Spigot
4a813dc887
Optimize Player Lookup - #112
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Optimize player lookup and various player operations. We mainly do this by keeping a map instead of iterating through all players. We also speed up the duplicate login check and a few other checks by simply checking for one matching player.
Thanks @aikar for some of the implementation
By: md_5 <git@md-5.net>
2014-03-15 14:34:26 +11:00
Spigot
ac0fd305ef
Allow the potion effect caused by WitherSkulls to be cancelled along with damage cancellation (e.g. via events).
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By: drXor <mcyoungsota@gmail.com>
2014-02-25 15:17:29 -04:00
Spigot
cfea560dfd
Alter BungeeCord support to require BungeeCord when it is enabled.
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By: md_5 <git@md-5.net>
2014-03-15 08:46:24 +11:00
Spigot
f1c7168421
Re-add the Fix ConcurrentModificationException while being idle kicked in a vehicle patch
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-12 21:26:40 +00:00
Spigot
3985d6815c
Rebuild patch hashes, fix build.
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By: md_5 <git@md-5.net>
2014-03-10 09:14:45 +11:00
Spigot
74b65b1d0e
Strengthen entity list guard patch back up to its original level. Whilst upstream fixes attempt to fix this, they aren't fully functional and can cause the server to crash. This way we can both identify bad plugins and stop all crashes.
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By: md_5 <git@md-5.net>
2014-03-10 09:04:25 +11:00
Spigot
75687b16c6
Pop guard entity list patch to top
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By: md_5 <git@md-5.net>
2014-03-10 08:37:28 +11:00
Spigot
af72eb7b94
Add more spigot links
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By: md_5 <git@md-5.net>
2014-03-09 14:33:30 +11:00
Spigot
2c4d0bee45
Prevent hoppers from loading chunks
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-03-07 19:56:42 +00:00
Spigot
2a98b1853e
Use one PermissibleBase for all Command Blocks.
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This fixes issues with too many command blocks lagging or crashing the server, as well as just increases their performance in general.
By: FrozenBrain <carstenbamsti@googlemail.com>
2014-03-02 21:18:22 +01:00
Spigot
2c24774651
Normalize spaces on when reading a chat packet
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-26 14:47:01 +00:00
Spigot
4174fc654a
Update "Don't special case x move value" patch to ensure that move events are always fired, regardless if there are any "special cases"
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By: md_5 <git@md-5.net>
2014-02-24 18:04:12 +11:00
Spigot
ae9daebd38
Silent Lightning API
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By: drXor <mcyoungsota@gmail.com>
2014-02-23 16:20:51 -04:00
Spigot
9d7bf61c55
Update SHA1 Info
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By: Zach Brown <Zbob750@live.com>
2014-02-17 20:56:13 -06:00
Spigot
c94c983b44
Fix ClearTickList to return correct value
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Previously it always returned false, this fixes it to return whatever value the user has it set to.
By: Zach Brown <Zbob750@live.com>
2014-02-17 20:44:13 -06:00
Spigot
40e489fae1
Return entity-tracking field other to intended usage.
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By: Dmck2b <dmck2b+github@gmail.com>
2014-02-17 12:19:44 +00:00
Spigot
03d3c973a7
Unfinalize the isDisconnected() method by bukkit.
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By: hcherndon <hcherndon@gmail.com>
2014-02-15 09:23:33 +00:00
Spigot
b4a49d9437
Set lastTick to prevent first few ticks from being too quick
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By: md_5 <git@md-5.net>
2014-02-13 17:34:01 +11:00
Spigot
1a47c3a3fb
Make the TPS command accurate by averaging over the sample interval, not just the current tick.
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By: md_5 <git@md-5.net>
2014-02-13 17:27:00 +11:00
Spigot
416ffd3506
Re-add the replace-commands feature
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-12 20:45:59 +00:00
Spigot
7073c502e9
Upstream merge
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-12 13:48:26 +00:00
Spigot
8a02a8d067
Cap Channel Registrations to 128 entries
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By: md_5 <git@md-5.net>
2014-02-12 20:03:12 +11:00
Spigot
66d0e067b8
Allow Disabling Creative Item Filter
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By: md_5 <git@md-5.net>
2014-02-12 18:18:07 +11:00
Spigot
b7d7dcbd85
Add support for fetching hidden players via Spigot object
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By: Tux <write@imaginarycode.com>
2014-02-09 14:05:23 -05:00
Spigot
30578fed6a
Fire BlockPlaceEvent for Half Slab Completion
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Fixes BUKKIT-5390
By: Aikar <aikar@aikar.co>
2014-02-09 19:02:00 +11:00
Spigot
e89af399aa
Add option to silence commandblock output to console: commands.silent-commandblock-console
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By: md_5 <git@md-5.net>
2014-02-09 14:39:15 +11:00
Spigot
396950f89f
Readd Spam Filter Exclusions patch
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-08 08:15:21 +00:00
Spigot
982909f214
Fix dispensing bone meal not having the correct data value
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-06 22:01:07 +00:00
Spigot
0995cdfc29
Hopefully fix the AntiXray this time. Thanks to @geNAZt for helping
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 21:40:15 +00:00
Spigot
4d2ba245d1
Revert "Fix the isLoaded check for AntiXray" Seems to causes issues still
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This reverts commit fd2627af7c
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 19:55:31 +00:00
Spigot
fd2627af7c
Fix the isLoaded check for AntiXray
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-05 09:25:41 +00:00
Spigot
051a14d29b
You're never gonna win, are you. People want bugs as a result of increased performance fixed, but then they want more performance as a result of bugs fixed. This reverts orebfuscator back to being threaded, and thus more performant, but unsafe.
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By: md_5 <git@md-5.net>
2014-02-04 17:24:18 +11:00
Spigot
b91d7995aa
Allow air as an orebfuscator block
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By: md_5 <git@md-5.net>
2014-02-03 17:55:48 +11:00
Spigot
a2ea539a2c
Fix nerf-spawner-mobs
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By: Dmck2b <dmck2b+github@gmail.com>
2014-02-02 17:03:20 +00:00
Spigot
ca5c6d3106
Async chunk compression needs a little bit more work still, disable for now
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By: md_5 <git@md-5.net>
2014-02-02 12:26:23 +11:00
Spigot
f9b31ab7b6
Refactor chunk compression to use its own thread pool in order to eliminate disconnect race conditions caused by Mojang's nasty disconnect routines.
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By: md_5 <git@md-5.net>
2014-02-02 09:41:27 +11:00
Spigot
f06778df6a
Cap Entity Collisions
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Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens.
By: md_5 <git@md-5.net>
2014-02-01 18:14:48 +11:00
Spigot
e51f210106
Cap Entity Collisions
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Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens.
By: Aikar <aikar@aikar.co>
2014-01-31 10:36:58 -05:00
Spigot
d49c50289e
Implement Locale Getter for Players
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By: Smove <jan@lavasurvival.net>
2014-02-01 18:12:22 +11:00
Spigot
123fcc5f33
Add warning when null chunk buffers are encountered - most likely due to the orebfuscator plugin.
