Commit graph

94 commits

Author SHA1 Message Date
Jake
4664528315 more patches done 2021-11-30 19:26:33 +01:00
Jake
6ccc23f457 even MOOOOOOOOOOOOAAAAAAAAAAAAAAAARRRRRRRRRRRRR patches 2021-11-30 19:26:33 +01:00
Jake
f331ac28e0 add back Optimize collision to not load chunks 2021-11-30 19:26:33 +01:00
Jake
c280dbeed0 moar patches 2021-11-30 19:26:33 +01:00
Nassim Jahnke
26dcf812a4 More more more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
97a4a70766 More more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
45c36e5d0c More more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
4e81c1fe78 More more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
8f67d293a2 More more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Jason Penilla
0358549f7b p a t c h e s 2021-11-30 19:26:33 +01:00
Jason Penilla
0050c2a090 Remove no longer needed patches 2021-11-30 19:26:33 +01:00
MiniDigger
6ac2614a5f hey, look ma, am doing my part! 2021-11-30 19:26:33 +01:00
Jake
0f23d73d1a a bunch more patches 2021-11-30 19:26:33 +01:00
Jake
753267a57e and here's some more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
7665ae86d6 Update runServer gradle properties 2021-11-30 19:26:33 +01:00
Jason Penilla
76879ba957 Fix issues with IntIdentityHashBiMiap 2021-11-30 19:26:33 +01:00
Josh Roy
e131aff8ad these aren't needed 2021-11-30 19:26:33 +01:00
Jason Penilla
a8ef7aa56f Prepare for updating server patches 2021-11-30 19:26:33 +01:00
Jason Penilla
c93f56ac1c Removed patches go in removed 2021-11-30 19:26:33 +01:00
Spottedleaf
ba4cf68774
Readd chunk priority patch, including many chunk system fixes from tuinity (#6488) 2021-08-26 02:16:27 +00:00
Shane Freeder
8d182e8639
Revert "Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)""
This reverts commit 622598f1dd.
2021-08-14 15:29:22 +01:00
Shane Freeder
622598f1dd
Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)"
This reverts commit aa52bf9e33.
2021-08-14 15:22:21 +01:00
Shane Freeder
aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00
Kyle Wood
f25facb302
Update email & name (DenWav)
Also I think I prefer my few tiny patches to be GPL.
2021-07-19 21:07:53 -05:00
Jake Potrebic
a831634d44
add Optimize Light Engine patch (#5863) 2021-07-06 04:30:39 +00:00
PaulBGD
6446e54dd9
Readd "Use getChunkIfLoadedImmediately in places" (#6047)
* Readd "Use getChunkIfLoadedImmediately in places"

* Formatting

* Fix var names
2021-07-02 20:04:29 +01:00
Jake Potrebic
9f8876e92f add back optimizing ServerLevel chunk checking methods 2021-06-19 08:57:42 +02:00
MiniDigger
4104545b11 remove system property for book size limits
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
2021-06-17 21:12:40 +02:00
Jason Penilla
8236add8cb
Update author on my patches 2021-06-17 02:37:24 -07:00
Jason Penilla
691cdf6f9e
Update incremental chunk saving 2021-06-17 01:37:27 -07:00
Jason Penilla
3353754726
Update Entity load/save limit per chunk 2021-06-16 21:00:32 -07:00
Jake Potrebic
8e187cb187
remove optimise random tick patch for now 2021-06-16 13:12:05 -07:00
KennyTV
05623c47ec
Port improve chunk status transition speed 2021-06-16 15:47:07 +02:00
KennyTV
9e1255cff9
Port chunk priority urgency patch 2021-06-16 12:32:08 +02:00
Jason Penilla
d8c3fb7e47
Temporarily revert incremental chunk saving patch
Needs updating to hook into new entity storage system
2021-06-16 00:21:41 -07:00
Jason Penilla
9cfc0d5a60
Revert "Re-add Chunk Priority/Urgency System (#5829)"
This reverts commit 24b7da65ee.

Patch was updated incorrectly and needs a closer look.
2021-06-16 00:21:41 -07:00
Jake Potrebic
852ce73590
more patches added back 2021-06-15 23:26:29 -07:00
Jake Potrebic
6f064f928e
add more patches back 2021-06-15 21:53:50 -07:00
Jake Potrebic
ea0ec8c5a0
Updated Upstream (Bukkit/CraftBukkit) & more patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e9ce88b9 SPIGOT-6562: Add more specific sculk sensor event

CraftBukkit Changes:
d7ef1e91 SPIGOT-6558: Attempt to improve SkullMeta
e7a63287 SPIGOT-6562: Add more specific sculk sensor event
2021-06-15 21:12:14 -07:00
Jason Penilla
4d40e87b33
Update sync chunk load debug patch
Had to drop some hunks modifying getEntities, as those methods were rewritten by Mojang in 1.17
2021-06-15 17:50:38 -07:00
Jake Potrebic
9501e7619f
added remaining hunks from chat/title packets (#5844) 2021-06-15 16:41:38 -07:00
KennyTV
4cbb187af5
Add note on removed patch 2021-06-15 19:34:04 +02:00
KennyTV
7480cf008a
Port Stop-copy-on-write-operations-for-updating-light-dat 2021-06-15 17:43:00 +02:00
KennyTV
68caddbb73
Port anti x-ray patch 2021-06-15 16:08:47 +02:00
Jake Potrebic
3846367c2d
add back optimizing hopper searches (#5839) 2021-06-15 01:29:12 -07:00
Jason Penilla
ebbfe2749b
update Optimize Pathfinder - Remove Streams / Optimized collections 2021-06-15 00:43:03 -07:00
Omer Uddin
b26ba5bc8a
port some patches (#5837) 2021-06-14 22:44:37 -07:00
Jake Potrebic
8755b391fb
Add back stream patch (#5838) 2021-06-14 22:38:36 -07:00
Jason Penilla
a5251b4375
update Fix incorrect status dataconverter for pre 1.13 chunks 2021-06-14 22:12:50 -07:00
Jason Penilla
7271649af2
patches 2021-06-14 21:02:20 -07:00