Commit graph

9 commits

Author SHA1 Message Date
Aikar
770ee3eebd Remove Spigot timings 2016-03-03 04:00:11 -06:00
Aikar
b01c811c2f MC Utils
== AT ==
public net.minecraft.server.level.ServerChunkCache mainThread
public net.minecraft.server.level.ServerLevel chunkSource
public org.bukkit.craftbukkit.inventory.CraftItemStack handle
public net.minecraft.server.level.ChunkMap getVisibleChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
public net.minecraft.server.level.ServerChunkCache mainThreadProcessor
public net.minecraft.server.level.ServerChunkCache$MainThreadExecutor
public net.minecraft.world.level.chunk.LevelChunkSection states
2016-03-28 20:55:47 -04:00
Jake Potrebic
769119f918 Paper config files
== AT ==
public org.spigotmc.SpigotWorldConfig getBoolean(Ljava/lang/String;Z)Z
public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;)D
public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;D)D
public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;)I
public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;I)I
public org.spigotmc.SpigotWorldConfig getList(Ljava/lang/String;Ljava/lang/Object;)Ljava/util/List;
public org.spigotmc.SpigotWorldConfig getString(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
public net.minecraft.server.dedicated.DedicatedServerProperties reload(Lnet/minecraft/core/RegistryAccess;Ljava/util/Properties;Ljoptsimple/OptionSet;)Lnet/minecraft/server/dedicated/DedicatedServerProperties;
public net.minecraft.world.level.NaturalSpawner SPAWNING_CATEGORIES
2022-06-08 22:20:16 -07:00
CraftBukkit/Spigot
d0a65bc995 Allow Capping (Tile)Entity Tick Time.
This patch adds world configuration options for max-tick-time.entity / max-tick-time.tile which allows setting a hard cap on the amount of time (in milliseconds) that a tick can consume. The default values of 50ms each are very conservative and mean this feature will not activate until the server is well below 15tps (minimum). Values of 20ms each have been reported to provide a good performance increase, however I personally think 25ms for entities and 10-15ms for tiles would give even more significant gains, assuming that these things are not a large priority on your server.

For tiles there is very little tradeoff for this option, as tile ticks are based on wall time for most things, however for entities setting this option too low could lead to jerkiness / lag. The gain however is a faster and more responsive server to other actions such as blocks, chat, combat etc.

This feature was commisioned by Chunkr.

By: md_5 <git@md-5.net>
2015-02-20 21:39:31 +11:00
CraftBukkit/Spigot
d7f3ba3df3 Limit TNT Detonations per tick
This gives a per-world control on how much TNT will be processed per-tick,
preventing a massive TNT detonation from lagging out the server.

By: Aikar <aikar@aikar.co>
2014-08-20 18:12:32 -04:00
CraftBukkit/Spigot
8b9d2faa11 Prevent NoClassDefError crash and notify on crash
By: David <dmck2b@gmail.com>
2014-04-21 12:43:08 +01:00
CraftBukkit/Spigot
78524cb95e Spigot Timings
Overhauls the Timings System adding performance tracking all around the Minecraft Server

By: Aikar <aikar@aikar.co>
2013-01-10 00:18:11 -05:00
CraftBukkit/Spigot
cba0d1f1ec Spigot Configuration
Provides the basic infrastructure to load and save the Spigot configuration file, spigot.yml

By: md_5 <git@md-5.net>
2013-07-07 09:32:53 +10:00
CraftBukkit/Spigot
30e4583dbe Remap CraftBukkit to Mojang+Yarn Mappings
By: Initial Source <noreply+automated@papermc.io>
2024-12-11 22:26:55 +01:00