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By: md_5 <git@md-5.net>
2014-02-01 18:07:22 +11:00
Spigot
615f117878
In short, there isn't actually anything wrong with the async chunk compressor, it just accidentally caused console logging of errors which were previously ignored.
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This commit restores that behaviour
You may be asking yourself why we are completely ignoring any errors which come this far down the pipeline.
The answer is quite simple:
Mojang did it
The default Mojang pipeline doesn't have any ChannelOutboundHandlerAdapter or similar instances, and thus nothing to handle exceptionCaught
So when a channel.write() or channel.flush() fails, the error message is actually just passed straight to the future provided.
It is then subsequently discarded, the channel closed, and no one except the user was any the wiser it actually happened!
Unfortunately for us, the default exceptionCaught in this class sends a blaring warning to the server admins indicating that it couldn't send a packet to a disconnected user!
We don't care about these warnings, if we did something wrong to disconnect the user, it is already logged in the proper location, as are broken sockets
tl;dr no need to blare warnings on each write to a broken socket
By: md_5 <git@md-5.net>
2014-02-01 17:53:32 +11:00
Spigot
2cd0029267
Use correct bitmask variable for orebfuscator
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By: md_5 <git@md-5.net>
2014-02-01 10:42:59 +11:00
Spigot
99ececedb4
Upstream merge
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-31 20:42:29 +00:00
Spigot
e152cdbd9b
Don't allow respawning offline players
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By: md_5 <git@md-5.net>
2014-01-31 18:15:33 +11:00
Spigot
2c1e392d13
Sacrifice oreobfuscator performance for safety and reliability.
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By: md_5 <git@md-5.net>
2014-01-31 16:07:28 +11:00
Spigot
68e9340bfd
Correctly set arrows' current block
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-30 20:42:01 +00:00
Spigot
f9de62bfdb
Move exception logging to method body so we don't end up logging all outbound exceptions, which other plugins (cough ProtocolLib) may or may not be causing.
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Also rumours this patch causes the server to break with ProtocolLib installed.
@aadnk
By: md_5 <git@md-5.net>
2014-01-30 16:02:25 +11:00
Spigot
994015de83
Show full stack trace for errors during chunk caching/compression
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By: md_5 <git@md-5.net>
2014-01-30 06:58:37 +11:00
Spigot
c3ff978d51
Use a crc32 of all the blocks in the chunk as our hash key. This is much more unique.
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By: md_5 <git@md-5.net>
2014-01-29 12:51:20 +11:00
Spigot
5641d50681
Merge pull request #108 from Dmck2b/PermGenLink
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Add more information about changing PermGen size
By: md-5 <md_5@live.com.au>
2014-01-28 16:04:00 -08:00
Spigot
87a0f66c62
Fix unit tests
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By: md_5 <git@md-5.net>
2014-01-29 09:08:29 +11:00
Spigot
05f0f87d55
[Experimental] - Enable compressed bulk chunk cache.
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Sort chunks a final time before sending. This gives the advantage that chunks will load as close to the player as they possibly can, and then move out, as well as increase the cache hit rate when using smaller bulk chunk limits such as the default of 5.
By: md_5 <git@md-5.net>
2014-01-29 09:04:51 +11:00
Spigot
2304886127
Add more information about changing PermGen size
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By: Dmck2b <dmck2b+github@gmail.com>
2014-01-28 17:51:26 +00:00
Spigot
6fd6437d95
Use simpler iterator
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By: md_5 <git@md-5.net>
2014-01-28 21:46:15 +11:00
Spigot
3f8acf3f09
Implement a compressed chunk cache. This still needs a lot of work to figure out a good mechanism for looking up previous chunks, however at the moment when coupled with a high bulk chunk limit, it can be effective for solving lag issues.
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By: md_5 <git@md-5.net>
2014-01-28 21:45:06 +11:00
Spigot
ae3c025c4a
Only 1 class is compressible, don't bother interfacing.
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By: md_5 <git@md-5.net>
2014-01-28 20:50:34 +11:00
Spigot
2e56f6db27
Only create a single executor / compressor instance.
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By: md_5 <git@md-5.net>
2014-01-28 20:43:57 +11:00
Spigot
43c5f52de3
Allow Configuring Chunks per Packet. This enables server owners to cram more chunks per packet, potentially leading to higher compression ratios, thus saving bandwidth and load time.
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This is currently set at the Vanilla default value of 5, however initial testing seems to suggest there could be good performance / usability / bandwidth gains by setting it to its maximum value of 32768. Testers are welcome to experiment with this option, beware the placebo though!
By: md_5 <git@md-5.net>
2014-01-28 20:36:05 +11:00
Spigot
615107d0d3
Implement Threaded Bulk Chunk Compression.
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This offloads chunk compression to a new thread, which should help with the pauses often seen when teleporting large amounts of players.
By: md_5 <git@md-5.net>
2014-01-28 20:32:37 +11:00
Spigot
0c538f5fe5
Merge tick shuffling branch into master.
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By: md_5 <git@md-5.net>
2014-01-27 08:40:12 +11:00
Spigot
5daa2e1c61
Revert Spigot branding.
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By: md_5 <git@md-5.net>
2014-01-26 21:54:02 +11:00
Spigot
87c6f7ea4b
Allow configuring of player sample size, and default the sample to 12, the same as Vanilla. This has some performance overhead, as we have to shuffle the list each time, but this is better than the server displaying as offline!
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By: md_5 <git@md-5.net>
2014-01-26 21:50:53 +11:00
Spigot
3ca7ea1b9f
Revert "Experimentally brand as "Spigot". This will be reverted if *any* plugin compatibility issues arise."
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This reverts commit 4a7355c626
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By: md_5 <git@md-5.net>
2014-01-26 21:33:46 +11:00
Spigot
d0795c8248
Always use real player count for displayed online players.
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By: md_5 <git@md-5.net>
2014-01-26 12:48:32 +11:00
Spigot
a6172c3083
Initialise ping array on startup. The code to decide when to regenerate the array is a bit iffy (Mojang!), as it relies on System.nanoTime() which is not an absolute time source.
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By: md_5 <git@md-5.net>
2014-01-26 12:30:38 +11:00
Spigot
f11c649951
Adjust TPS command to start at 20tps, show * for catchup TPS, and round to 2 decimal places.
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By: md_5 <git@md-5.net>
2014-01-26 12:17:55 +11:00
Spigot
f34befe767
Fix Ping Player Sample to bring it back in line with Vanilla behaviour. The behaviour which Bukkit introduced recently is broken on larger servers as it introduces too many players to the list.
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By: md_5 <git@md-5.net>
2014-01-26 12:14:05 +11:00
Spigot
38a0b897e3
We want to use Math.min, not max to cap displayed TPS to 20
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By: md_5 <git@md-5.net>
2014-01-26 11:04:55 +11:00
Spigot
4a7355c626
Experimentally brand as "Spigot". This will be reverted if *any* plugin compatibility issues arise.
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By: md_5 <git@md-5.net>
2014-01-26 09:17:40 +11:00
Spigot
55952d752e
Fix double comparison issues.
