Commit graph

9 commits

Author SHA1 Message Date
Spottedleaf
00b949f1bb Remove Moonrise utils to MCUtils, remove duplicated/unused utils 2024-07-17 10:28:32 -07:00
Bjarne Koll
7df472527f
Configurable damage tick when blocking with shield (#10877)
A long standing bug in spigot and its derivatives was the fact that
players taking damage while blocking with a shield would not receive
invulnerability, while they do in vanilla.

This enabled the pvp technique of disabling a shield and immediately
attacking again to knock a player into the air.
While upstream fixed this and properly aligned itself with vanilla
damage logic (in this specific case) changing such long standing
behaviour has some downsides.

To allow players used to this specific bug to still use it, this patch
introduces a configuration option to re-introduce said bug.
As there is no easy way to *only* re-add this bug, the option is found
in the unsupported section as it may introduce other damage related
disparity from vanilla.
2024-06-15 23:17:51 +02:00
Aya
d41636f445
Add back RecipeIterator fixes patch (#10887) 2024-06-15 21:53:46 +02:00
Jake Potrebic
c38f96b0e5
deprecate our ItemRarity API 2024-04-26 17:00:40 -07:00
Jake Potrebic
44e68c301a
fix some more issues 2024-04-26 11:39:20 -07:00
Nassim Jahnke
813cfbf2b0
Fix compile issues 2024-04-26 10:45:00 +02:00
Nassim Jahnke
d01f6b2fd2
Fix more compile issues 2024-04-25 21:57:59 +02:00
maxcom1
b6001403e9
Add methods to change entity physics (#10334) 2024-03-23 17:26:17 -04:00
TonytheMacaroni
41ffa0cf8c
Expose power on fireballs (#10302) 2024-03-20 22:33:34 +01:00
Renamed from patches/server/1013-Custom-table-implementation-for-blockstate-state-loo.patch (Browse further)