initial work on 1.14 pre-5
2019-04-23 05:47:07 +01:00
Aikar
6d1a918378
NOT FINISHED!!! Current Progress on 1.13-pre7 update
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This work is 100% unfinished. I am pushing it up so that we as a team
can work on this update.
Do not try to use this branch. You will fail.
2018-07-14 21:53:17 -04:00
Aikar
8778a2ef97
Current Chunk for Entity and Block Entities, counts by entity type
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This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.
We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00
Zach Brown
c93e1ee068
Update upstream B/CB/S
2018-01-10 23:31:19 -06:00
Zach Brown
4340ef97ca
Switch to a bStats based Metrics system
2017-03-25 00:22:02 -05:00
Byteflux
fc2341a996
Relocate Timings v2 patch
2016-03-24 21:59:37 -07:00
Zach Brown
26eb457a39
Paper 1.9
2016-02-29 17:09:49 -06:00
Zach Brown
43fee1c16e
Rebuild patches for upstream changes
2015-10-02 22:58:02 -05:00
Zach Brown
603159dedf
Remove several broken or unnecessary patches.
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Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00
Byteflux
5866cac361
Remove giant TNT changes patch
2015-06-04 01:42:09 -07:00
Zach Brown
5e6c99aec2
Always tick falling blocks - Exclude from EAR
2015-04-10 18:07:59 -05:00