Spigot
ae00c5f8b6
Prevent anvils from eating the spare items in the second slot
...
By: David <dmck2b+github@gmail.com>
2014-04-23 01:05:25 +01:00
Spigot
ad36fb0482
Prevent the console from locing up, due to too many messages flooding it, but only notifing of issue of the server crashes
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By: David <dmck2b+github@gmail.com>
2014-04-21 12:56:06 +01:00
Spigot
df297a84cd
Swallow StackOverflowError when updating physics.
...
Prevents an otherwise unneeded crash.
By: David <dmck2b@gmail.com>
2014-04-21 17:01:24 +10:00
Spigot
80d7c3be44
Convert player skulls async
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-20 13:05:17 +00:00
Spigot
db03276a1c
Don't special case 'invalid' usernames for UUIDs.
...
This renders any automatically generated username to have the same UUID, thus make pseudo players somewhat limited. When using such names for scoreboards etc you should be using our enhanced String based scoreboard API anyway.
Thanks @ElgarL for pointing this out.
By: md_5 <git@md-5.net>
2014-04-20 18:59:04 +10:00
Spigot
02044b4c35
Log null TileEntity Owner.
...
Should prevent a crash and provide some info on the location.
By: md_5 <git@md-5.net>
2014-04-20 11:17:14 +10:00
Spigot
a7b041f721
Add items per tick to the hopper configurations
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By: md_5 <git@md-5.net>
2014-04-19 09:22:44 +10:00
Spigot
f8ca6ed867
More upstream merge
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By: md_5 <git@md-5.net>
2014-04-19 09:15:23 +10:00
Spigot
1752ff24d2
Treat color codes as an end of a url
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-18 19:27:20 +00:00
Spigot
804a818172
Upstream merge
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-18 17:08:19 +00:00
Spigot
1f1443ed34
Upstream merge: 1.7.9
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-17 20:47:40 +01:00
Spigot
6bbb74e114
Stop player skull's name being incorrectly set to the profiles's toString
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-17 13:02:29 +01:00
Spigot
9e7add3195
Add Score.isScoreSet()Z API.
...
Also fix generics on CraftScore.getScore()I.
By: md_5 <git@md-5.net>
2014-04-17 19:36:09 +10:00
Spigot
88f93937bb
Expand team API to allow arbitrary strings.
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By: md_5 <git@md-5.net>
2014-04-17 19:22:33 +10:00
Spigot
df0b4f3094
Fix BanList command and other *list functionality
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By: md_5 <git@md-5.net>
2014-04-17 19:03:00 +10:00
Spigot
5e0dbddc90
Convert Horses owner to UUID
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By: Aikar <aikar@aikar.co>
2014-04-16 16:14:26 +10:00
Spigot
f5c46c5df4
Correct Ban Expiration
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By: md_5 <git@md-5.net>
2014-04-16 11:14:49 +10:00
Spigot
71c7a386dd
Fix ban expire dates.
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By: md_5 <git@md-5.net>
2014-04-16 10:10:38 +10:00
Spigot
b2824c66ae
Print stack only when debug is enabled
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By: md_5 <git@md-5.net>
2014-04-16 10:00:53 +10:00
Spigot
c22ab5cf24
Validate CraftSkull getOwner - prevents it from being called when hasOwner is false.
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By: md_5 <git@md-5.net>
2014-04-16 09:47:03 +10:00
Spigot
16d77f8f5e
Allow non hidden update lock
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By: md_5 <git@md-5.net>
2014-04-15 19:28:39 +10:00
Spigot
6e5b0c8d67
Fix EditBook Event
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By: mrapple <tony@oc.tc>
2014-04-15 12:17:49 +10:00
Spigot
aff3d19f1e
Remove whitelist fix patch, pulled upstream & also slightly incorrect, userCache.a() does not perform a full lookup.
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By: md_5 <git@md-5.net>
2014-04-15 12:03:38 +10:00
Spigot
3b83830fde
Check Skull canPlace - ensures skulls are only placed where they are supposed to.
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By: md_5 <git@md-5.net>
2014-04-15 10:48:55 +10:00
Spigot
79a14f8a9f
Fix Player Banning
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This issue stems from the fact that Bukkit's API only allows a UUID to be banned, but Minecraft requires both a UUID and name. To fix this we modify the code to require a UUID or a name, or both. The correct fix would be expanding the API to be able to provide a name, however this would require plugin changes.
By: md_5 <git@md-5.net>
2014-04-15 10:32:55 +10:00
Spigot
1459bac6ab
Fix despawn rate to be >=
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By: md_5 <git@md-5.net>
2014-04-15 09:37:11 +10:00
Spigot
fc1c85c557
Fix arrows and fireworks not having their despawn counters ticked when inactive
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-14 17:22:45 +01:00
Spigot
438e72389e
Check for Blank OfflinePlayer Names - the internal representation does not allow them, so lets catch it early when the issue lies with the user.