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By: md_5 <git@md-5.net>
2014-01-25 16:18:32 +11:00
Spigot
e681f8f710
Don't allow plugins to create scoreboards async - this can crash the server.
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By: md_5 <git@md-5.net>
2014-01-25 15:23:21 +11:00
Spigot
24ac30925e
TPS isn't capitalized
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It makes me want to hurt someone when its written like "Tps"
By: brutuscat2 <michael_jarman@me.com>
2014-01-24 22:36:32 -05:00
Spigot
f67219cdf0
Implement a new TPS command which will show the average TPS over the last 1,5 and 15 minutes, using the same algorithm as the linux kernel (exponentiallialy damped moving average).
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By: md_5 <git@md-5.net>
2014-01-25 14:09:21 +11:00
Spigot
367618e408
Add Spigot links.
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By: md_5 <git@md-5.net>
2014-01-23 13:17:47 +11:00
Spigot
df37e6e342
Move watchdog and timings code to tick method, not tick loop itself.
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By: md_5 <git@md-5.net>
2014-01-22 19:23:59 +11:00
Spigot
975187b00f
Pop tick loop patch to top
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By: md_5 <git@md-5.net>
2014-01-22 19:19:39 +11:00
Spigot
2053478e45
Reapply tick loop patch.
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By: md_5 <git@md-5.net>
2014-01-22 19:16:12 +11:00
Spigot
f6c7a83b9b
Fix missing colons
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By: Dmck2b <dmck2b+github@gmail.com>
2014-01-21 21:34:03 +00:00
Spigot
ed286940f1
Don't disconnect player when we have no vanilla tab completions.
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By: md_5 <git@md-5.net>
2014-01-21 15:32:54 +11:00
Spigot
9cfff2b246
Don't let trees replace any block when growing
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-20 20:44:11 +00:00
Spigot
769d4de755
Allow disabling of ZombiePigmen spawning in portals
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By: Dmck2b <dmck2b+github@gmail.com>
2014-01-20 20:20:00 +00:00
Spigot
c20ce49de1
Check j, not i
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By: md_5 <git@md-5.net>
2014-01-20 15:42:52 +11:00
Spigot
0c8f0a801b
Reduce memory of hiddenPlayers map.
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By: md_5 <git@md-5.net>
2014-01-20 13:50:37 +11:00
Spigot
14d0eb5b67
Remove NextTickList processing whilst we look into an issue.
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http://www.spigotmc.org/threads/lwc-locks-randomly-going-missing-after-using-1249.10505/
Catch stalling on corrupted map data / NBT arrays.
By: md_5 <git@md-5.net>
2014-01-20 13:44:41 +11:00
Spigot
c842e73cdb
Merge pull request #95 from SpigotMC/optimize-nextticklist
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Port Optimize NextTickList processing patch for 1.7.x
By: mikeprimm <mike@primmhome.com>
2014-01-18 18:18:31 -08:00
Spigot
c3350d3a67
Port Optimize NextTickList processing patch for 1.7.x
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By: Mike Primm <mike@primmhome.com>
2014-01-18 13:57:03 -06:00
Spigot
d9c45724f6
Update chat link fix to use Bukkit's current system instead of the old one
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 19:36:47 +00:00
Spigot
6af626749d
Support vanilla's direction tag on fireballs
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 14:30:50 +00:00
Spigot
34fd794015
Add /tellraw to the vanilla commands defaults
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 13:21:13 +00:00
Spigot
f5ab503112
Add getRawAddress back
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By: md_5 <git@md-5.net>
2014-01-17 09:46:50 +11:00
Spigot
9942e61680
Block data values that crash the client
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-15 22:13:08 +00:00
Spigot
1180c5cc83
Upstream merge
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By: md_5 <git@md-5.net>
2014-01-15 20:28:26 +11:00
Spigot
e4f2987e65
Move replace-commands to commands.replace-commands
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-15 09:20:19 +00:00
Spigot
b5cf4ed39d
Fix ConcurrentModificationException while being idle kicked in a vehicle
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-14 20:14:36 +00:00
Spigot
cd2ca0fee0
Revert previous change to clear chunk list on the end of each tick, make it configurable instead.
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Whilst the new behaviour was technically correct as it prevented the possibility of the chunk tick list actually increasing over time, it introduced a few issues, namely the fact that it slowed growth to unreasonable levels, and interfered with the values which server admins have finally tuned, and come to enjoy over the last few years.
If it is absolutely essential that growth be halted and ticking reduced as much as possible, the config option is there for power users.
If we wish to 'fix' this by default in the future, a new chunk ticking algorithm, which actually has meaningful config options should be designed.
By: md_5 <git@md-5.net>
2014-01-14 19:16:43 +11:00
Spigot
7cc82556e3
Tweak tab complete disabled to only disable completion of the /command section, and not any subsequent arguments to the command, such as player names or plugin provided completions.
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By: md_5 <git@md-5.net>
2014-01-13 08:57:22 +11:00
Spigot
25cedf3056
Remove accidentally added code
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By: md_5 <git@md-5.net>
2014-01-13 08:28:17 +11:00
Spigot
c264381f25
Replace AutoSave Mechanism
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The problem here is that MinecraftServer.save(..), will attempt to sleep whilst all pending chunks are written to disk, however due to various and complicated bugs, it will wait for an incorrect amount of chunks, which may cause it to sleep for an overly long amount of time. Instead we will mimic the save-all command in its behaviour, which is both safe and performant.
By: md_5 <git@md-5.net>
2014-01-12 21:07:27 +11:00
Spigot
a15ec9e415
Add more code to try and Debug [Mojang] Crash Reports Crashing
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By: md_5 <git@md-5.net>
2014-01-12 20:56:59 +11:00
Spigot
bfbfa6fc75
Take 2 at fixing unbreakable code
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By: md_5 <git@md-5.net>
2014-01-10 15:39:36 +11:00
Spigot
e5cfd144eb
Fix ItemStack Unbreakable Code.
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This code needs brackets to be compiled correctly.
By: md_5 <git@md-5.net>
2014-01-10 15:16:18 +11:00
Spigot
63e137c5f0
Fix anvil collisions
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This fixes the server incorrectly moving the player out of an anvil when touching it on the side. The server used the rotation of the last placed anvil instead the of the rotation of the anvil the player was touching.
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-09 14:28:04 +00:00
Spigot
34acf177c9
Allow statistics to be disabled/forced
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-08 22:00:00 +00:00
Spigot
1bd8195a1b
Update Client's Hand when BlockPlaceEvent Cancelled
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Send a Packet103SetSlot to client when a BlockPlaceEvent is cancelled.
Fixes BUKKIT-5284
Currently, whenever a player places a block in a protected area the
equipped itemstack size on client is never updated properly since the
client thinks the block was placed. The reason this happens is because
ItemStack.matches returns true since the server does not decrement stack
size if a BlockPlaceEvent is cancelled. This causes
PlayerConnection.a(handlePlace) not to send the appropriate packet to
client which causes the bug.
