Commit graph

6097 commits

Author SHA1 Message Date
Jason
44516b1d8a
[ci skip] Put mappings util in a separate class to the stacktrace deobfuscator (#6230) 2021-07-19 19:22:18 -07:00
Kyle Wood
f25facb302
Update email & name (DenWav)
Also I think I prefer my few tiny patches to be GPL.
2021-07-19 21:07:53 -05:00
zml
c225bf97d6
Fix book title and author being improperly serialized as components (#6190)
They are kept as plain strings
Additional validation has been added to prevent invalid books from being
sent to the client.
2021-07-19 23:11:06 +00:00
Nassim Jahnke
c75a8378a2
Don't expose ASM in API (#6229)
ASM was not meant to exposed to API consumers in the first place, and for the duration of time it has been exposed, it has also been relocated.

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-07-19 22:58:48 +00:00
Nassim Jahnke
fc478727d5
Use mapped names for sensor and behavior timings/config (#6228) 2021-07-19 11:07:49 +00:00
Max Lee
12942dc94b
Add rate options and timings for sensors and behaviors (#6027) 2021-07-19 11:47:33 +02:00
Max Lee
d6c81c8189
Don't apply cramming damage to players (#5903) 2021-07-19 09:31:03 +00:00
thamid-gamer
b79bc31d30
Fix MerchantOffer BuyB Only AssertionError (#6206) 2021-07-19 09:16:53 +00:00
Jason
bc127ea819
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6222)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron

CraftBukkit Changes:
b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron
d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket
4f34a67b #891: Fix scheduler task ID overflow and duplication issues

Spigot Changes:
d03d7f12 BUILDTOOLS-604: Rebuild patches
2021-07-18 09:41:53 +02:00
Nassim Jahnke
8f949511b8
Revert "Fix PaperTickList" (#6216)
This commit reverts a5acf367a3
2021-07-17 21:57:00 +02:00
Nassim Jahnke
b1cdc1274c
Fix block action handling (#6213) 2021-07-17 12:46:46 +00:00
Jake Potrebic
7f89e96357
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6209) 2021-07-17 02:48:27 +01:00
Jake Potrebic
a5acf367a3
Fix PaperTickList (#6191) 2021-07-16 09:18:04 -07:00
Jake Potrebic
5a9c14bace
Fix distanceSq check on block breaking (#6195) 2021-07-16 03:01:48 +00:00
Jake Potrebic
b41b5b5c7e
Catch desynced block breaks (#6193) 2021-07-15 23:00:58 +00:00
Jake Potrebic
2e3797945c
Use cause and cancel component in PlayerGameModeChanteEvent (#6192) 2021-07-15 21:44:59 +00:00
LemonCaramel
377a60db07
Fix Stonecutter #6180 issue (#6181) 2021-07-14 08:37:22 -07:00
sulu5890
990f7daeb7
Fix incorrect message for outdated clients (#6160) 2021-07-14 02:49:38 +00:00
Shane Freeder
b015abb952
Fix missing annotation 2021-07-13 19:15:18 +01:00
Shane Freeder
664eee6e13
Expand resource pack API 2021-07-12 20:42:17 +01:00
Jason
40b34615b0
[ci skip] Use commit timestamp instead of build time in manifest (#6161) 2021-07-12 06:24:48 +00:00
Jake Potrebic
70ea1b2e2b
Fix command signs (#6139) 2021-07-11 18:06:49 +00:00
Jake Potrebic
55d5c1650f
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6149)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
17c35d6e SPIGOT-6637: Revert "#636: Add FurnaceStartSmeltEvent"
4b27230b SPIGOT-6623: Missing API reasons for entity freezing
e1528c85 #636: Add FurnaceStartSmeltEvent

CraftBukkit Changes:
a6292cc3 SPIGOT-6637: Revert "#874: Add FurnaceStartSmeltEvent"
f4066854 SPIGOT-6579: DragonFireBall movement with setDirection jumps around a lot
9add952b SPIGOT-6623: Missing API reasons for entity freezing
2ea359f1 #874: Add FurnaceStartSmeltEvent
be8d625e SPIGOT-5560, SPIGOT-6574, SPIGOT-6632: Remove no longer needed tile entity fix