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By: md_5 <git@md-5.net>
2014-04-14 17:22:57 +10:00
Spigot
ee2e753ae4
Add note about BungeeCord
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By: md_5 <git@md-5.net>
2014-04-14 14:55:06 +10:00
Spigot
d1ca9def1a
Upstream merge
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By: md_5 <git@md-5.net>
2014-04-14 14:35:27 +10:00
Spigot
625577148a
Add skin forwarding support for BungeeCord.
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By: Fabian Fassbender <fabian.fassbender42@googlemail.com>
2014-04-14 11:41:45 +10:00
Spigot
a2ba6dd10d
Prevent crash from a ConversationTracker exception. Fixes BUKKIT-5436
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By: Devin Ryan <devin@forairan.com>
2014-04-13 16:12:17 -05:00
Spigot
5f889e2cf5
Add obfuscation helper patch to assist update process.
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By: md_5 <git@md-5.net>
2014-04-14 10:40:29 +10:00
Spigot
b6ad1541ce
Use Provided Case for Non Existent Offline Players.
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Fixes issues with using scoreboards to provide information via pseudo players being all lower cased.
By: md_5 <git@md-5.net>
2014-04-14 09:47:44 +10:00
Spigot
3ffe018032
Properly cancel fishing event. Fixes BUKKIT-5396
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Previously, when cancelling a PlayerFishEvent with State.FISHING, the next
fishing attempt would automatically result in a new PlayerFishEvent with
State.FAILED_ATTEMPT because the player's hooked entity was not properly
cleared. This ensures that the player's hooked entity value is set to null so
that the next attempt will result in the proper state being called.
By: gjmcferrin@gmail.com <gjmcferrin@gmail.com>
2014-04-13 20:13:56 +10:00
Spigot
c739e5da15
Fix PlayerFishEvent not properly cancelling. Fixes
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BUKKIT-5245,BUKKIT-5396
PlayerFishEvent event states are not properly being cancelled,
the FishingHookEntity being deleted when the event is cancelled,
thus making the event happen. The event states of CAUGHT_ENTITY,
CAUGHT_FISH, FAILED_ATTEMPT, IN_GROUND must keep the
EntityFishingHook alive in order to cancel the event.
Removed the entity despawn lines when event is cancelled
and added a cancelled action for FAILED_ATTEMPT state.
By: myiume <cursed_kidd@yahoo.com>
2014-04-13 20:13:13 +10:00
Spigot
0047f8e53c
Fix more missed diff - IPs not showing in console
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By: md_5 <git@md-5.net>
2014-04-13 16:35:17 +10:00
Spigot
48f8eedf1c
Use Correct firstPlayed Value.
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By: md_5 <git@md-5.net>
2014-04-13 14:46:03 +10:00
Spigot
67d52b3915
Use Offline Player Data Once if Required.
...
If we are online mode and the only copy of player data we can find is the player's offline mode data, we will attempt a once off conversion by reading this data and then renaming the file so it won't be used again.
By: md_5 <git@md-5.net>
2014-04-13 14:41:33 +10:00
Spigot
3f945215c7
Print Stack on InternalException - for debugging some ConcurrentMod issues.
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By: md_5 <git@md-5.net>
2014-04-13 09:01:16 +10:00
Spigot
288efedf3d
Fix patch numbers
...
Changes nothing but it was bugging me
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-12 15:56:11 +01:00
Spigot
a39f62f0e1
Let the user know we are trying to convert. Gotta figure out whats up with Mojang's API.
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By: md_5 <git@md-5.net>
2014-04-12 23:31:14 +10:00
Spigot
bdc9d1f40e
Add huge update warning. This server will not start until the user types Y E S into the console.
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By: md_5 <git@md-5.net>
2014-04-12 21:37:38 +10:00
Spigot
4ac4442c45
Treat Bungee as Online Mode. This is very important for people, IP forwarding MUST be enabled.
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By: md_5 <git@md-5.net>
2014-04-12 21:24:25 +10:00
Spigot
69d285b6eb
Tigthen up access to getVersion - should help with some disconnects. Great spot by @thinkofdeath
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By: md_5 <git@md-5.net>
2014-04-12 19:06:58 +10:00
Spigot
e630c1e385
Fix missed variable in entity activation range
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By: md_5 <git@md-5.net>
2014-04-12 19:01:59 +10:00
Spigot
d7732f5871
Upstream merge
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By: md_5 <git@md-5.net>
2014-04-12 18:17:59 +10:00
Spigot
bfb1eb0a65
Fix more legacy support
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By: md_5 <git@md-5.net>
2014-04-12 18:15:24 +10:00
Spigot
6f46bc3835
Strip dashes when sending UUIDs to older clients.