By: md_5 <git@md-5.net>
2014-01-08 14:45:45 +11:00
Spigot
26ba98c875
Update Chest Animation when Cancelling Event
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Update chest animation after cancelling InventoryOpenEvent. Fixes BUKKIT-1440
Currently if a plugin cancels an InventoryOpenEvent for vanilla chests,
the chest animation for clients is stuck in the open state since
IInventory's closeChest method is never called. To fix the issue, closeChest
is called before exiting the display GUI method.
More info can be found here
https://bukkit.atlassian.net/browse/BUKKIT-1440
By: md_5 <git@md-5.net>
2014-01-08 14:44:50 +11:00
Spigot
e25e9553b1
Clear chunkTickList at the end of every tick.
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By: md_5 <git@md-5.net>
2014-01-08 14:38:38 +11:00
Spigot
a7ba50b65d
Fix orebfuscator startup message showing hide blocks instead of replace blocks
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By: md_5 <git@md-5.net>
2014-01-06 11:38:59 +11:00
Spigot
a3160ad8a5
Fix Biome Decoration Crashes
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We don't really know what affect this will have on the terrain generation, but its better than crashing and not having terrain generate at all!
By: md_5 <git@md-5.net>
2014-01-05 09:35:15 +11:00
Spigot
5974c1d8e1
Disconnect for spam in the main thread
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-03 17:32:20 +00:00
Spigot
29ab75468d
Handle different sizes (G,K) for the PermGen warning
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-28 23:54:44 +00:00
Spigot
1cf67ea855
Revert "Use Entity.teleportTo in CraftEntity.teleport"
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This reverts commit f192df4023
.
By: md_5 <git@md-5.net>
2013-12-24 14:52:45 +11:00
Spigot
d6dcaceca3
Add Late Bind Option
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Add late-bind config option to delay binding until loading is done.
By: slide23 <me@slide.ws>
2013-12-24 10:22:53 +11:00
Spigot
f192df4023
Use Entity.teleportTo in CraftEntity.teleport
...
Entity.teleportTo is largely stable and correct. CraftEntity.teleport,
however, still cannot properly handle cross-world teleportation. Fix it
to defer to the better code in core Minecraft.
By: Andrew Krieger <Slizyboy@hotmail.com>
2013-12-24 10:18:01 +11:00
Spigot
59ef7aefd5
Revert the revert for now.
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By: md_5 <git@md-5.net>
2013-12-23 21:03:39 +11:00
Spigot
ae3407bbd5
Increase verbosity of watchdog dumps
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By: md_5 <git@md-5.net>
2013-12-23 21:01:45 +11:00
Spigot
b8d5260367
Revert check pending blocks patch as it (may) be causing some crash issues
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By: md_5 <git@md-5.net>
2013-12-23 20:19:37 +11:00
Spigot
036da35bdf
Disable connected check on setScoreboard. Mojang's semi async Netty implementation can lead to race conditions, and this exception being thrown when it really shouldn't.
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By: md_5 <git@md-5.net>
2013-12-23 15:58:41 +11:00
Spigot
c9a666e78e
Fix missing bitshifts
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By: md_5 <git@md-5.net>
2013-12-23 15:43:33 +11:00
Spigot
dd91bed703
Warn if PermGen may be insufficient. Since 1.7 Mojang added a lot of new classes to their jar. This, coupled with plugins, may cause the loaded classes to exceed the default perm gem of 64mb. As such we will print a small warning advising users to set a higher PermGen if they haven't already.
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By: md_5 <git@md-5.net>
2013-12-23 14:08:28 +11:00
Spigot
c8fe541778
Fix Biome Decoration Crashes
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By: Dan Mulloy <dmulloy2@live.com>
2013-12-23 11:18:44 +11:00
Spigot
f8fe98c65f
Add option to nerfs mobs from spawners. When this option is enabled, mobs which originate from a mob spawner will not have any AI, ie: brains. They will generally only be affected by water movement, with the exception of blazes which will still emit fireballs and float up and down.
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This is disabled by default as it has a strong behavioural impact.
By: md_5 <git@md-5.net>
2013-12-22 21:00:50 +11:00
Spigot
20401f69c2
Add the getCubes patch back. Turns out the user with lockups had 23k+ entities in a single chunk.
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By: md_5 <git@md-5.net>
2013-12-22 10:41:48 +11:00
Spigot
fe21d2887d
Fix patch tree.
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By: md_5 <git@md-5.net>
2013-12-22 10:06:06 +11:00
Spigot
79590b808a
Redo previous getCubes removal.
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By: md_5 <git@md-5.net>
2013-12-22 10:05:27 +11:00
Spigot
790cb1348c
Fix patches some more.
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By: md_5 <git@md-5.net>
2013-12-22 10:04:44 +11:00
Spigot
7d692a40aa
Revert "Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time."
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This reverts commit 5261962003
.
By: md_5 <git@md-5.net>
2013-12-22 10:03:57 +11:00
Spigot
7de62a057d
Save ticks lived to nbttag
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By: DerFlash <bte@freenet.de>
2013-12-22 10:00:13 +11:00
Spigot
5261962003
Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time.
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By: md_5 <git@md-5.net>
2013-12-22 09:59:17 +11:00
Spigot
3d37af4544
Force Load Chunks for Biome Decoration. May solve some random.nextInt() crashes people have been seeing.
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By: md_5 <git@md-5.net>
2013-12-21 20:08:42 +11:00
Spigot
4ddeed1993
Fix accidentally reverted mc-dev imports.
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By: md_5 <git@md-5.net>
2013-12-21 19:14:34 +11:00
Spigot
2c6428f4b1
Upstream merge, nothing major.
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By: md_5 <git@md-5.net>
2013-12-21 19:13:39 +11:00
Spigot
c14cb5a15b
Re-add the particle API
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-20 21:37:22 +00:00
Spigot
e715887ac8
Stage BiomeDecorator so we can get line numbers to match for stack traces.
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By: md_5 <git@md-5.net>
2013-12-19 17:44:57 +11:00
Spigot
3361b3f92a
Allow the console to use vanilla commands
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-18 11:40:35 +00:00
Spigot
384711f512
Fall back to our own URL clicking method as it works with more cases.
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By: md_5 <git@md-5.net>
2013-12-18 20:41:42 +11:00
Spigot
72cde1fd01
Upstream merge
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By: md_5 <git@md-5.net>
2013-12-18 17:48:18 +11:00
Spigot
be8c216be7
Invert command complete check
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By: md_5 <git@md-5.net>
2013-12-18 17:24:24 +11:00
Spigot
0b64be883f
Log Cause of Unexpected Exceptions
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By: md_5 <git@md-5.net>
2013-12-18 13:39:28 +11:00
Spigot
a8fee4cba9
Fire PreLogin Events in Offline Mode
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By: md_5 <git@md-5.net>
2013-12-18 13:32:30 +11:00
Spigot
823793d899
Add VanillaCommandWrapper which allows use of vanilla commands instead of Bukkit's versions
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-17 13:56:38 +00:00
Spigot
6eb0be4005
Remove references to chunklist
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Commit c576054539790bdeb35285f62863d74b48c0782d removed the chunklist collection stored in ChunkProviderServer, however it has been partially restored in some places by 7e1ac0a77129b169704c1e222ff2deb3ab6cd2d2. As not all references to this were restored, this has caused the chunklist and chunks collections to become out of sync, resulting in a memory leak.