Spigot Changes:
eac3cd96 Rebuild patches
2021-07-11 09:01:29 +02:00
Jake Potrebic
a4880d832b
Fix NPE from using wrong ProtoChunk ctor (#6147) 2021-07-10 20:17:47 +00:00
Jake Potrebic
d985976b3e
Add config for mobs immune to default effects (#4835) 2021-07-10 04:49:49 +00:00
Jake Potrebic
871f30038e
fixed kick event leave message (#4766) 2021-07-09 19:03:28 +00:00
kennytv
0aa0a1d973 Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
b5d7883a SPIGOT-6634: Override needed method
99561c21 SPIGOT-6624: Explosions do not destroy blocks out of vanilla heights in custom dimensions
2021-07-09 16:20:40 +02:00
Jake Potrebic
d770f71f41
Add PlayerArmSwingEvent (#5353) 2021-07-09 13:56:30 +00:00
Xemorr
23d887b2a6 Swapped out Vec3#distanceTo call with a Vec3#distanceToSqr call to remove calls to Math.sqrt 2021-07-09 15:35:18 +02:00
Jake Potrebic
5ff90b9381
Fix collisions during world generation (#6129) 2021-07-09 03:16:57 -07:00
Jason
20ff0b058c
[ci skip] Add a test plugin (#6133) 2021-07-09 03:04:33 -07:00
Jason
416ec98982
[ci skip] Remove extra newlines at EOF (#6127) 2021-07-08 18:40:24 -07:00
Bjarne Koll
79d7dfbbe5
Ensure shulker bounding box is updated (#6010)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-07-08 18:18:32 -07:00
Pedro Arenas
d8ad276b7d
[ci skip] More badges and things to README.md (#5338)
* Update README.md

* Update README.md

Remove license badge and fix letters

* Update README.md

* Update README.md

Many many time in this PR... now pass to java 16

* Update README.md

Add discord badge

* Update README.md

Fix format

* Update README.md

Change url to patches (because Spigot-API-Patches change)

* Update README.md

* Update README.md

Apply suggest url to patches

Co-authored-by: Olivia <chew@chew.pw>

* Update README.md

Update paper version from 1.17 to 1.17.1

* Update README.md

A better badge for discord (IRC not have a custom badge or any...)

* Update README.md

Update style.

Co-authored-by: Olivia <chew@chew.pw>
2021-07-08 16:41:46 +02:00
Jake Potrebic
bb44da8420
Fix cancelling EntityPickupItemEvent for villagers (#6091)
Remove's Billy's fix as upstream implemented a (broken) fix and then fixed their fix
2021-07-07 11:07:38 -07:00
Nassim Jahnke
351a2c38b5
Drop no longer needed patch (#6115) 2021-07-07 19:18:05 +02:00
MD
648f6078d7
Route sign run_command click events through normal chat logic (#6109)
This patch changes sign command logic so that `run_command` click events are routed through the standard chat/command
logic used for inbound chat messages.

This fixes numerous issues related to sign click commands:
  - Signs with a `run_command` value of "/<plugin command>" would fail and show the "Unknown command" warning. This
    prevents usage of commands like `//wand` from WorldEdit in sign click events entirely and requires users to drop
    the leading slash from other plugins' commands. This patch now executes the plugin commands as would be expected,
    adding a leading slash if necessary.
  - Signs with a `run_command` value that doesn't match an existing command could fail silently. This patch causes
    these to *always* show "Unknown command" instead.
  - Plugins listening to `PlayerCommandPreprocessEvent` would not be able to intercept any command executions from
    sign click events. This patch allows plugins to intercept player commands when fired by a click event, in the same
    manner as commands executed by the player typing or clicking on a chat message.
  - Commands executed from signs would not be logged to the console. This patch fixes this.

This patch also prepends a leading slash if the `run_command` value lacks one, which matches vanilla behaviour (old
code would strip this slash away) while also ensuring `PlayerCommandPreprocessEvent#getMessage` remains consistent
with other command executions from chat (which always include the leading slash).
2021-07-07 15:12:58 +00:00
KennyTV
dafc06460e Fix MobEffectArgument#getEffect reobf 2021-07-07 15:54:43 +02:00
Jason
4aef0354dd
[ci skip] Use Java toolchain for run tasks (#6108) 2021-07-07 06:18:02 -07:00
Malfrador
144e5f7ac6
Add option for logging named entity deaths (#6107) 2021-07-07 06:15:17 -07:00
dfsek
b5be382d00
Add methods to ProtoWorld for working with BlockStates (#5929) 2021-07-07 10:23:16 +00:00
Jason
5059ada8d7
Move log message for named entity deaths into correct location (#6105) 2021-07-07 03:04:34 -07:00
Jason
f8d6cbdfe5
Deobfuscate stacktraces in sync load info (#6103) 2021-07-07 00:19:08 -07:00
Nassim Jahnke
56fd1a2f84
Update to Minecraft 1.17.1 (#6097) 2021-07-07 06:52:40 +00:00
Jake Potrebic
a831634d44
add Optimize Light Engine patch (#5863) 2021-07-06 04:30:39 +00:00
chickeneer
6ea4da4a68
AbstractSkeleton should extend RangedEntity (#6087)
This includes Strays and matches the mojang RangedAttackMob
2021-07-06 03:48:08 +00:00
Jason
8827886501
Add back linking to Adventure Javadoc (#6088) 2021-07-05 20:25:23 -07:00
Jake Potrebic
8fe561162e
Fix Player#playerListName nullability annotation (#6089) 2021-07-06 03:22:11 +00:00
Jason
cc063e1f09
Fix incorrect variable usage in per-player mob spawning patch (#6077) 2021-07-04 17:30:59 +01:00
Jason
2641b91350
Also deobfuscate secondary stacktraces in crash reports (#6078) 2021-07-04 03:20:11 -07:00