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By: md_5 <git@md-5.net>
2014-04-12 18:04:17 +10:00
Spigot
c979f2eed7
Fix several occurances of missed diff.
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By: md_5 <git@md-5.net>
2014-04-12 17:49:22 +10:00
Spigot
49e5489049
Address Serious Issues with Offline Players
...
Such as name being entirely unresolved! This fixes the whitelist command and no doubt lots more.
By: md_5 <git@md-5.net>
2014-04-12 17:17:26 +10:00
Spigot
1fcb203b64
Revert "Print Warning not Stack Trace."
...
This reverts commit ed178c8ad3
.
By: md_5 <git@md-5.net>
2014-04-12 15:29:45 +10:00
Spigot
ed178c8ad3
Print Warning not Stack Trace.
...
When loading the data .json files.
By: md_5 <git@md-5.net>
2014-04-12 15:18:33 +10:00
Spigot
bf892b7475
Old / New Version Support.
...
This adds support for newer / older Minecraft versions.
At present it supports protocol versions 4 and 5 (1.7.2-1.7.8).
By: md_5 <git@md-5.net>
2014-04-12 15:11:23 +10:00
Spigot
78305649b8
Finish up Minecraft 1.7.8 support. This is a dev build, no warranty etc etc. It does not yet support Minecraft 1.7.2/1.7.5.
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By: md_5 <git@md-5.net>
2014-04-12 14:49:42 +10:00
Spigot
be34265a1f
Nearly done, testing time.
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By: md_5 <git@md-5.net>
2014-04-12 14:38:17 +10:00
Spigot
c3fd1723b1
Fix some stuff
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By: md_5 <git@md-5.net>
2014-04-12 14:27:04 +10:00
Spigot
c47da724d4
Stage 1.5
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By: md_5 <git@md-5.net>
2014-04-12 14:18:50 +10:00
Spigot
28ccca81f4
Stage 1
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By: md_5 <git@md-5.net>
2014-04-12 14:18:37 +10:00
Spigot
e8dcebdcd5
Remove some snapshot related patches in preparation for update.
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By: md_5 <git@md-5.net>
2014-04-12 14:01:22 +10:00
Spigot
9aef577b7a
Remove the server skin validation
...
Doesn't really help in catching the plugins causing the issues
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-11 16:13:15 +01:00
Spigot
5ffa0a85ac
Display 1.7.8 as the current version
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-11 15:46:24 +01:00
Spigot
94cd38bf90
Validate skins server side to try catch some out of date plugins
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-11 13:08:04 +01:00
Spigot
7edc3b33bb
Display 'Spigot' in client crashes, server lists and Mojang stats
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-11 11:17:52 +01:00
Spigot
9538b0bb17
Find and fix broken player skulls and handle skulls with incorrectly cased player names
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-10 21:59:55 +01:00
Spigot
147d394288
Lets say this didn't happen
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-10 21:23:07 +01:00
Spigot
fb744a04a5
Don't convert skulls if the request fails for some reason
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-10 21:12:49 +01:00
Spigot
fc88caa3c7
Use authlib to look up skull textures.
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Might cover a case I missed
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-10 17:45:21 +01:00
Spigot
eb2c907a79
Fix the console issue
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QueueLogAppender doesn't like being added twice
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-10 12:56:45 +01:00
Spigot
f4ad663c2d
Fix 1.7.7 support (Bungee will still have issues)
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-10 11:56:42 +01:00
Spigot
b5179b2519
Check the length of the response as the API can sometimes be incorrect
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-09 20:44:07 +01:00
Spigot
e22de45ecb
Don't spam warnings when Mojang's API goes down. (Which happens a lot)
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-09 15:21:59 +01:00
Spigot
e991a22c24
Close the inputstreams/connections used for head conversion
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-09 14:54:31 +01:00
Spigot
9622b29d67
Convert player heads async
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-09 13:31:39 +01:00
Spigot
e9a5822bc8
Prevent player skulls from crashing 1.7.6 clients. They'll be missing their textures due skin changes
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-08 13:38:47 +01:00
Spigot
618d7aea05
Merge remote-tracking branch 'remotes/origin/1.7.6'
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-08 12:23:47 +01:00
Spigot
adb44bebb1
Pass the offline/bungee uuid to PreLogin events ( Closes #147 )
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-07 00:42:16 +01:00
Spigot
96bd50d89a
Add 1.7.6pre1 support.