By: frymaster <frymaster@12700.org>
2013-12-18 09:29:51 +11:00
Spigot
1b7eeff884
Revert processed disconnect change - the flag is not set as reliably as it was in previous server versions.
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By: md_5 <git@md-5.net>
2013-12-18 08:44:28 +11:00
Spigot
367452637f
Use the processedDisconnect flag for disconnects. This means that we will only say the player has disconnected once the server tick look has processed them as such. Fixes some issues with players quitting during join.
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By: md_5 <git@md-5.net>
2013-12-17 18:25:05 +11:00
Spigot
90d8ee9bea
Allow Bungee to pass through UUIDs. This will be added to bungee in a few days, so people get a chance to update Spigot first.
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By: md_5 <git@md-5.net>
2013-12-16 22:39:18 +11:00
Spigot
31a53ff7dd
Delay creation of serverconnection until needed so that our settings can take effect.
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By: md_5 <git@md-5.net>
2013-12-16 11:47:23 +11:00
Spigot
33386be72f
Don't box / rebox on object addition
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By: md_5 <git@md-5.net>
2013-12-14 19:50:33 +11:00
Spigot
a6351f2271
Add an attempt at backwards compatability for (broken) NMS plugins. Also set negative no entry values as these cannot occur.
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cc @aadnk
By: md_5 <git@md-5.net>
2013-12-14 19:48:13 +11:00
Spigot
5cd48cf621
Merge in some stuff
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By: md_5 <git@md-5.net>
2013-12-14 17:58:22 +11:00
Spigot
098db09224
Prevent Mineshaft Structure Saving.
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There is very little reason to keep track of Mineshafts as the only persistent behaviour within them is through the use of mob spawners, which are of course stored within the map itself. As such we can disable them from being saved, indefinitely, until there is reason to do so.
By: md_5 <git@md-5.net>
2013-12-13 15:22:51 +11:00
Spigot
1b918f4450
Configurable Amount of Netty Threads, defaulting to 4
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This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance.
By: md_5 <git@md-5.net>
2013-12-13 11:59:09 +11:00
Spigot
6858924931
*aggression
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By: md_5 <git@md-5.net>
2013-12-13 11:54:00 +11:00
Spigot
d8325893c7
Allow Disabling Zombie Villager Agression.
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Useful for larger servers who want a nice performance boost at the expense of a little bit of gameplay mechanic changes. I believe this brings the mechanics of zombie vs villager back in line with 1.5.
By: md_5 <git@md-5.net>
2013-12-13 11:48:56 +11:00
Spigot
ec82d3b06b
Optimize DataWatcher
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Use primitive orientated collections, as well as more effective copies across collections.
By: md_5 <git@md-5.net>
2013-12-13 11:45:53 +11:00
Spigot
9a3140c935
Split out the configuration of engine modes 1 and 2 to eliminate the block lag seen when mining stone or wood and using engine mode 1.
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Now we maintain a new list of blocks to replace with ores in engine mode 2, to ensure that we only update when players mine blocks that are potentially not an ore. We could perhaps even elimate this slight lag from mode 2 by reducing the need for calling update(x,y,z)
By: md_5 <git@md-5.net>
2013-12-13 11:28:47 +11:00
Spigot
9f9133e482
Pop anti xray patch to top
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By: md_5 <git@md-5.net>
2013-12-13 11:10:33 +11:00
Spigot
b8bcd2ec69
Fix new lines break URL matching
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-11 18:09:41 +00:00
Spigot
d024ff3570
Fix Orebfuscator
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-11 09:37:27 +00:00
Spigot
130d646157
Bring bungee support back in line with what the protocol update had
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By: md_5 <md_5@live.com.au>
2013-12-11 11:25:32 +11:00
Spigot
4761aaf833
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-12-10 09:36:25 +11:00
Spigot
17ee35372b
Fix the "Faster UUID for entities" patch ( Fixes #81 )
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-09 16:19:26 +00:00
Spigot
0e7e70dccb
Fix TNT crashing servers when breaking item frames
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By: TheUnnamedDude <kevin.sillerud@gmail.com>
2013-12-09 11:37:51 +00:00
Spigot
1b892806b8
Fix a possible error with links
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-09 10:38:44 +00:00
Spigot
a6e7c7a91e
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-12-09 18:00:58 +11:00
Spigot
987080283a
Remove OS X Special Chars from Signs
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By: md_5 <md_5@live.com.au>
2013-12-08 16:52:54 +11:00
Spigot
6c25641115
Fix crash caused by tnt destroying item frames
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By: md_5 <md_5@live.com.au>
2013-12-06 20:32:13 +11:00
Spigot
320a37f9d5
Fix Jungle Tree Generation
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By: md_5 <md_5@live.com.au>
2013-12-06 17:17:16 +11:00
Spigot
a4f5d8752a
Fix Jungle Tree Generation
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By: md_5 <md_5@live.com.au>
2013-12-06 17:16:42 +11:00
Spigot
9c9293377a
Allow Teleportation of Vehicles and Passengers
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By: ItsHarry <info@itsjerryandharry.com>
2013-12-05 21:59:53 +01:00
Spigot
c9d51dff33
Fire EntityDamageByEntityEvent for ItemFrames. This allows them to be protected more effectively.
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By: md_5 <md_5@live.com.au>
2013-12-05 18:41:50 +11:00
Spigot
da70799bc2
Dont let commands run async
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By: md_5 <md_5@live.com.au>
2013-12-05 16:57:01 +11:00
Spigot
d5ccd44b77
Duplicate Disconnect Prevention. In 1.7 mojang removed the this.disconnected flag. We add it back to prevent users from forcibly disconnecting themselves in a short amount of time.
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By: md_5 <md_5@live.com.au>
2013-12-05 16:33:50 +11:00
Spigot
6a269ffdfc
Fix broken async chat. Since Mojang introduced netty, but removed async packet handling, there are now only a few threads available to consume packets. Unfortunately we now have to maintain async chat support. In order to allow Async events to not kill these precious few threads, we do what we did in our Netty implementation, and offload these to their own, decoupled thread pool.
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By: md_5 <md_5@live.com.au>
2013-12-05 13:57:12 +11:00
Spigot
50bfdebcde
Fix color codes breaking urls
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-04 14:41:40 +00:00
Spigot
d908152b5e
Fix shade fix accidentally being unmerged
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By: md_5 <md_5@live.com.au>
2013-12-04 19:57:08 +11:00
Spigot
fc18b31f67
Take random light updates option into account before relighting a chunk on its first tick.
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By: md_5 <md_5@live.com.au>
2013-12-03 15:51:04 +11:00
Spigot
e89a8b6916
Address some chunk gen speed issues - see below for current reasoning.
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As of 1.7, Mojang added a check to make sure that only chunks which have been lit are sent to the client. Unfortunately this interferes with our modified chunk ticking algorithm, which will only tick chunks distant from the player on a very infrequent basis. We cannot unfortunately do this lighting stage during chunk gen as it appears to put a lot more noticeable load on the server, than when it is done at play time. For now at least we will simply send all chunks, in accordance with pre 1.7 behaviour.
