Commit graph

1772 commits

Author SHA1 Message Date
Jake Potrebic
b93379bd7f
Add missing annotation 2023-03-14 17:08:41 -07:00
Jake Potrebic
3e54639d9c
readd exploded block state patch 2023-03-14 17:06:28 -07:00
Jake Potrebic
c225146bc9
Add component methods to TextDisplay entity 2023-03-14 16:52:28 -07:00
Jake Potrebic
94604b6474
Fix icon in timings 2023-03-14 16:44:53 -07:00
Jake Potrebic
dbeef458b2
make tests pass 2023-03-14 16:29:38 -07:00
Jake Potrebic
0f17027652
fix more compile errors 2023-03-14 16:10:18 -07:00
Jake Potrebic
72923817d6
fix some compile errors 2023-03-14 15:13:41 -07:00
Nassim Jahnke
7954d96905
One fix 2023-03-14 22:35:03 +01:00
Nassim Jahnke
7d24f2ef06
Applied all patches 2023-03-14 22:29:14 +01:00
Nassim Jahnke
18d51375b8
More more more more more more more more patches 2023-03-14 22:10:53 +01:00
Nassim Jahnke
1295869b43
More more more more more more more patches 2023-03-14 21:58:00 +01:00
Jake Potrebic
bacf389fc3
Use adventure serializer when serializing an adventure component in a codec (#8967) 2023-03-14 21:27:18 +01:00
Nassim Jahnke
9dccea73fb
More more more more more more patches 2023-03-14 21:25:13 +01:00
Nassim Jahnke
0f5c422d24
More more more more more patches 2023-03-14 20:54:57 +01:00
Jake Potrebic
f4c92b410c
Add more experimental annotations 2023-03-14 12:53:01 -07:00
Nassim Jahnke
0e2d6d6550
More more more more patches 2023-03-14 20:24:52 +01:00
Nassim Jahnke
bdeb519d1b
More more more patches 2023-03-14 19:59:51 +01:00
Jake Potrebic
562e74263b
update adventure docs link in bungeecord-chat javadocs 2023-03-14 11:59:28 -07:00
Nassim Jahnke
9a731dc325
More more patches 2023-03-14 19:38:47 +01:00
Jake Potrebic
cf4eac0a17
mark experimental api correctly and add missing isFuel 2023-03-14 11:08:41 -07:00
Nassim Jahnke
2b6be6f1b3
More patches 2023-03-14 19:05:23 +01:00
Nassim Jahnke
2cd29ddbb5
API 'done' 2023-03-14 18:21:11 +01:00
Nassim Jahnke
2ed604cf72
Start working on 1.19.4 2023-03-14 18:11:24 +01:00
Jake Potrebic
155aa36d89
Properly handle load before plugins in legacy loading (#8962) 2023-03-12 11:00:02 -07:00
Moulberry
18470db17f
Fix getTargetEntity not targeting creative players (#8960) 2023-03-12 12:50:02 +00:00
Jake Potrebic
4e994669d3
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8874)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6b3c598b PR-814: Add a method to send multiple equipment changes
181a984b Update Maven shade version to align with CraftBukkit
a5a36e32 Revert "Update Maven shade version to align with CraftBukkit"
7a8f4a42 Update Maven shade version to align with CraftBukkit
58327201 Add support for Java 20

CraftBukkit Changes:
b56426c7a PR-1142: Calculate explosion damage separately for each affected EntityComplexPart
fbe3410af PR-1140: Add a method to send multiple equipment changes
8434e3633 Add support for Java 20
c998a1d23 Increase outdated build delay
4a929b5d6 SPIGOT-7267: Fix EntityType#getTranslationKey() and add unit test
086d8dc8a SPIGOT-7268: CraftMetaPotion reads ShowParticles and ShowIcon properties incorrectly
8ba5e399e SPIGOT-7262: Improve visibility API

