Zach Brown
e7c9889883
Update from upstream SpigotMC
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Fix timings SpigotMC/Spigot@7d79f6bf5e
Fix the particle api using the wrong Material class SpigotMC/Spigot@f5a1e7a96f
2014-08-05 13:44:19 -05:00
Zach Brown
7a921fe094
Update CraftBukkit
2014-08-04 15:11:38 -05:00
Zach Brown
89c42dfe2c
Upsteam fix missed diff from MC 1.3.1 Update
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SpigotMC/Spigot@2e45f5d2fa
2014-08-01 03:51:00 -05:00
Zach Brown
e05d2a7780
Update from upstream SpigotMC
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Merge the max health attribute patch into the previous one SpigotMC/Spigot@8d45fe7f77
Filter attribute modifiers which cause the attribute to go out of its range SpigotMC/Spigot@463a1eb595
2014-07-31 19:16:47 -05:00
Zach Brown
4453e4b71a
Update from upstream SpigotMC
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Skip online mode UUID lookups when in offline mode and not using Bungee. SpigotMC/Spigot@25b673fd7e
2014-07-30 03:39:03 -05:00
Byteflux
418c27e9c1
Better nerf for TNT Cannons ...
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Drops the item
Applies to all Falling Block Entities
2014-07-30 03:35:19 -05:00
Zach Brown
651c32a5f7
Update from upstream SpigotMC
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Set the minimum max health attribute value to 0.1 SpigotMC/Spigot@d3b9fa0d1f
Add an option for a global cache for any request on Mojang's api SpigotMC/Spigot@3452c620df
Handle cases where the api fails to return a profile SpigotMC/Spigot@6a6eff3319
2014-07-29 14:59:47 -05:00
Zach Brown
86c0528de1
Update from upstream SpigotMC
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Allow Attribute Capping. SpigotMC/Spigot@fb3a9d38dd
Fix unit tests (broken in the above) SpigotMC/Spigot@1e98f1161f
Update attribute maxes again once loaded SpigotMC/Spigot@2bf4481e15
2014-07-28 03:00:45 -05:00
Zach Brown
595e74227b
Fix CraftBukkit-Patches/0032 that got mangled in the upstream update
2014-07-27 14:26:04 -05:00
Zach Brown
b6b4545b44
Update from upstream SpigotMC
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Make "moved too quickly" limit configurable SpigotMC/Spigot@99a0a640e8
Undeprecate Player#updateInventory()V SpigotMC/Spigot@5c32e1cb48
Fetch complete profile for skull items, similarly to TileEntitySkull. SpigotMC/Spigot@33d758773e
Move getDouble into the Spigot Configuration patch SpigotMC/Spigot@b5dd202af1
Add missing particle to particle API SpigotMC/Spigot@273c64bbad
Log debug levels to the log file. SpigotMC/Spigot@348eae75f4
Fix PlayerItemDamageEvent (we already had this #badupstreamrelations) SpigotMC/Spigot@e207ea23cd
Move hopper patch to top for PR180 SpigotMC/Spigot@abb775108d
Don't be so spammy on Java 6 SpigotMC/Spigot@5abb82b1ca
Apply NBTReadLimiter to more things SpigotMC/Spigot@408944e9f5
2014-07-27 14:14:24 -05:00
Zach Brown
e4e58b88a0
Update from upstream SpigotMC
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Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf
Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
2014-07-24 22:21:57 -05:00
Zach Brown
33c524c29b
Update from upstream SpigotMC
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No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
2014-07-23 10:56:36 -05:00
Zach Brown
76c23c953b
Update from upstream SpigotMC
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Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown
e7f3ca4505
Restructure PaperSpigot as a new set of modules
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Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00
Zach Brown
c23377d321
Upstream - Classloader changes and interact limiter changes
2014-07-16 14:11:44 -05:00
Zach Brown
f3243cbd02
Configurable delay for mob AI targetting
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Allows for interesting gameplay elements and other interesting tweaks
2014-07-14 01:24:09 -05:00
Zach Brown
52f7f753f9
Upstream - Don't overwrite invalid config files
2014-07-12 19:38:57 -05:00
Zach Brown
209b9e7259
Upstream - Don't crash when a skele shoots an item frame
2014-07-11 08:17:54 -05:00
Zach Brown
c11efc9fa8
Restore our earlier and simpler TNT direction bias fix
2014-07-11 03:56:02 -05:00
Iceee
59e9c61437
Don't tick chests v3 - Now with more not-ticking
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As always, thanks Ice
2014-07-11 01:33:46 -05:00
Zach Brown
59643f90bc
Use CraftBukkit's damage API fix instead of our own
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... here's hoping theirs works
2014-07-10 21:47:05 -05:00
Dmck2b
c69aca5d10
Actually fix the spawn chunks persistence patch
2014-07-10 13:46:25 -05:00
Zach Brown
060423df62
Revert "Update spawn chunk persistence patch"
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This reverts commit bb2f77109f
.
