EvilSeph
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58d3107e4c
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Fixing CLI arguments for the 100th time - now with CraftBukkit comment-ey goodness.
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2011-04-22 00:42:56 -04:00 |
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EvilSeph
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c18e04ce8b
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Proper fix for the console spam on disconnect/kick.
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2011-04-21 19:08:40 -04:00 |
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EvilSeph
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8ba9f32162
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Fixed ordering of params used in SignChangeEvent.
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2011-04-21 18:44:28 -04:00 |
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Dinnerbone
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3afe2df241
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Implemented stats/achievement giving
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2011-04-21 20:57:34 +01:00 |
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EvilSeph
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212ec7f33d
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Reduced console spam on disconnect/kick.
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2011-04-21 15:46:18 -04:00 |
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EvilSeph
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4d78c45d8b
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Made reload support allow-flight.
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2011-04-21 15:40:22 -04:00 |
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Dinnerbone
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4ae695a176
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Fixed the fix of Creeper.setPowered
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2011-04-21 18:55:20 +01:00 |
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Dinnerbone
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f1b40ed4e3
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Fixed creeper.setPowered
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2011-04-21 18:41:47 +01:00 |
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Dinnerbone
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0586e04981
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Implemented LIGHTNING damage
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2011-04-21 17:29:35 +01:00 |
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Dinnerbone
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d5ee48a0c8
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Implemented Weather and WeatherStorm
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2011-04-21 16:51:58 +01:00 |
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Dinnerbone
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1a68a2aafe
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Implemented Creeper.is/setPowered
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2011-04-21 16:15:44 +01:00 |
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Dinnerbone
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7c455380a9
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Java compat
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2011-04-21 15:43:09 +01:00 |
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Erik Broes
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a6c8a36dce
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Update for 1.5_02.
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2011-04-21 04:25:46 -04:00 |
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EvilSeph
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2fd3f8d299
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Reapplying changes lost with our new system in CraftInventory and CraftInventoryPlayer.
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2011-04-21 00:24:27 -04:00 |
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Erik Broes
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483a878b8b
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Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
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2011-04-20 19:05:14 +02:00 |
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sk89q
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ac9f297445
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Don't want the scheduler taking invalid arguments as well.
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2011-04-18 23:52:19 -07:00 |
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sk89q
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a450dcbb83
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Fixed CraftScheduler to catch exceptions thrown by tasks, rather than crash the server.
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2011-04-18 23:48:16 -07:00 |
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EvilSeph
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0048b22e44
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Fixed another issue involving invalid player positions or movement.
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2011-04-19 01:39:23 -04:00 |
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EvilSeph
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5e154b2235
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Fixed name display in log messages for invalid yaw/pitch check.
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2011-04-19 00:49:59 -04:00 |
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sk89q
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8aa376fc27
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Added pre-login event for catching logins right after name verification has completed. This happens in a different thread from the server (and thus can also block).
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2011-04-16 03:08:13 -07:00 |
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Andrew Ardill
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dc6c906e1a
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The @Override annotation should only be used when overriding a method.
Not when implementing an interface.
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2011-04-14 12:58:04 +10:00 |
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EvilSeph
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2c1f336e97
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Fixed an oversight allowing players to set invalid positions.
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2011-04-13 21:14:04 -04:00 |
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EvilSeph
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f34f41a471
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Fixed the NaN check in Entity.java
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2011-04-13 03:13:36 -04:00 |
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EvilSeph
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70eb283bd0
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Removed redundant check due to merging the ifs. Ooops.
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2011-04-12 22:14:42 -04:00 |
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EvilSeph
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534d546002
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Fixed a crash involving invalid positions.
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2011-04-12 22:03:54 -04:00 |
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sk89q
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7baf5fa484
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Made fauxSleeping persist on death and cross-world teleport.
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2011-04-11 17:10:17 -07:00 |
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sk89q
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8de85b8afb
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Fixed potential NPE with bed leave event.
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2011-04-11 17:07:20 -07:00 |
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sk89q
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86c467cb50
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Fixin' the problem of AFK people not in bed.
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2011-04-11 11:48:31 -07:00 |
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EvilSeph
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2685de187a
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Made what should be the last change missed in translation that might cause chunk issues.
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2011-04-07 19:51:29 -04:00 |
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sk89q
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27d3396a35
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Added bed events and methods.
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2011-04-07 11:26:51 -07:00 |
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EvilSeph
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e2480e1347
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Fixed firstEmpty() by making it search for the first null instead of Material.AIR.
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2011-04-07 13:06:55 -04:00 |
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Tony
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4525d16842
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Prevent nasty connection errors from hitting the console.
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2011-04-07 09:52:04 -04:00 |
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Dinnerbone
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c99dc23917
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Fix for invalid float values too
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2011-04-07 07:20:11 +01:00 |
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alron
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270310a3a5
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Made another change that was missed in translation that might cause chunk issues. This should address one of the chunk issues experienced when teleporting.
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2011-04-07 01:56:39 -04:00 |
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Dinnerbone
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13218f55e4
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Fixed a crash in pitch/yaw calculation, probably a big improvement performance too (but then maybe not :D)
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2011-04-07 06:51:36 +01:00 |
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Tahg
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3c9944237a
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Fixed Compile error
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2011-04-06 21:51:20 -04:00 |
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Tahg
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e1acd683b4
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Fixed some NPE issues caused by previous commit
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2011-04-06 21:34:50 -04:00 |
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Tahg
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2c1f57e20b
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Fixed stupidity in CraftInventory return types
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2011-04-06 13:20:50 -04:00 |
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Tahg
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92e3957a0e
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getContents now returns null for items whose underlying item is null
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2011-04-06 12:45:03 -04:00 |
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Dinnerbone
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8385b1436e
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Allows eggs support with Slimes, Wolves and Monsters
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2011-04-05 17:19:24 +01:00 |
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EvilSeph
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9849076dbf
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Made changes that were missed in translation that might cause chunk issues.
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2011-04-04 20:26:37 -04:00 |
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Tahg
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7a99fd7327
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added some API for entities
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2011-04-04 01:07:39 -04:00 |
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afforess
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d1e6408ea2
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Changed PlayerQuit to allow last minute modifications to player state.
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2011-04-03 16:11:16 -04:00 |
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afforess
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0f3f3c552a
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Added player.saveData and player.loadData.
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2011-04-03 15:52:07 -04:00 |
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Erik Broes
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083e3ebd6e
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Base digging/blockbreaks on actual time rather than the servers tickrate.
Servers under high load suffer from tick-time degradation as severe as 1 tick
taking 0.25s (rather than 0.05s). This will failing blockbreaks.
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2011-04-03 11:06:12 +02:00 |
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Raphfrk
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121bcd5adc
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Added the ability to set the quit message
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2011-04-02 18:22:19 +02:00 |
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Erik Broes
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c84d51f458
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Fix chunk.getEntities
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2011-04-02 17:56:06 +02:00 |
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Stephen
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5247bcba64
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Implemented entity.getNearbyEntities()
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2011-04-02 17:22:58 +02:00 |
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afforess
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a0b2a26c3a
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implementation of Entity.isDead
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2011-04-02 17:19:39 +02:00 |
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afforess
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adb13029bc
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Forces clients to update to the new time immediately when setTime or setFullTime is called.
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2011-04-02 17:17:17 +02:00 |
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