Spigot Changes:
a2190e30 Rebuild patches
2023-03-10 12:18:50 -08:00
Owen
4d7269e07c
Correctly Remove Classloaders, Avoid Loading Providers in /paper dumpplugins, Fix library lookup (#8938) 2023-03-06 18:20:11 -06:00
Owen
bf2053a156
Fix Player#setPlayerProfile (#8939) 2023-03-06 17:15:25 -06:00
Jake Potrebic
27c05030e5
Correctly handle ArmorStand invisibility (#8944) 2023-03-06 10:17:03 -08:00
Jake Potrebic
5cc78f2b6f
Use configured log prefix for spigot library loading (#7934) 2023-03-05 11:02:52 -08:00
Noah van der Aa
6f57163e4a
Add CompostItemEvent and EntityCompostItemEvent (#6356) 2023-03-05 11:59:48 -06:00
Noah van der Aa
75280ef51c
Fix cancelling EntityDeathEvent for Armor Stands killed by players (#6478) 2023-03-05 11:48:34 -06:00
Jake Potrebic
541753be25
Fix HumanEntity#drop not updating the client inventory (#6761) 2023-03-04 14:57:02 -08:00
Lulu13022002
e5e75dd008
Include previous spawn angle in SpawnChangeEvent (#8606) 2023-03-04 16:42:10 -06:00
Lulu13022002
f2075c4d3c
Take in account waterlogged block for the event (#8623)
There's some inconsistencies between the EntityChangeBlockEvent and the BlockDestroyEvent. The destroy event has always the right final type but the change block event has always air even for waterlogged blocks. This fix this behavior only for possible case to avoid a bigger patch.
2023-03-04 16:35:26 -06:00
Lulu13022002
3dcf4e4198
Add EntityFertilizeEggEvent (#8041) 2023-03-04 16:23:32 -06:00
Owen
d30cda1273
Add TeleportFlags (#8855)
Abstracts relative teleport flags and instead makes a generic TeleportFlag option. This has the benefit of being able to easily add new flags in the future.
This adds a new flag, which allows you to keep inventories open when teleporting players (vanilla behavior).

These are breaking changes to the teleport api, however, it's still marked as experimental so I find this a fair change.
2023-03-04 16:07:23 -06:00
Moros
8a815a0eae
Fix rendering for translatable death messages (#8534) 2023-03-04 15:56:38 -06:00
Glare
4151f752f1
/paper entity list QOL improvements (#8876)
This PR implements a QOL feature to /paper entity list <entity> where it will allow a user to teleport to chunk.
2023-03-04 15:35:07 -06:00
Jason Penilla
a172880e7d
Update ForgeFlower to 2.0.627.2, fixes dev bundle not applying with Java 19 runtime 2023-03-04 12:01:07 -07:00
Jake Potrebic
e57441254d
Replace ConfiguredStructure api with Structure (#8642) 2023-02-28 08:36:01 -08:00
Viktor Hrekh
f408c253ec
Log message if plugin bootstrap provided external plugin instead of throwing an exception (#8914) 2023-02-28 13:17:49 +01:00
Warrior
dead691e8c
Fix MC-157464 Prevent sleeping villagers moving towards food (#8923) 2023-02-28 13:14:17 +01:00
Lulu13022002
5170d6f159
Update the flag when a captured block state is outdated (#8860) 2023-02-28 13:13:59 +01:00
Emily
b670798876
Close plugin jar file on classloader close and after retrieving name for updating (#8902) 2023-02-28 12:34:33 +01:00
Nassim Jahnke
4ae202eb82
Fix getBlockStateIfLoaded world bounds check
Closes #8922
2023-02-28 12:27:38 +01:00
Jake Potrebic
08e6622b81
fix runServer tasks 2023-02-27 16:30:33 -08:00
Nassim Jahnke
ad3e1bc121
Don't log or die on cyclic dependencies of Spigot plugins 2023-02-27 12:09:10 +01:00
Jason
16fc1a175e
Make PluginProviderContext#getLogger return ComponentLogger, remove PluginProviderContext#getSLF4JLogger (#8921) 2023-02-26 12:13:15 -07:00
Jake Potrebic
fc072c0954
Fix forced respawn with respawn anchor (#8845) 2023-02-26 09:38:42 -08:00
SoSeDiK
2f953a8843
Additional ExplosiveMinecart API (#8896) 2023-02-26 08:01:43 -08:00
Noah van der Aa
e2b8e6b548
chore: update adventure documentation url in javadocs (#8912) 2023-02-26 08:00:55 -08:00
Jake Potrebic
ed44f69c9b
Fix NamespacedKey#equals not accepting other Key types (#8919) 2023-02-26 06:59:52 -08:00
Owen
81d7ff6e31
Properly re-add providers when reloading (#8881) 2023-02-23 12:58:50 -05:00
Nassim Jahnke
88367398d9
Update adventure doc links 2023-02-23 17:55:36 +01:00
Nassim Jahnke
c7a82c1a50
Clean up hopper optimization patch 2023-02-23 17:37:56 +01:00
Lulu13022002
50eacd3c04
Avoid duplicate game event on initial fill (#8887) 2023-02-23 10:37:28 +01:00
Jake Potrebic
6b7764327c
Fix chat messages logged in console (#8872) 2023-02-23 10:37:18 +01:00
Jake Potrebic
ce2b6b2bcb
Properly log any Throwable on plugin class creation (#8897) 2023-02-23 10:36:45 +01:00
Jakubk15
062028941f
Do not send plugin headers when it is not required (#8889) 2023-02-22 17:59:42 -06:00
Bjarne Koll
87bb3e6f4c
Close library classloader and improve PluginDescriptionFile (#8901) 2023-02-22 21:54:27 +01:00
Jake Potrebic
a9ab68427c
Fix update folder logging error when no folder exists (#8891) 2023-02-22 21:17:58 +01:00
Owen
60b83fee1e
Validate providers when populating load order tree (#8890) 2023-02-22 10:59:12 -05:00
Jake Potrebic
bb63a6156d
Fix JavaPlugin static getPlugin methods (#8888) 2023-02-21 21:27:49 -06:00
Jake Potrebic
ddc0a99f52
Further clarify functionality of damageItemStack methods (#8878) 2023-02-21 09:35:25 -08:00
Space Walker
8b37e9e2aa
update alternate current to v1.5.0 (#8882) 2023-02-21 17:58:18 +01:00
Bjarne Koll
d9699b5935
Configure mokitor Server mock as stubOnly (#8861)
A recent patch moved the internal unit tests to mokito, allowing
deep mocking to easily setup a mocked server instance.
While this change is useful, the server's Server#getItemFactory methods
is one of the hottest paths during unit testing, being called numerous
times by material tests.
As mokito mocks keep track of each invocation to allow for verifications
of invocations down the line, the server mock allocates a huge amount of
memory to keep track of all invocations, ultimately leading to an OOM
exception.

