Commit graph

1397 commits

Author SHA1 Message Date
Jake Potrebic
5bd8e1c191
Fix MapLike Codec missing key 'selector' (#8634)
* Fix MapLike Codec missing key 'selector'

* Make sure a new instance is created each time
2022-12-10 09:04:27 -08:00
Nassim Jahnke
7ba81b14dd
[ci skip] Fix leaf'd patch names 2022-12-10 17:49:00 +01:00
Nassim Jahnke
be50d5bcc3
Readd BlockBehavior inlining patch 2022-12-10 17:24:01 +01:00
Lulu13022002
812efd3826
Fix chunksnapshot biome getter (#8639) 2022-12-10 14:11:39 +01:00
Lulu13022002
075fb67c78
Add eating regain reason for Camels (#8638) 2022-12-10 14:07:35 +01:00
Owen
ec772bb8b8
Rabbit API (#8627) 2022-12-09 18:56:13 -06:00
Jake Potrebic
5e6ac3c46e
Properly identify golem spawn reason (#8635) 2022-12-09 16:37:03 -08:00
Jake Potrebic
f6ffbc2720
Readd improve/fix EntityTargetLivingEntityEvent (#8630) 2022-12-09 12:30:55 +01:00
Jake Potrebic
20549ff2d7
Add new 1.19.3 fires of EntityInsideBlockEvent (#8629) 2022-12-09 02:46:47 -08:00
Jake Potrebic
b4a8f14a67
last instrument fix, I promise 2022-12-09 02:03:06 -08:00
Jake Potrebic
2ad5f6f66b
couple more instrument/note fixes 2022-12-09 01:49:15 -08:00
Owen
df1f4ac26d
Update adventure (#8625) 2022-12-09 10:11:28 +01:00
Jake Potrebic
f29ab144be
fix method rename issue in Camel 2022-12-08 18:17:06 -08:00
Jason
f97bb11e4b
Account for splash water bottles now extinguishing entities (#8622)
* Account for splash water bottles now extinguishing entities

* improvements and javadocs

* reorder patches

* rename event to WaterBottleSplashEvent

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2022-12-08 16:33:22 -08:00
Jake Potrebic
b8d33f406e
fix a few structure seed configs 2022-12-08 12:15:18 -08:00
Jake Potrebic
244a523df3
readd missing structure set seeds patch 2022-12-08 11:06:54 -08:00
Jake Potrebic
6120bc9206
properly handle xray bypass perm 2022-12-08 10:35:33 -08:00
Jake Potrebic
9bace84b44
check now succeeds 2022-12-08 10:23:12 -08:00
Jake Potrebic
49f57cc170
fix some tests and DoNotUse violations 2022-12-08 09:47:29 -08:00
Nassim Jahnke
93ee9e63c9
Readd fixes for SpawnReason API patch 2022-12-08 17:51:06 +01:00
Jake Potrebic
5256716ffb
fix ChatProcessor 2022-12-08 08:32:29 -08:00
Nassim Jahnke
12fee1cf81
Update Velocity modern forwarding reading 2022-12-08 12:16:44 +01:00
Nassim Jahnke
4074d4ee99
Fix bad AT 2022-12-08 12:00:10 +01:00
Nassim Jahnke
dcc290167f
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
dea9ce0a SPIGOT-7198: Add Sittable interface to Camel

CraftBukkit Changes:
eecb4c0dc SPIGOT-7196: Exception loading alternate worlds
0ff61e8fa SPIGOT-7198: Add Sittable interface to Camel
676441aac PR-1121: Handle additional missing SpawnEggs in MetaSpawnEgg
e85280e02 Handle missing SpawnEggs in MetaSpawnEgg