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This doesn't require any configuration changes and will support 1.7.2 / 1.7.5 etc as well.
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-05 09:11:28 +11:00
Spigot
fbf54955d5
Upstream merge
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-03 21:12:44 +01:00
Spigot
b07d19630a
Fixed mob spawners being treated as solid blocks for the orebfuscator
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Mob spawners are treated as solid blocks as far as the game is concerned for lighting and other tasks but for rendering they can be seen through, therefor we special case them so that the antixray doesn't show the fake blocks around them.
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-04-03 10:50:48 +01:00
Spigot
7733c78063
Correct patch start comment.
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By: md_5 <git@md-5.net>
2014-04-02 18:05:47 +11:00
Spigot
fc70685814
Allows greater control over Tab Command Complete.
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You can now specify how many letters of the command must be typed before it will be tab completed this will help deter people from just spamming round all the commands to see if there is one incorrectly set up.
0 will tab complete all commands
-1 will disable tab complete
1 will mean you have to type the first letter
2 will mean you have to the second letter... etc...
By: Ginger Geek <MailMe@GingerGeek.co.uk>
2014-04-02 18:00:58 +11:00
Spigot
c936739c09
Merge some stuff from upstream.
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By: md_5 <git@md-5.net>
2014-04-02 17:54:35 +11:00
Spigot
04c83ec337
Fix TileEntities getting ticked after being queued for removal
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By: FrozenBrain <carstenbamsti@googlemail.com>
2014-03-23 01:54:55 +01:00
Spigot
3c74759030
Configurable boss sound radii.
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By: drXor <mcyoungsota@gmail.com>
2014-03-28 12:32:18 -04:00
Spigot
e16cd1f8c5
Replace the village window patch with one that effects all windows ( Closes #143 )
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-30 17:00:57 +01:00
Spigot
0ce025d157
Prevent the inevitable server lag|crashes caused by people doing a blocking operation on the main thread.
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By: md_5 <git@md-5.net>
2014-03-30 09:16:12 +11:00
Spigot
968a96a1d3
Upstream: Add more expansive UUID based operations
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By: md_5 <git@md-5.net>
2014-03-30 09:09:24 +11:00
Spigot
36fa69bb23
Re-add a fixed version of the "Improved Ping Sending" patch
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-28 21:54:36 +00:00
Spigot
35c52d3c87
address -> realAddress
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-27 11:53:41 +00:00
Spigot
2bcb8342f2
Fix several occurances of missed diff between the current version of mc-dev.
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By: md_5 <git@md-5.net>
2014-03-27 16:01:13 +11:00
Spigot
3e379f3c2f
Use the right constructor for bungeecord support
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-26 23:53:19 +00:00
Spigot
6f1cee9dd3
Remove the Improved Ping Sending patch
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-26 20:34:47 +00:00
Spigot
a4e6c2ad50
Handle case where currentTick could be negative
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@Aikar is there a better way to handle this?
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-26 15:18:11 +00:00
Spigot
71bee88b32
Make restart command ignore async checks. This is needed for the watchdog to properly restart.
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By: md_5 <git@md-5.net>
2014-03-25 16:13:09 +11:00
Spigot
8274fa890a
Remove async op catcher to its own class
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By: md_5 <git@md-5.net>
2014-03-25 16:11:22 +11:00
Spigot
143ea9829c
Upstream merge
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-24 20:36:29 +00:00
Spigot
cd765d61e7
Move part of the Watchdog patch back into the correct patch
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I have no idea how I managed to mess this up
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-24 17:51:06 +00:00
Spigot
6cdbf78b0e
Fix missed diff in TileEntityHopper
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-24 12:01:26 +00:00
Spigot
9f40be7e54
Fix conflicts
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By: md_5 <git@md-5.net>
2014-03-24 17:12:40 +11:00
Spigot
10de9c0a8b
Re-add missed method to the Player Collision API
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-23 18:16:32 +00:00
Spigot
26df4f1c88
Cap villagers' window name to prevent client disconnects
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-23 10:54:53 +00:00
Spigot
8704cd78a5
Fix the removal of potion effects
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-23 09:49:23 +00:00
Spigot
61d5d29069
Fix some merge conflicts
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By: md_5 <git@md-5.net>
2014-03-23 15:21:51 +11:00
Spigot
1dfd23fd4a
Check for manually prefixed commands or commands that don't need a prefix for calling vanilla commands with command blocks
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-23 01:29:13 +00:00
Spigot
62a846538d
this.t() -> this.u() - make the server actually tick!