By: md_5 <md_5@live.com.au>
2013-12-03 15:43:02 +11:00
Spigot
739f396eba
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-12-03 15:13:39 +11:00
Spigot
223fa04f6f
Fix Huge Mushroom Caps
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By: md_5 <md_5@live.com.au>
2013-12-03 11:28:39 +11:00
Spigot
c575b39624
[Bukkit Bug] Clear flower pots on drop so that they are not dropped twice.
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By: md_5 <md_5@live.com.au>
2013-12-03 11:08:07 +11:00
Spigot
68809545f3
Fix some chunks not being sent to the client
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-02 23:44:13 +00:00
Spigot
81d4061dca
Remove spurious patch going into final repo
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By: md_5 <md_5@live.com.au>
2013-12-03 10:19:35 +11:00
Spigot
534e2d536d
Actually fix division by 0 in growth
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By: md_5 <md_5@live.com.au>
2013-12-03 09:05:49 +11:00
Spigot
9b902e4a4c
Update maven shade plugin so that newer maven versions (ie travis) will compile.
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By: md_5 <md_5@live.com.au>
2013-12-03 08:21:58 +11:00
Spigot
2a1fcf3461
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-12-03 08:21:46 +11:00
Spigot
e6a3002858
Prevent crash from division by 0 in growth rates
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By: Dmck2b <dmck2b+github@gmail.com>
2013-12-03 08:14:39 +11:00
Spigot
6082ad29c1
Fix links missing the path once clicked
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-02 11:27:23 +00:00
Spigot
07651a3c66
Fix some recipe book bugs introduced in 1.7. The full PR can be seen at Bukkit/CraftBukkit#1270
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By: md_5 <md_5@live.com.au>
2013-12-02 17:26:11 +11:00
Spigot
faa3444174
[Bukkit Bug] Fix experience not being dropped by ores
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By: md_5 <md_5@live.com.au>
2013-12-02 14:54:19 +11:00
Spigot
9a876418c1
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-12-02 07:36:51 +11:00
Spigot
daa4a91c5f
Fix links in chat
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By: Thinkofdeath <purggames@gmail.com>
2013-12-01 10:35:33 +00:00
Spigot
82655e30b3
Next tick list patch is causing odd speedups. Lets remove until @ammar2 or @mikeprimm can investigate.
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By: md_5 <md_5@live.com.au>
2013-12-01 18:59:45 +11:00
Spigot
8e128cb0d0
More custom messages.
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By: md_5 <md_5@live.com.au>
2013-12-01 18:40:51 +11:00
Spigot
3f368ccf84
BungeeCord Support
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Provides support for IP forwarding via BungeeCord.
By: md_5 <md_5@live.com.au>
2013-12-01 18:18:51 +11:00
Spigot
35bd15b556
[Bukkit Bug] Fix packed ice generation crashing the server.
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By: md_5 <md_5@live.com.au>
2013-12-01 17:52:29 +11:00
Spigot
dd156aab3c
[Bukkit Bug] Fix doors being opened by redstone.
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By: md_5 <md_5@live.com.au>
2013-12-01 17:29:03 +11:00
Spigot
c3b250520f
"It Compiles" - Update Spigot to Minecraft 1.7.2 proper. See below for full release notes (MUST READ).
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This is a lightly tested build. You are encouraged to keep backups at all times. Please attempt to report all issues to IRC. The following features are intentionally missing from this build and will be added as soon as humanly possible.
- BungeeCord IP forwarding
- Firing of AsyncLoginEvent in offline mode
- A few custom kick / other hardcoded messages
As always this build comes with no warranty.
Thanks for your support.
~md_5
By: md_5 <md_5@live.com.au>
2013-12-01 17:12:38 +11:00
Spigot
1962fb3011
Stage two done
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By: md_5 <md_5@live.com.au>
2013-12-01 16:17:16 +11:00
Spigot
40affc9057
Remove log formatting
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By: md_5 <md_5@live.com.au>
2013-12-01 16:02:56 +11:00
Spigot
e72250e21a
More stuff
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By: md_5 <md_5@live.com.au>
2013-12-01 16:00:50 +11:00
Spigot
6feb9d719f
Progress check
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By: md_5 <md_5@live.com.au>
2013-12-01 15:36:32 +11:00
Spigot
9746fe7a1e
Update mc-dev etc.
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By: md_5 <md_5@live.com.au>
2013-12-01 15:13:58 +11:00
Spigot
ff79e2c7df
Stage 1
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By: md_5 <md_5@live.com.au>
2013-12-01 14:40:53 +11:00
Spigot
90518adcbb
Update orebfuscator on block update.
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By: md_5 <md_5@live.com.au>
2013-11-27 22:01:50 +11:00
Spigot
964389e910
Update master to R2 as well.
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By: md_5 <md_5@live.com.au>
2013-11-05 10:46:34 +11:00
Spigot
9658a61088
Upstream Merge
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By: md_5 <md_5@live.com.au>
2013-10-24 21:23:24 +11:00
Spigot
b2b1c8d793
Configure restart message
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By: md_5 <md_5@live.com.au>
2013-10-16 19:38:15 +11:00
Spigot
2c12c439ed
Arrow despawn rate is now configurable
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By: md_5 <md_5@live.com.au>
2013-10-14 19:20:28 +11:00
Spigot
45b3124c85
Fix entity dead check in respawn API
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By: md_5 <md_5@live.com.au>
2013-10-11 22:23:25 +11:00
Spigot
a80638d736
Properly validate blocks in particle api
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By: md_5 <md_5@live.com.au>
2013-10-11 10:17:09 +11:00
Spigot
43fe7d7945
Fix up patch tree.
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By: md_5 <md_5@live.com.au>
2013-10-09 18:22:37 +11:00
Spigot
ffa66cbd53
Fix BrewingStands Removing NBT / Potions
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By: md_5 <md_5@live.com.au>
2013-10-09 18:20:20 +11:00
Spigot
c7a44916b5
Pull in respawn API, thanks @ninja-
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By: Ammar Askar <ammar@ammaraskar.com>
2013-10-08 18:56:05 +05:00
Spigot
082750dfb1
Remove duplicate newline in report dumping
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By: md_5 <md_5@live.com.au>
2013-10-08 16:50:05 +11:00
Spigot
0f7b600353
Silly git
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By: md_5 <md_5@live.com.au>
2013-10-06 17:41:30 +11:00
Spigot
a99d5642b6
Better way of doing this without making plugins angry
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By: md_5 <md_5@live.com.au>
2013-10-06 17:41:06 +11:00
Spigot
47799b829e
Don't Special Case X Move Value
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By: md_5 <md_5@live.com.au>
2013-10-06 17:37:54 +11:00
Spigot
383a72e024
Add a fix for clearing potion effects on respawn
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By: mrapple <tony@oc.tc>
2013-10-01 21:15:29 -05:00
Spigot
8c8db4e538
Catch all cases of updating with regards to falling blocks and anti xray
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By: md_5 <md_5@live.com.au>
2013-09-30 21:54:44 +10:00
Spigot
4ca21772ea
Revert snapshot support for the time being
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This reverts commit ab57604976
.
