Commit graph

8707 commits

Author SHA1 Message Date
Jake Potrebic
692db0c81d
fix CustomModelData being removed (#10113) 2024-01-02 19:51:09 +01:00
Jake Potrebic
816bacc2c3
Call EntityChangeBlockEvent for cake eating (#10105) 2024-01-02 19:45:36 +01:00
Jake Potrebic
58e120b77c
[ci skip] Remove extraneous diff added in 1.20.3 update (#10101) 2024-01-02 10:29:53 -08:00
Jake Potrebic
983377b55a
Correctly check if bucket dispenses will succeed for event (#10109) 2024-01-02 09:14:42 -08:00
Spottedleaf
1281f4f552 Make region/lock shift accessors per world
This has been done to ensure that the shifts are not used
until the world object is being constructed, which is before
the global configuration is initialised. There also isn't any
reason for these shifts to be global anyways.
2023-12-30 15:45:24 -08:00
Jake Potrebic
0ae58c09a1
cleanup player death event adventure logic (#10095)
There was a TODO left there regarding the translated death
message being used by plugins to identify the cause of death. This
should be mitigated now because the LegacyComponentSerializer default
implemenation uses our custom flattener which renders vanilla
translatable components to their English representation.
2023-12-29 12:28:58 -08:00
Jake Potrebic
3484ae987a
Call entity_die game event after event cancel check (#10096) 2023-12-29 11:57:32 -08:00
caramel
e56e53f83a
Fix some component bugs in login disconnect packet (#10090) 2023-12-29 20:51:52 +01:00
caramel
5e978d3a3d
Fix Folia scheduler tasks not canceling when plugin disable (#10091) 2023-12-29 01:59:19 +01:00
Jake Potrebic
e4ab50de34
Properly disallow async Player#chat (#8123)
Clarify asynchronous status of AsyncChatEvent
2023-12-28 16:50:06 -08:00
Tamion
2951732742
Add HiddenPotionEffect API (#9910) 2023-12-28 19:38:44 -05:00
Cryptite
b2ffb1b02d
Add PlayerShieldDisableEvent (#9177) 2023-12-29 01:27:34 +01:00
Jake Potrebic
2c3ccb80f0
Add drops to shear events (#5678) 2023-12-28 14:41:07 -08:00
Jake Potrebic
3c0d6aaed9
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10085)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0c7aedbc SPIGOT-7554, PR-954: Add DecoratedPotInventory

CraftBukkit Changes:
53ebb05e3 SPIGOT-7554, PR-1323: Add DecoratedPotInventory
33a2d8773 Ensure that PlayerMoveEvent is always fired where applicable
7df18510f SPIGOT-7555: Don't cast ItemFlags to byte
19aec59ea Use provided case for non-existent OfflinePlayers

Spigot Changes:
e7ce55a3 Remove obsolete PlayerMoveEvent improvements
3e5e22c0 Remove obsolete lowercasing of non existent OfflinePlayer names
2023-12-28 12:47:57 -08:00
Jake Potrebic
8221b085f9
Fix global sound event gamerule not being respected (#8727) 2023-12-27 16:33:05 -08:00
Md5Lukas
c081104395
Add experience points api (#9688) 2023-12-28 00:49:45 +01:00
Alex
88d28d6bdd
Fix long loading screen when refreshing skins (#10026)
Send `ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START` when refreshing players after
player profile changes.
2023-12-28 00:22:44 +01:00
Jake Potrebic
a401585cfa
Fix campfire recipes not always outputting full result (#8754) 2023-12-27 15:02:49 -08:00
Jake Potrebic
d1f507fc0e
Don't fire 2 game events for certain cauldron interactions (#8904) 2023-12-27 14:32:39 -08:00
Jake Potrebic
0d6a0c3b28
Fix command block async message (again) (#10082) 2023-12-27 10:30:15 +01:00
Owen
dc621507f5
Catch async usage of playsound (#10021) 2023-12-26 15:00:21 -05:00
Jake Potrebic
f483b38596
fix NPE on EntityTeleportEvent getTo (#10016) 2023-12-26 11:22:41 -08:00
Warrior
4fdda9e583
Keep newlines in outdated client/server message (#10042) 2023-12-26 14:02:22 -05:00
Jake Potrebic
c215ce1858
[ci skip] cleanup patch diff from last commit 2023-12-25 16:47:06 -08:00
Nassim Jahnke
e035fd7034
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities
f23325b6 Add API for per-world simulation distances
26e1774e Add API for per-world view distances
0b541e60 Add PlayerLoginEvent#getRealAddress
5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types