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By: md_5 <git@md-5.net>
2014-03-23 11:34:50 +11:00
Spigot
2e5240dfa2
Don't print permgen warning for java 8+
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By: md_5 <git@md-5.net>
2014-03-23 11:20:02 +11:00
Spigot
b215942177
Update to 1.7.5
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-23 00:06:43 +00:00
Spigot
2bba2bc54f
Re-add missing Player part of the particle API
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-20 22:29:54 +00:00
Spigot
8d921a2a4d
Remove the lastChunkAccessed if it is unloaded.
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This fixes an issue where a chunk would be unloaded but remain in lastChunkAccessed meaning calls on getChunkAt could return a chunk that is no longer loaded, this caused an issue where the chunk could be reloaded whilst in use reverting any block changes. This caused findEndPortal to return null even after createEndPortal which would crash the server trying to teleport to a null location.
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-18 09:52:01 +00:00
Spigot
c3b8ba3086
Allow enchanting tables to enchant any item when plugins prompt them to.
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By: drXor <mcyoungsota@gmail.com>
2014-03-15 02:28:55 -04:00
Spigot
69f21892a5
Change various "Nope!" kick messages to something more descriptive and less confusing for players.
...
By: drXor <mcyoungsota@gmail.com>
2014-03-15 01:32:18 -04:00
Spigot
4a813dc887
Optimize Player Lookup - #112
...
Optimize player lookup and various player operations. We mainly do this by keeping a map instead of iterating through all players. We also speed up the duplicate login check and a few other checks by simply checking for one matching player.
Thanks @aikar for some of the implementation
By: md_5 <git@md-5.net>
2014-03-15 14:34:26 +11:00
Spigot
ac0fd305ef
Allow the potion effect caused by WitherSkulls to be cancelled along with damage cancellation (e.g. via events).
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By: drXor <mcyoungsota@gmail.com>
2014-02-25 15:17:29 -04:00
Spigot
cfea560dfd
Alter BungeeCord support to require BungeeCord when it is enabled.
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By: md_5 <git@md-5.net>
2014-03-15 08:46:24 +11:00
Spigot
f1c7168421
Re-add the Fix ConcurrentModificationException while being idle kicked in a vehicle patch
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-12 21:26:40 +00:00
Spigot
3985d6815c
Rebuild patch hashes, fix build.
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By: md_5 <git@md-5.net>
2014-03-10 09:14:45 +11:00
Spigot
74b65b1d0e
Strengthen entity list guard patch back up to its original level. Whilst upstream fixes attempt to fix this, they aren't fully functional and can cause the server to crash. This way we can both identify bad plugins and stop all crashes.
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By: md_5 <git@md-5.net>
2014-03-10 09:04:25 +11:00
Spigot
75687b16c6
Pop guard entity list patch to top
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By: md_5 <git@md-5.net>
2014-03-10 08:37:28 +11:00
Spigot
af72eb7b94
Add more spigot links
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By: md_5 <git@md-5.net>
2014-03-09 14:33:30 +11:00
Spigot
2c4d0bee45
Prevent hoppers from loading chunks
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-07 19:56:42 +00:00
Spigot
2a98b1853e
Use one PermissibleBase for all Command Blocks.
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This fixes issues with too many command blocks lagging or crashing the server, as well as just increases their performance in general.
By: FrozenBrain <carstenbamsti@googlemail.com>
2014-03-02 21:18:22 +01:00
Spigot
2c24774651
Normalize spaces on when reading a chat packet
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-26 14:47:01 +00:00
Spigot
4174fc654a
Update "Don't special case x move value" patch to ensure that move events are always fired, regardless if there are any "special cases"
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By: md_5 <git@md-5.net>
2014-02-24 18:04:12 +11:00
Spigot
ae9daebd38
Silent Lightning API
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By: drXor <mcyoungsota@gmail.com>
2014-02-23 16:20:51 -04:00
Spigot
9d7bf61c55
Update SHA1 Info
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By: Zach Brown <Zbob750@live.com>
2014-02-17 20:56:13 -06:00
Spigot
c94c983b44
Fix ClearTickList to return correct value
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Previously it always returned false, this fixes it to return whatever value the user has it set to.
By: Zach Brown <Zbob750@live.com>
2014-02-17 20:44:13 -06:00
Spigot
40e489fae1
Return entity-tracking field other to intended usage.
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By: Dmck2b <dmck2b+github@gmail.com>
2014-02-17 12:19:44 +00:00
Spigot
03d3c973a7
Unfinalize the isDisconnected() method by bukkit.
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By: hcherndon <hcherndon@gmail.com>
2014-02-15 09:23:33 +00:00
Spigot
b4a49d9437
Set lastTick to prevent first few ticks from being too quick
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By: md_5 <git@md-5.net>
2014-02-13 17:34:01 +11:00
Spigot
1a47c3a3fb
Make the TPS command accurate by averaging over the sample interval, not just the current tick.