2014-07-09 23:46:54 -05:00
Dmck2b
bb2f77109f
Update spawn chunk persistence patch
2014-07-09 22:05:48 -05:00
Zach Brown
2d830e5a1c
Configurable nerf for TNT cannons
2014-07-09 17:40:03 -05:00
Zach Brown
7ff230fda1
Replace TNT fix with less buggy solution
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... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee
5ee5d02c7a
Don't tick chests v2
2014-07-08 22:51:47 -05:00
Zach Brown
115f43a4fc
Better EULA handling
2014-07-08 22:40:26 -05:00
Zach Brown
fedd4511f5
PaperSpigot 1.7.10
2014-07-08 22:05:35 -05:00
Aikar
5cb541b122
Revert Bukkit damage API changes
2014-07-08 19:31:32 -05:00
Zach Brown
2208ce722b
Revert updates to TNT bias patch
2014-07-08 19:28:16 -05:00
Evan A. Haskell
9bb4978a15
Fix null tile entity worlds crashing the server
2014-07-08 18:26:23 -05:00
Dmck2b
ba942d6b46
Allow toggling of chunk persistance
2014-07-09 00:00:00 +01:00
Zach Brown
6b468690bb
Update TNT directional bias patch
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Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown
18df89d601
Upstream merge
2014-07-08 16:10:12 -05:00
Zach Brown
a21b45bf17
Experimental: Don't tick chests
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This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b
ece3cca682
Add configurable despawn ranges for living entities
2014-07-07 04:13:42 +01:00
gsand
0a6ac9ba90
Player Exhaustion Multipliers
2014-07-06 19:18:38 -05:00
Zach Brown
635957c8d9
Upstream merge - Revert player ticking in main loop
2014-07-06 19:16:34 -05:00
Zach Brown
67576acc3b
Restore gsand's name to this patch :)
2014-07-06 02:50:09 -05:00
Zach Brown
1ee54478dd
Remove patch 0012 hunger mulitplier for sprint jump
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Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown
35f2082d10
Let's not check the config value every time
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Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown
ff2628ed01
Make players tick in main loop "feature" configurable
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Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b
12d1730924
Make JSON errors more user friendly and less crash prone
2014-06-13 14:48:36 +01:00
Dmck2b
e25c5272c2
Add more information and instructiions to some world crashes/issues
2014-07-05 17:16:55 +01:00
Zach Brown
15d8da6e60
Upstream merge - remove movement limit
2014-07-03 23:21:36 -05:00
Zach Brown
93dc8eefa2
Configurable movement limit restriction
2014-07-03 19:29:30 -05:00
Zach Brown
a608e1f08c
Configurable interaction limit restriction
2014-07-03 00:57:36 -05:00
Zach Brown
2f16bd158b
Move our config options out of spigot.yml and into paper.yml
2014-07-02 20:47:25 -05:00
Zach Brown
6fcd673b6c
Allow nerfed mobs to jump
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Unbreaks quite a few spawner grinders
2014-06-29 13:34:16 -05:00