Spigot Changes:
d90018e0 SPIGOT-7199: NPE loading or creating world with custom chunk generator
2022-12-08 11:53:14 +01:00
Jake Potrebic
66a288b4f4
fix some startup issues 2022-12-08 00:52:08 -08:00
Jake Potrebic
04801b7982
fix more compile issues 2022-12-07 22:11:20 -08:00
Jason Penilla
4a3753dbb1
more compile fixes 2022-12-07 21:24:59 -07:00
Jason Penilla
0b291cccce
compile fixes 2022-12-07 20:24:00 -07:00
Noah van der Aa
7aa90a8535
More 1.19.3 registry fun (#8618) 2022-12-07 23:49:41 +00:00
Owen
e21c1b41a7
Properly resend entities (#8617) 2022-12-07 23:11:44 +00:00
Nassim Jahnke
0f275cc228
Fix MCVersions 2022-12-07 23:29:30 +01:00
Noah van der Aa
be9a0677b1
Add missing spawn eggs: Electric Boogaloo (#8616) 2022-12-07 23:10:51 +01:00
Nassim Jahnke
93507a8e41
Almost all patches 2022-12-07 23:05:32 +01:00
Nassim Jahnke
f8430d1de7
More patchidy patched patch patches 2022-12-07 22:57:15 +01:00
Noah van der Aa
f207880ec8
Fix a handful of 1.19.3 compile issues (#8615) 2022-12-07 22:36:56 +01:00
Nassim Jahnke
4710881e40
More patchidy patched patches 2022-12-07 22:35:34 +01:00
Nassim Jahnke
5b6d903302
More patchy patched patches 2022-12-07 22:05:01 +01:00
Nassim Jahnke
d0620624d7
Patching patched patched patches 2022-12-07 21:16:54 +01:00
Nassim Jahnke
7f3d2ff503
Patching patched patches 2022-12-07 20:22:28 +01:00
Nassim Jahnke
dfab659e53
Moar, fix API 2022-12-07 19:52:24 +01:00
Nassim Jahnke
0edb5458e5
Patching patches 2022-12-07 19:32:25 +01:00
Nassim Jahnke
4d6f28bab3
Patches 2022-12-07 18:53:34 +01:00
Nassim Jahnke
4fbe8d0b9b
First server patches 2022-12-07 18:08:55 +01:00
Nassim Jahnke
fd58a696cb
API patches 2022-12-07 17:46:46 +01:00
Noah van der Aa
b07d5e0aca
Limit pet look distance (#8612) 2022-12-06 19:10:58 +01:00
Shane Freeder
407a445aac
Fix dumplisteners missing folder creation 2022-12-06 04:02:44 +00:00
Yannick Lamprecht
96fdafd935
Player Entity Tracking Events (#4722) 2022-12-03 16:46:38 -06:00
Jake Potrebic
ec6a9a3e47
Updated Upstream (Bukkit/CraftBukkit) (#8604)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
38866413 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods

CraftBukkit Changes:
f3dab3a48 SPIGOT-7191: TNT minecart explosions crash the server
b5aa0bed9 SPIGOT-7184: ExplosionPrimeEvent not called for ExplosiveMinecart
e7aab5493 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods
2022-12-03 10:19:09 -08:00
Bjarne Koll
425baed78f
Fully deserialise persistent anger post async load (#8560)
The modified patch prevents entity loading off the main thread when
entities are initially loaded.

However, the initial loading of an entity is not the only time the
Entity#readAdditionalSaveData method is called. Commands like /data also
invoke the method (through Entity#load) to update an entities data
without completely re-creating it.

This however breaks with the current patch, as the patch moves parts of
the entity lookup for persistent anger deserialisation into the first
tick of an entity (which obviously is only called once and hence not
re-run when an already ticking entity is modified as laid out above).

This change actively runs the now split logic for deserialisation again
if the entity has already ticked its first tick. This way, initial
deserialisation is still split into one off thread and the first tick
parts, but following main thread deserialisations can happen completely
inside Entity#readAdditionalSaveData is called.
2022-12-02 18:09:41 +01:00
Jake Potrebic
c40f8d59a9
Sync offhand slot in menus (#7341) 2022-12-01 13:01:49 -08:00