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By: md_5 <git@md-5.net>
2014-02-13 17:27:00 +11:00
Spigot
416ffd3506
Re-add the replace-commands feature
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-12 20:45:59 +00:00
Spigot
7073c502e9
Upstream merge
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-12 13:48:26 +00:00
Spigot
8a02a8d067
Cap Channel Registrations to 128 entries
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By: md_5 <git@md-5.net>
2014-02-12 20:03:12 +11:00
Spigot
66d0e067b8
Allow Disabling Creative Item Filter
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By: md_5 <git@md-5.net>
2014-02-12 18:18:07 +11:00
Spigot
b7d7dcbd85
Add support for fetching hidden players via Spigot object
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By: Tux <write@imaginarycode.com>
2014-02-09 14:05:23 -05:00
Spigot
30578fed6a
Fire BlockPlaceEvent for Half Slab Completion
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Fixes BUKKIT-5390
By: Aikar <aikar@aikar.co>
2014-02-09 19:02:00 +11:00
Spigot
e89af399aa
Add option to silence commandblock output to console: commands.silent-commandblock-console
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By: md_5 <git@md-5.net>
2014-02-09 14:39:15 +11:00
Spigot
396950f89f
Readd Spam Filter Exclusions patch
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-08 08:15:21 +00:00
Spigot
982909f214
Fix dispensing bone meal not having the correct data value
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-06 22:01:07 +00:00
Spigot
0995cdfc29
Hopefully fix the AntiXray this time. Thanks to @geNAZt for helping
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 21:40:15 +00:00
Spigot
4d2ba245d1
Revert "Fix the isLoaded check for AntiXray" Seems to causes issues still
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This reverts commit fd2627af7c
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 19:55:31 +00:00
Spigot
fd2627af7c
Fix the isLoaded check for AntiXray
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 09:25:41 +00:00
Spigot
051a14d29b
You're never gonna win, are you. People want bugs as a result of increased performance fixed, but then they want more performance as a result of bugs fixed. This reverts orebfuscator back to being threaded, and thus more performant, but unsafe.
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By: md_5 <git@md-5.net>
2014-02-04 17:24:18 +11:00
Spigot
b91d7995aa
Allow air as an orebfuscator block
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By: md_5 <git@md-5.net>
2014-02-03 17:55:48 +11:00
Spigot
a2ea539a2c
Fix nerf-spawner-mobs
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By: Dmck2b <dmck2b+github@gmail.com>
2014-02-02 17:03:20 +00:00
Spigot
ca5c6d3106
Async chunk compression needs a little bit more work still, disable for now
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By: md_5 <git@md-5.net>
2014-02-02 12:26:23 +11:00
Spigot
f9b31ab7b6
Refactor chunk compression to use its own thread pool in order to eliminate disconnect race conditions caused by Mojang's nasty disconnect routines.
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By: md_5 <git@md-5.net>
2014-02-02 09:41:27 +11:00
Spigot
f06778df6a
Cap Entity Collisions
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Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens.
By: md_5 <git@md-5.net>
2014-02-01 18:14:48 +11:00
Spigot
e51f210106
Cap Entity Collisions
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Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens.
By: Aikar <aikar@aikar.co>
2014-01-31 10:36:58 -05:00
Spigot
d49c50289e
Implement Locale Getter for Players
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By: Smove <jan@lavasurvival.net>
2014-02-01 18:12:22 +11:00
Spigot
123fcc5f33
Add warning when null chunk buffers are encountered - most likely due to the orebfuscator plugin.
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By: md_5 <git@md-5.net>
2014-02-01 18:07:22 +11:00
Spigot
615f117878
In short, there isn't actually anything wrong with the async chunk compressor, it just accidentally caused console logging of errors which were previously ignored.
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This commit restores that behaviour
You may be asking yourself why we are completely ignoring any errors which come this far down the pipeline.
The answer is quite simple:
Mojang did it
The default Mojang pipeline doesn't have any ChannelOutboundHandlerAdapter or similar instances, and thus nothing to handle exceptionCaught
So when a channel.write() or channel.flush() fails, the error message is actually just passed straight to the future provided.
It is then subsequently discarded, the channel closed, and no one except the user was any the wiser it actually happened!
Unfortunately for us, the default exceptionCaught in this class sends a blaring warning to the server admins indicating that it couldn't send a packet to a disconnected user!
