This doesn't result in the same behavior as other entities and causes
several problems. Anyone ever complain about the "Cannot send chat
message" thing? That's one of the issues this causes, among others.
If a plugin developer can come up with a valid reason to call this on a
Player we will look at limiting the scope of this change. It appears to
be unintentional in the few cases we've seen so far.
Portion of diff was dropped in the mappings update commit.
Also remove the option to remove invalid statistics. The server will
automatically do this now as of... 1.13?, our option wasn't even doing anything.
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
CraftBukkit removed their implementation that caused this issue,
switching to Mojang's implementation which doesn't appear to share it. I
already removed the important bit in the last upstream merge, this is
just unused and unnecessary now. So we remove it.
Spigot has patched this issue inside MapIcon, meaning that we no longer need to maintain this patch; Spigots patch also fixes#668 in that it will verify the length of the array, as well as protect against a negative type value being fetched from the array. Only real change is that Spigots patch returns a MapIcon.Type.PLAYER, instead of the RED_MARKER as originally PR'd by Aikar.