Commit graph

8 commits

Author SHA1 Message Date
Zach Brown
684bd2adbc
Upstate upstream B/CB
--- work/Bukkit
Submodule work/Bukkit 9a793cce8..0c1d258bb:
  > Make PigZapEvent extend EntityTransformEvent

--- work/CraftBukkit
Submodule work/CraftBukkit ee6684bba..6a398ac44:
  > SPIGOT-4511: Trident doesn't lose durability
  > Tweak outdated windows
2018-12-02 18:31:09 -05:00
DoNotSpamPls
0c74d4575c Change the reserved channel check to be sensible (#1610) 2018-11-30 19:08:31 -05:00
kashike
3ef68e5f20 nevermind then 2018-11-30 07:40:47 -08:00
Shane Freeder
7d25c57f43
Use Item from PlayerPickupItemEvent when fired (fixes #1717) 2018-11-30 15:15:07 +00:00
kashike
1c8d620e6e Don't fill list with items on startup 2018-11-29 16:32:23 -08:00
Aikar
4cd3e8173c
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-11-13 23:41:46 -05:00
Zach Brown
0ae3b1c14e Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit 3aee9dbd0..0828ce366:
  > Add SpawnReason.SHEARING
  > SPIGOT-4339: Add EntityTransformEvent

--- work/CraftBukkit
Submodule work/CraftBukkit 17ff1e046..c2035aa1d:
  > Add some missing CreatureSpawnEvent.SpawnReason calls
  > SPIGOT-4339: Add EntityTransformEvent

--- work/Spigot
Submodule work/Spigot 947a8e7fd..5696c83c1:
  > Rebuild patches
2018-11-13 23:35:43 -05:00
Aikar
e9305f96a3
Don't sleep after profile lookups if not needed
Mojang was sleeping even if we had no more requests to go after
the current one finished, resulting in 100ms lost per profile lookup
2018-10-23 21:14:11 -04:00