We don't care about these warnings, if we did something wrong to disconnect the user, it is already logged in the proper location, as are broken sockets
tl;dr no need to blare warnings on each write to a broken socket
By: md_5 <git@md-5.net>
2014-02-01 17:53:32 +11:00
Spigot
2cd0029267
Use correct bitmask variable for orebfuscator
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By: md_5 <git@md-5.net>
2014-02-01 10:42:59 +11:00
Spigot
99ececedb4
Upstream merge
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-31 20:42:29 +00:00
Spigot
e152cdbd9b
Don't allow respawning offline players
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By: md_5 <git@md-5.net>
2014-01-31 18:15:33 +11:00
Spigot
2c1e392d13
Sacrifice oreobfuscator performance for safety and reliability.
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By: md_5 <git@md-5.net>
2014-01-31 16:07:28 +11:00
Spigot
68e9340bfd
Correctly set arrows' current block
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-30 20:42:01 +00:00
Spigot
f9de62bfdb
Move exception logging to method body so we don't end up logging all outbound exceptions, which other plugins (cough ProtocolLib) may or may not be causing.
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Also rumours this patch causes the server to break with ProtocolLib installed.
@aadnk
By: md_5 <git@md-5.net>
2014-01-30 16:02:25 +11:00
Spigot
994015de83
Show full stack trace for errors during chunk caching/compression
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By: md_5 <git@md-5.net>
2014-01-30 06:58:37 +11:00
Spigot
c3ff978d51
Use a crc32 of all the blocks in the chunk as our hash key. This is much more unique.
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By: md_5 <git@md-5.net>
2014-01-29 12:51:20 +11:00
Spigot
5641d50681
Merge pull request #108 from Dmck2b/PermGenLink
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Add more information about changing PermGen size
By: md-5 <md_5@live.com.au>
2014-01-28 16:04:00 -08:00
Spigot
87a0f66c62
Fix unit tests
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By: md_5 <git@md-5.net>
2014-01-29 09:08:29 +11:00
Spigot
05f0f87d55
[Experimental] - Enable compressed bulk chunk cache.
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Sort chunks a final time before sending. This gives the advantage that chunks will load as close to the player as they possibly can, and then move out, as well as increase the cache hit rate when using smaller bulk chunk limits such as the default of 5.
By: md_5 <git@md-5.net>
2014-01-29 09:04:51 +11:00
Spigot
2304886127
Add more information about changing PermGen size
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By: Dmck2b <dmck2b+github@gmail.com>
2014-01-28 17:51:26 +00:00
Spigot
6fd6437d95
Use simpler iterator
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By: md_5 <git@md-5.net>
2014-01-28 21:46:15 +11:00
Spigot
3f8acf3f09
Implement a compressed chunk cache. This still needs a lot of work to figure out a good mechanism for looking up previous chunks, however at the moment when coupled with a high bulk chunk limit, it can be effective for solving lag issues.
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By: md_5 <git@md-5.net>
2014-01-28 21:45:06 +11:00
Spigot
ae3c025c4a
Only 1 class is compressible, don't bother interfacing.
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By: md_5 <git@md-5.net>
2014-01-28 20:50:34 +11:00
Spigot
2e56f6db27
Only create a single executor / compressor instance.
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By: md_5 <git@md-5.net>
2014-01-28 20:43:57 +11:00
Spigot
43c5f52de3
Allow Configuring Chunks per Packet. This enables server owners to cram more chunks per packet, potentially leading to higher compression ratios, thus saving bandwidth and load time.
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This is currently set at the Vanilla default value of 5, however initial testing seems to suggest there could be good performance / usability / bandwidth gains by setting it to its maximum value of 32768. Testers are welcome to experiment with this option, beware the placebo though!
By: md_5 <git@md-5.net>
2014-01-28 20:36:05 +11:00
Spigot
615107d0d3
Implement Threaded Bulk Chunk Compression.
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This offloads chunk compression to a new thread, which should help with the pauses often seen when teleporting large amounts of players.
By: md_5 <git@md-5.net>
2014-01-28 20:32:37 +11:00
Spigot
0c538f5fe5
Merge tick shuffling branch into master.
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By: md_5 <git@md-5.net>
2014-01-27 08:40:12 +11:00
Spigot
5daa2e1c61
Revert Spigot branding.
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By: md_5 <git@md-5.net>
2014-01-26 21:54:02 +11:00
Spigot
87c6f7ea4b
Allow configuring of player sample size, and default the sample to 12, the same as Vanilla. This has some performance overhead, as we have to shuffle the list each time, but this is better than the server displaying as offline!
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By: md_5 <git@md-5.net>
2014-01-26 21:50:53 +11:00
Spigot
3ca7ea1b9f
Revert "Experimentally brand as "Spigot". This will be reverted if *any* plugin compatibility issues arise."
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This reverts commit 4a7355c626
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By: md_5 <git@md-5.net>
2014-01-26 21:33:46 +11:00
Spigot
d0795c8248
Always use real player count for displayed online players.
