Aikar
8778a2ef97
Current Chunk for Entity and Block Entities, counts by entity type
...
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.
We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00
Zach Brown
c93e1ee068
Update upstream B/CB/S
2018-01-10 23:31:19 -06:00
Shane Freeder
6d76e5b46a
Update B/CB/S
2017-11-08 16:13:57 +00:00
Shane Freeder
6e57283e32
Fix javadoc warnings
2017-07-03 16:38:49 +01:00
Zach Brown
1c208bf05b
Update upstream CB/S
2017-06-18 20:36:55 -05:00
Zach Brown
ab4ae72fd5
Update to MC 1.12-pre2
2017-05-14 13:05:01 -05:00
Zach Brown
4340ef97ca
Switch to a bStats based Metrics system
2017-03-25 00:22:02 -05:00
Zach Brown
4832b1a385
Update Paper to MC 1.11
2016-11-16 20:23:38 -06:00
Zach Brown
9b192b2708
Update to Minecraft 1.10
2016-06-08 22:57:14 -05:00
Aikar
34fcd8ccc2
Paper 1.9.4 Update
2016-05-11 22:07:46 -04:00
Aikar
bd75ff8b5b
Use a Shared Random for Entities
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Reduces memory usage and provides ensures more randomness, Especially since a lot of garbage entity objects get created.
2016-03-22 00:36:20 -04:00