Commit graph

8 commits

Author SHA1 Message Date
Shane Freeder
3591f1ff6b Restore Use-getChunkIfLoadedImmediately-in-places.patch 2019-12-16 02:47:23 +00:00
Shane Freeder
e415a5360b Drop hopper optimization patch 2019-12-13 20:41:01 +00:00
MiniDigger | Martin
3360d06f76 Houston, we got a patch (#2731)
* Houston, we got a patch

* is this the end of the beginning or the beginning of the end
2019-12-12 17:20:43 +01:00
Zach Brown
1c87d2c4b4 Rename baby zombie movement config option
This option does not set the absolute speed of the entity as the name
implies. It sets a modifier. The default (vanilla) value of `0.5` sets
the baby zombie to move at 50% faster than the base speed.

A negative value like `-0.4` would set them to move at 40% slower.

There should be no functional changes as a result of this change, it's
just clarifying the config name.
2019-10-26 17:55:58 -05:00
Shane Freeder
ad2af0ff2b Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e28fb3bd SPIGOT-5301: BlockIgniteEvent for campfire + arrow

CraftBukkit Changes:
763e5601 SPIGOT-5294: Cancelled EntityPickupItemEvent and PlayerPickupItemEvent alter on-ground stacks
403ac185 SPIGOT-5301: BlockIgniteEvent for campfire + arrow
2019-09-02 17:28:24 +01:00
Omer Uddin
33db268d5d Implement optional per player mobspawning (#2171) 2019-08-21 06:02:51 +05:00
Spottedleaf
7f4d6050fd Async chunk api/io/loading (#2308) 2019-08-18 16:40:04 -07:00
Omer Uddin
cb0e46c2df Implement alternative item-despawn-rate (#2128) 2019-08-08 02:06:08 +05:00