By: Ammar Askar <ammar@ammaraskar.com>
2013-09-28 19:57:04 +05:00
Spigot
78e6a9dfac
Stupid debug stuff
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By: md_5 <md_5@live.com.au>
2013-09-28 19:50:25 +10:00
Spigot
a23a08bcf0
Fix stat sending
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By: md_5 <md_5@live.com.au>
2013-09-28 18:44:19 +10:00
Spigot
ab57604976
Snapshot protocol for latest snapshot
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By: md_5 <md_5@live.com.au>
2013-09-28 18:36:05 +10:00
Spigot
08adb344ce
Remove update physics patch as it causes issues with physics events
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By: md_5 <md_5@live.com.au>
2013-09-25 08:49:47 +10:00
Spigot
4907e8b095
Revert "Remove metrics now to avoid issues later on. TODO: Make own metrics."
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This reverts commit 70d2a558bc
.
By: md_5 <md_5@live.com.au>
2013-09-23 10:48:38 +10:00
Spigot
70d2a558bc
Remove metrics now to avoid issues later on. TODO: Make own metrics.
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By: md_5 <md_5@live.com.au>
2013-09-22 19:16:15 +10:00
Spigot
b32f5443e9
Allow configuration of Item Despawn Rate
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By: md_5 <md_5@live.com.au>
2013-09-22 19:11:09 +10:00
Spigot
592cae8e3e
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-09-21 13:39:32 +10:00
Spigot
b9b50f31e2
Don't let it manually re-register a map file
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By: md_5 <md_5@live.com.au>
2013-09-21 12:58:36 +10:00
Spigot
232904c96f
Allow disabling of 1.6.3 structure saving. Use with caution!
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By: md_5 <md_5@live.com.au>
2013-09-21 12:33:27 +10:00
Spigot
8be2a68223
Fix decompile error resulting in broken TNT!
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By: md_5 <md_5@live.com.au>
2013-09-20 16:02:42 +10:00
Spigot
d0f0d605bf
Update to CraftBukkit 1.6.4
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By: md_5 <md_5@live.com.au>
2013-09-20 11:46:45 +10:00
Spigot
759d56f0fb
Really update, thanks EvilTechie for the typo
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By: md_5 <md_5@live.com.au>
2013-09-20 08:34:41 +10:00
Spigot
500eb7d7a3
Update to Minecraft 1.6.4 (protocol) - real update coming shortly. MOJANG!
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By: md_5 <md_5@live.com.au>
2013-09-20 08:26:07 +10:00
Spigot
37980db836
Fix custom outdated server/client messages
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By: md_5 <md_5@live.com.au>
2013-09-19 17:59:24 +10:00
Spigot
1c409fc273
Finish 1.6.3 - needs testing, use at own risk!
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By: md_5 <md_5@live.com.au>
2013-09-19 17:22:55 +10:00
Spigot
5e94764a80
Update to Minecraft 1.6.3 - part 1
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By: md_5 <md_5@live.com.au>
2013-09-19 17:15:49 +10:00
Spigot
28c227c0bd
Add event for fire arrows igniting TNT - pulls Bukkit/CraftBukkit#1203
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By: BlackHole <black-hole@live.com>
2013-09-16 10:54:11 +10:00
Spigot
106fa64a59
Nerf the Zombie Lag issues in MC 1.6 - Fixes MC-17630
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By: Dylan Xaldin <Puremin0rez515@gmail.com>
2013-09-14 11:03:28 +10:00
Spigot
5c64b996ac
Update Inventory and Health for PlayerConsumeItemEvent
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By: md_5 <md_5@live.com.au>
2013-09-14 10:16:46 +10:00
Spigot
ea8329ff18
Only update Attachable's when applyPhysics is true
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By: md_5 <md_5@live.com.au>
2013-09-14 10:11:53 +10:00
Spigot
5bedbbde42
Update Physics When Updating Attachables
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By: Chad Waters <authorblues@gmail.com>
2013-09-13 14:19:31 +10:00
Spigot
754e2b5680
Upstream merge + remove 3 pulled patches.
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By: md_5 <md_5@live.com.au>
2013-09-12 10:17:46 +10:00
Spigot
70387ed9d8
Re add hopper checks
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By: erocs <github@erocs.org>
2013-09-09 14:40:16 +10:00
Spigot
27d640a630
Netty 4.0.9 is out
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By: md_5 <md_5@live.com.au>
2013-09-08 08:45:06 +10:00
Spigot
aecf382223
Upstream merge.
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By: md_5 <md_5@live.com.au>
2013-09-08 08:36:30 +10:00
Spigot
e7e8fa87a5
Prevent Duplicate Handshakes
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By: Nathan Adams <dinnerbone@dinnerbone.com>
2013-09-03 11:17:26 +10:00
Spigot
1706e57301
Remove Pool Login Verifier Threads patch
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By: Ammar Askar <ammar@ammaraskar.com>
2013-09-02 15:41:33 +02:00
Spigot
c968e139fa
Manually set nodelay so we can ignore errors
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By: md_5 <md_5@live.com.au>
2013-09-01 18:23:51 +10:00
Spigot
45a9f75d56
Revert "Fix issue with chunk caching patch"
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This reverts commit f11258ccde
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By: md_5 <md_5@live.com.au>
2013-08-27 19:17:39 +10:00
Spigot
bf0826ad5f
Subsequently remove hopper check option
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By: md_5 <md_5@live.com.au>
2013-08-25 12:24:14 +10:00
Spigot
0f3ee2772a
Revert unjustified changes to hopper behaviour.
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By: md_5 <md_5@live.com.au>
2013-08-25 12:22:37 +10:00
Spigot
3ff928cd7d
Pool Login Verifier Threads
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dem threads are expensive to make
By: md_5 <md_5@live.com.au>
2013-08-23 17:38:53 +10:00
Spigot
047c339a29
Ensure main thread stack is dumped
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By: md_5 <md_5@live.com.au>
2013-08-09 20:34:05 +10:00
Spigot
3eb0f032f0
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-08-07 17:16:57 +10:00
Spigot
fe5a2d46bd
Oops, fix min speed patch
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By: md_5 <md_5@live.com.au>
2013-08-07 07:19:06 +10:00
Spigot
0666c706ab
Cap min speed not velocity
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By: md_5 <md_5@live.com.au>
2013-08-06 11:19:10 +10:00
Spigot
d2874c0f70
Cap Minimum Velcoity to 0.001. The client flips out at smaller values
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By: md_5 <md_5@live.com.au>
2013-08-05 20:18:22 +10:00
Spigot
6c78cbed41
Update console command completion for improved thread safety
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By: Phillip Schichtel <quick_wango@code-infection.de>
2013-08-04 20:01:08 +10:00
Spigot
eb9d70ade9
Upstream Merge
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By: md_5 <md_5@live.com.au>
2013-08-04 08:51:09 +10:00
Spigot
4d8ae2cd25
Guard entity list during ticking
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By: Ammar Askar <ammar@ammaraskar.com>
2013-08-03 22:04:58 +05:00
Spigot
f11258ccde
Fix issue with chunk caching patch
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By: Ammar Askar <ammar@ammaraskar.com>
2013-08-03 20:34:40 +05:00
Spigot
babe9dc513
Update entity count code with World.a(Class)'s new stuff
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By: Ammar Askar <ammar@ammaraskar.com>
2013-08-03 20:24:33 +05:00
Spigot
d96eda43f4
Get rid of ambiguity
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By: md_5 <md_5@live.com.au>
2013-08-03 19:59:46 +10:00
Spigot
20257562ed
Add Getter for Entity Invulnerability
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By: DerFlash <bte@freenet.de>
2013-08-03 19:54:36 +10:00
Spigot
6f2192f67d
Add task class to timings for more in depth info
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By: md_5 <md_5@live.com.au>
2013-08-03 19:39:35 +10:00
Spigot
d8cda0998a
Pop latest 2 patches to top
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By: md_5 <md_5@live.com.au>
2013-08-03 19:35:01 +10:00
Spigot
d2d934daef
Fully disable snooper when not required
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By: agentk20 <agentkid20@gmail.com>
2013-08-03 19:29:14 +10:00
Spigot
dd99011ca7
Add Player Collision API. Thanks to @lazertester and @mrapple for the implementation.