The previous solution solved this by increasing the tests memory to 2 GB,
however as of right now simply configuring the server mock as "stubOnly",
properly prevents the overflow of invocation records as none of the unit
test code relies on invocation verification.
2023-02-21 17:18:49 +01:00
Owen
8427c88987
Redefine Cyclic Dependencies (#8873) 2023-02-20 19:09:38 -06:00
Owen
0e4f2cc527
Small paper plugin fixes (#8866)
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2023-02-20 13:02:53 -05:00
Nassim Jahnke
8c4e81184b
Update circular dependencies warning, properly crash
Also fixes logging errors
2023-02-20 15:20:49 +01:00
Owen
7baf427e90
Fix plugin updater logic, allow null update directory (#8864) 2023-02-19 12:17:51 -06:00
Owen
841da90501
Paper Plugins (#8108) 2023-02-19 08:57:10 -06:00
Jake Potrebic
f9dc371fd8
Fix calling UnknownCommandEvent (#8232) 2023-02-16 18:07:30 -08:00
Shane Freeder
27516ee39e
Temp fix for EntityType.translationKey
Upstream improperly used the enum name for looking up the vanilla entity
type to get the translation key; temp patch this until upstream fixes this,
also add some quick validation
2023-02-16 03:22:57 +00:00
Jake Potrebic
5c87711301
Make sure Registry is loaded after Bukkit.setServer() (#8853) 2023-02-15 15:00:22 -08:00
Jake Potrebic
03a4e7ac75
Updated Upstream (Bukkit/CraftBukkit) (#8832)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions

CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
2023-02-15 14:10:14 -08:00
Jake Potrebic
afe633df08
convert API/server tests to mockito (#8848)
* convert API tests to mockito

