Commit graph

20 commits

Author SHA1 Message Date
Automated
6249addbaa [Auto] Update Upstream
Upstream has released updates that appear to apply compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing.

Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.

CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
2018-08-05 19:46:43 -04:00
Zach Brown
452f012665 Update upstream B/CB 2018-07-30 20:19:41 -05:00
Aikar
720dabd2aa Update Upstream
Removed my ChunkLoadEvent patch as upstream fixed it
2018-07-30 01:08:59 -04:00
Aikar
20bf0ed9ea Update upstream 2018-07-29 22:16:15 -04:00
Aikar
817b9934c7 Merge branch 'master' into pre/1.13
* master:
  Relookup Entity Save ID if was null during precache
2018-07-27 00:44:53 -04:00
Shane Freeder
0c14fc6ee6 Update B/CB/S 2018-07-23 09:39:55 +01:00
Aikar
1b778924c3 Rebuild patches for upstream merge 2018-07-21 16:43:00 -04:00
Aikar
33cf273156 Guard the Entity.SHARED_RANDOM from seed changes
I don't clearly see any, but as a protection for future changes.
2018-07-21 09:03:10 -04:00
Shane Freeder
3cb169aa7c NOT FINISHED! 1.13-pre7 - even more patches!
Patches, patches everywhere!
2018-07-18 01:08:13 +01:00
Aikar
8778a2ef97 Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00
Zach Brown
9bafd0634e Stop explicitly blocking Vanilla Method Profiler
At the time this was re-added, there was concern around how the JIT
would handle the system property that enabled it.

This shouldn't be a problem, and as such we no longer need to block
access to it.

The Vanilla Method Profiler will not provide much to most users however
there is no harm in providing it as an option. For most users, the
recommended and supported method for determining performance issues with
Paper will continue to be Timings.
2018-03-31 14:51:21 -04:00
Shane Freeder
cf2f346ccb Update B/CB 2018-02-24 04:03:32 +00:00
Aikar
3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
Aikar
a7da447b88 Add PlayerProfile API to replace GameProfile
This simply provides the base API to create the objects. Further commits will come that adds
adds usage of this API to existing GameProfile based API's, as well as new API's.
2018-01-15 22:13:17 -05:00
Zach Brown
c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
Shane Freeder
6d76e5b46a Update B/CB/S 2017-11-08 16:13:57 +00:00
stonar96
3a9f17bc4b Anti Xray v2 (#858) 2017-10-05 14:38:21 +01:00
Shane Freeder
fbeadaefff Update CB (#846) 2017-08-09 19:44:28 +01:00
Shane Freeder
fe649493e3 Update B/CB 2017-07-28 14:45:16 +01:00
BillyGalbreath
99f530c937 Add Entity#fromMobSpawner API
Merges and closes GH-752
2017-07-09 01:38:30 -05:00