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By: md_5 <md_5@live.com.au>
2013-08-03 19:27:26 +10:00
Spigot
41a56136e4
Dump main server thread first for easier reading of the watchdog dumps and to reduce people unable to read and spamming our forums
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By: md_5 <md_5@live.com.au>
2013-08-03 19:15:22 +10:00
Spigot
24787be055
Add more async safeguards
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By: md_5 <md_5@live.com.au>
2013-08-03 19:09:09 +10:00
Spigot
1f9bb9aa50
Plug world unload memory leak. Thanks @riking for identifying the issue.
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By: md_5 <md_5@live.com.au>
2013-08-03 19:03:14 +10:00
Spigot
856302335f
Please don't use "null" as a spam exclusion. Guard against it anway.
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By: md_5 <md_5@live.com.au>
2013-08-03 19:01:50 +10:00
Spigot
5cc838372a
Add outdated client / server messages to config
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By: md_5 <md_5@live.com.au>
2013-08-03 18:58:44 +10:00
Spigot
19214d1353
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-08-03 18:45:50 +10:00
Spigot
9bf474514e
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-07-30 07:24:23 +10:00
Spigot
b677c5c34b
Sigh. Back to good old fashioned whatever we had before. Can anyone recommend some xray client I can actually use to test this stuff?
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By: md_5 <md_5@live.com.au>
2013-07-28 21:47:45 +10:00
Spigot
77b4703a60
Damn I hate mode #2
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By: md_5 <md_5@live.com.au>
2013-07-28 20:29:49 +10:00
Spigot
538e1cb15a
Fix engine mode 2, again
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By: md_5 <md_5@live.com.au>
2013-07-28 15:58:10 +10:00
Spigot
ec7443819f
Fix engine mode 2
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By: md_5 <md_5@live.com.au>
2013-07-28 08:23:08 +10:00
Spigot
2b445969bd
1,3 can only be expressed as an integer, not a byte! #logic
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By: md_5 <md_5@live.com.au>
2013-07-27 11:56:56 +10:00
Spigot
14578a7f24
Add new replacements config for use with anti xray mode 2
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By: md_5 <md_5@live.com.au>
2013-07-27 11:48:43 +10:00
Spigot
cd9ad541e7
Fix invalid username patch to disconnect correctly
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By: md_5 <md_5@live.com.au>
2013-07-25 17:06:35 +10:00
Spigot
caa031dbae
Should probably do an upstream update.
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By: md_5 <md_5@live.com.au>
2013-07-24 19:29:30 +10:00
Spigot
75ed907450
Bump netty versions ._.
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By: md_5 <md_5@live.com.au>
2013-07-24 17:43:12 +10:00
Spigot
11b1da6640
Update to Netty 4.0.3 final!
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By: md_5 <md_5@live.com.au>
2013-07-19 19:45:54 +10:00
Spigot
087a8e7927
Update to latest CB
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By: md_5 <md_5@live.com.au>
2013-07-19 19:35:01 +10:00
Spigot
76d133d561
Simplify contains in LongHashSet along with some other minor tweaks
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By: Ammar Askar <ammar@ammaraskar.com>
2013-07-19 13:16:32 +05:00
Spigot
8f35a73bd8
Added simple entity ticking caching
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By: Ammar Askar <ammar@ammaraskar.com>
2013-07-16 16:21:55 +05:00
Spigot
e0e0951d6a
[Anti XRay] Don't trigger updates on the clicked block - fixes block lag caused when mining ores quickly.
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By: md_5 <md_5@live.com.au>
2013-07-15 14:14:45 +10:00
Spigot
d80eaa142d
Reset default antixray blocks to remove 1 and 5, to fix block lag people have being seeing. Thanks @andrewkm for the report.
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By: md_5 <md_5@live.com.au>
2013-07-13 11:37:21 +10:00
Spigot
304db122f2
Add additional case for EntityDismountEvent
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By: md_5 <md_5@live.com.au>
2013-07-11 16:59:26 +10:00
Spigot
86504a0fb1
Remove CraftHorse patch since it is now covered by upstream
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By: md_5 <md_5@live.com.au>
2013-07-11 11:33:09 +10:00
Spigot
51c9200b04
Update to latest CraftBukkit and refresh all patch hashes - somehow InventoryClickEvent patch got applied twice.
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By: md_5 <md_5@live.com.au>
2013-07-11 11:31:30 +10:00
Spigot
9b3ea87959
Fix potion effects not being reset on death. Fixes
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BUKKIT-4515
By: MonsieurApple <tony@oc.tc>
2013-07-11 10:28:04 +10:00
Spigot
6398a13b28
Fix client crash with cannot send chat message
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By: md_5 <md_5@live.com.au>
2013-07-10 23:46:31 +10:00
Spigot
f93611e5b9
Fixed StructureGrowEvent.getPlayer(); always returning null regardless of whether bone meal was used or not.
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By: ItsHarry <info@itsjerryandharry.com>
2013-07-10 13:48:26 +02:00
Spigot
ead2c37bc4
Remove patch that prevents piston extend event firing twice - causes pistons to eat blocks on some occasions. Thanks Salaman and his team for debugging.
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By: md_5 <md_5@live.com.au>
2013-07-09 13:16:16 +10:00
Spigot
985aaa8f44
PendingConnection.c() -> d()
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By: md_5 <md_5@live.com.au>
2013-07-09 10:48:33 +10:00
Spigot
6fe8638955
Update Spigot to Minecraft 1.6.2
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By: md_5 <md_5@live.com.au>
2013-07-09 10:31:10 +10:00
Spigot
0485474219
Update Packet44 to take a snapshot of attributes to prevent concurrent modification leading to bad packets or CMEs. This is a REQURIED update to get support.
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By: md_5 <md_5@live.com.au>
2013-07-09 08:29:39 +10:00