* convert server tests to mockito

* add co-author
2023-02-15 13:27:40 -08:00
brickmonster
f2f9e8cc4d
Remove patch that was made obsolete by vanilla (#8847) 2023-02-13 18:52:27 +01:00
TM (Holly)
8d1acf68ed
Call PlayerReadyArrowEvent for when items in the offhand are used (#8842) 2023-02-13 10:36:25 +01:00
Jake Potrebic
bb05fcf4ca
Add missing isFuel Material entries (#8843) 2023-02-12 13:02:01 -08:00
Lulu13022002
bd77b78e4f
Fix desync of honeycomb when the event is canceled (#8713) 2023-02-11 12:14:03 -05:00
Andreas Prues
7e7e6b4bab
More Win Screen API (#8805)
Adds methods to get and set whether a player has seen the win screen before.
2023-02-11 09:55:45 -06:00
SamB440
de38a45c34
Add projectile hit simulation API (#8816)
This adds API to force a projectile to hit a provided entity. Example usage could be if you have a player disguised as another entity, you could simulate an arrow colliding with the (fake) entity hitbox.
2023-02-11 09:41:06 -06:00
Matt Artist
afa16e6b64
Modify offline mode warning to include Velocity line (#8812)
This adds a check to the offline-mode warning to see if Velocity is enabled. If it is enabled then it warns the user to make sure to secure their server and links to the Velocity documentation on that.
2023-02-10 17:10:11 -06:00
Nassim Jahnke
5eca9642e1
[ci skip] Rebuild patches 2023-02-09 18:45:15 +01:00
Drex
0c9ace8f78
Add AntiXray layered obfuscation mode (#8799) 2023-02-09 18:38:00 +01:00
Piotr Pasztor
0c3311c3b2
Add Entity Body Yaw API (#8822) 2023-02-09 18:31:51 +01:00
Emily
39aef524ee
Fix Tick::addTo/::between causing SOE (#8824) 2023-02-09 18:30:30 +01:00
Martijn
96fd31b762
Fix chunk sending when the computed time overflows (#8833) 2023-02-09 18:27:24 +01:00
Nassim Jahnke
7569191fed
Send disguised chat for vanished players 2023-02-09 18:15:21 +01:00
Jake Potrebic
57f1157871
Updated Upstream (Bukkit/CraftBukkit) (#8823) 2023-02-07 07:55:53 -08:00
Jake Potrebic
b9b4c9a314
Deprecate duplicate API for arrow stuck count (#8829) 2023-02-07 07:43:20 -08:00
Jake Potrebic
4da844f1e3
Fix force-opening enchantment tables (#8820) 2023-01-27 13:01:36 -08:00
Jake Potrebic
9147456fc9
Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00
Josh Roy
18fabc08d5
Remove CraftItemStack#setAmount null assignment (#8807)
This creates a problem with Paper's item serialization
api where deserialized items, which are internally
created as a CraftItemStack, will be completely lost if
#setAmount(0) is invoked (since the underlying handle
is set to null), while a regular Bukkit ItemStack
simply sets the amount field to zero, retaining the
item's data.

Vanilla treats items with zero amounts the same as items
with less than zero amounts, so this code doesn't create
a problem with operations on the vanilla ItemStack.
2023-01-24 15:30:51 +01:00
Aya
b1b19b67f2
[ci skip] Fix PiglinBarterEvent JavaDoc (#8795) 2023-01-22 19:33:21 +01:00
Andreas Prues
b082d8970b
Win Screen API (#8802) 2023-01-22 14:21:45 +01:00
Aya
2eca2a27b0
Add Player#sendEquipmentChange(Map) API (#8800) 2023-01-22 14:00:37 +01:00
Bjarne Koll
42fecd0a5f
Correctly shrink items during EntityResurrectEvent (#8780)
The EntityResurrectEvent logic is supposed to locate a totem of undying
in any of the interaction slots of the player inventory and then, if the
called EntityResurrectEvent is not cancelled, shrink that item by 1,
usually reducing it to zero.

For this, the logic iterates over the items in the interaction slots and
breaks out the loop if a totem of undying was found.
However, even if no totem of undying was found, the iteration item stack
variable remains as a refernce to the last interaction slot probed.

Plugins uncancelling a EntityResurrectEvent, which is published
pre-cancelled to listeners if no totem of undying could be found,
would hence cause the server logic to shrink completely unrelated items
found in, at the writing of this patch, the players off hand slot.

This patch corrects this behaviour by only shrinking the item if a totem
of undying was found and the event was called uncancelled.
2023-01-19 23:09:08 +01:00
Nassim Jahnke
0ed4b9148b
Revert executor in authentication thread pool back to original patch 2023-01-18 17:20:24 +01:00