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By: md_5 <git@md-5.net>
2014-01-26 12:48:32 +11:00
Spigot
a6172c3083
Initialise ping array on startup. The code to decide when to regenerate the array is a bit iffy (Mojang!), as it relies on System.nanoTime() which is not an absolute time source.
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By: md_5 <git@md-5.net>
2014-01-26 12:30:38 +11:00
Spigot
f11c649951
Adjust TPS command to start at 20tps, show * for catchup TPS, and round to 2 decimal places.
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By: md_5 <git@md-5.net>
2014-01-26 12:17:55 +11:00
Spigot
f34befe767
Fix Ping Player Sample to bring it back in line with Vanilla behaviour. The behaviour which Bukkit introduced recently is broken on larger servers as it introduces too many players to the list.
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By: md_5 <git@md-5.net>
2014-01-26 12:14:05 +11:00
Spigot
38a0b897e3
We want to use Math.min, not max to cap displayed TPS to 20
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By: md_5 <git@md-5.net>
2014-01-26 11:04:55 +11:00
Spigot
4a7355c626
Experimentally brand as "Spigot". This will be reverted if *any* plugin compatibility issues arise.
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By: md_5 <git@md-5.net>
2014-01-26 09:17:40 +11:00
Spigot
55952d752e
Fix double comparison issues.
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By: md_5 <git@md-5.net>
2014-01-25 16:18:32 +11:00
Spigot
e681f8f710
Don't allow plugins to create scoreboards async - this can crash the server.
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By: md_5 <git@md-5.net>
2014-01-25 15:23:21 +11:00
Spigot
24ac30925e
TPS isn't capitalized
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It makes me want to hurt someone when its written like "Tps"
By: brutuscat2 <michael_jarman@me.com>
2014-01-24 22:36:32 -05:00
Spigot
f67219cdf0
Implement a new TPS command which will show the average TPS over the last 1,5 and 15 minutes, using the same algorithm as the linux kernel (exponentiallialy damped moving average).
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By: md_5 <git@md-5.net>
2014-01-25 14:09:21 +11:00
Spigot
367618e408
Add Spigot links.
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By: md_5 <git@md-5.net>
2014-01-23 13:17:47 +11:00
Spigot
df37e6e342
Move watchdog and timings code to tick method, not tick loop itself.
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By: md_5 <git@md-5.net>
2014-01-22 19:23:59 +11:00
Spigot
975187b00f
Pop tick loop patch to top
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By: md_5 <git@md-5.net>
2014-01-22 19:19:39 +11:00
Spigot
2053478e45
Reapply tick loop patch.
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By: md_5 <git@md-5.net>
2014-01-22 19:16:12 +11:00
Spigot
f6c7a83b9b
Fix missing colons
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By: Dmck2b <dmck2b+github@gmail.com>
2014-01-21 21:34:03 +00:00
Spigot
ed286940f1
Don't disconnect player when we have no vanilla tab completions.
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By: md_5 <git@md-5.net>
2014-01-21 15:32:54 +11:00
Spigot
9cfff2b246
Don't let trees replace any block when growing
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-20 20:44:11 +00:00
Spigot
769d4de755
Allow disabling of ZombiePigmen spawning in portals
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By: Dmck2b <dmck2b+github@gmail.com>
2014-01-20 20:20:00 +00:00
Spigot
c20ce49de1
Check j, not i
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By: md_5 <git@md-5.net>
2014-01-20 15:42:52 +11:00
Spigot
0c8f0a801b
Reduce memory of hiddenPlayers map.
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By: md_5 <git@md-5.net>
2014-01-20 13:50:37 +11:00
Spigot
14d0eb5b67
Remove NextTickList processing whilst we look into an issue.
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http://www.spigotmc.org/threads/lwc-locks-randomly-going-missing-after-using-1249.10505/
Catch stalling on corrupted map data / NBT arrays.
By: md_5 <git@md-5.net>
2014-01-20 13:44:41 +11:00
Spigot
c842e73cdb
Merge pull request #95 from SpigotMC/optimize-nextticklist
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Port Optimize NextTickList processing patch for 1.7.x
By: mikeprimm <mike@primmhome.com>
2014-01-18 18:18:31 -08:00
Spigot
c3350d3a67
Port Optimize NextTickList processing patch for 1.7.x
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By: Mike Primm <mike@primmhome.com>
2014-01-18 13:57:03 -06:00
Spigot
d9c45724f6
Update chat link fix to use Bukkit's current system instead of the old one
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 19:36:47 +00:00
Spigot
6af626749d
Support vanilla's direction tag on fireballs
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 14:30:50 +00:00