CraftBukkit Changes:
bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs
7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst
752aac669 Implement APIs for per world view and simulation distances
57d7ef433 Preserve empty enchantment tags for glow effect
465ec3fb4 Remove connected check on setScoreboard
f90ce621e Use one PermissibleBase for all command blocks
5876cca44 SPIGOT-7550: Fix creation of Arrow instances
f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition
9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item

Spigot Changes:
ed9ba9a4 Drop no longer required patch ignoring -o option
86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message
aa7cde7a Remove obsolete APIs for per world view and simulation distances
6dff577e Remove obsolete patch preserving empty `ench` tags
a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress
1b02f5d6 Remove obsolete connected check on setScoreboard patch
acf717eb Remove obsolete command block PermissibleBase patch
053fa2a9 Remove redundant patch dealing with null tile entities
2023-12-26 00:18:13 +01:00
Nassim Jahnke
61768e08e7
[ci skip] Remove no longer needed mappings change 2023-12-25 19:15:48 +01:00
Nassim Jahnke
1cda66e395
Hotfix Entity isInRain reobf issue
Caused by upstream making the method public, which then causes an accidental override from an unrelated method
Fixes #10078
2023-12-25 18:37:20 +01:00
EpicPlayerA10
ff7b9b0380
Increase default custom payload channel size limit (#10006) 2023-12-25 12:01:18 +01:00
Jake Potrebic
4adca3d7a3
Update to adventure 4.15 (#10045) 2023-12-25 11:51:44 +01:00
Jake Potrebic
49f9f6f2cd
Add Registry#getKey (#10066)
Some types that have registries support existing without
being in a registry and therefore have no key. This is part
one of supporting that, adding a Registry#getKey(Object) method
to be able to get the key for an object so we can remove Keyed
from such objects.

This also deprecates Keyed#getKey on TrimMaterial and TrimPattern
as these are the 2 offending types currently in the api.
2023-12-23 13:16:27 -08:00
Jake Potrebic
e7e1c8a832
Fix and add new scoreboard API (#10037) 2023-12-23 11:53:07 -08:00
Jake Potrebic
1e7dd72f15
Remove 'fix Vanilla Minecart speed' patch (#10068)
The game uses 0.95d now
2023-12-22 17:44:36 -08:00
Jake Potrebic
b4c9e7e5d4
add missing Experimental annotations (#10012) 2023-12-21 13:13:05 -08:00
Jake Potrebic
d11a58802a
Remove duplicate code in chunk tick iteration (#10056) 2023-12-21 09:15:00 -08:00
Jake Potrebic
45e01a2a78
Use correct max stack size in crafter (#10057) 2023-12-21 09:10:28 -08:00
Lulu13022002
086ca616d8
Fix world border edge collision (#10053)
The collision shape of the border is determined by flooring the min values and ceiling the max values, so the isCollidingWithBorder() function should mirror such behavior.
2023-12-19 21:31:07 -08:00
Jason Penilla
5385b21fd3
[ci skip] Make test results viewable in-browser and downloadable (#10055)
* Post test results

* empty commit

* Make a test fail

* Add missing check

* Disable commenting

* Revert "Make a test fail"

This reverts commit d919653c2b.

* remove commenting permission
2023-12-19 19:33:46 -08:00
Jake Potrebic
8c007d90a5
properly read and store sus effect duration (#10050) 2023-12-19 13:31:49 -08:00
Jake Potrebic
47b2c186d7
Don't fire the drop event on player deaths (#10046) 2023-12-18 20:57:49 -08:00
Spottedleaf
0b952981e6 Make worldborder collisions consistent with Vanilla
Vanilla now requires the use of WorldBorder#isInsideCloseToBorder
to consider a border collision
2023-12-18 17:12:55 -08:00
Jake Potrebic
e3140fb70e
hotfix spawning item/xp in wrong spot 2023-12-17 20:23:39 -08:00
Jake Potrebic
ff26d54ee0
send sound and particle packets immediately even if off main (#10033) 2023-12-17 11:39:40 -08:00
Jake Potrebic
de04cbced5
Updated Upstream (Bukkit/CraftBukkit) (#10034)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f29cb801 Separate checkstyle-suppressions file is not required
86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API
d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor
b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack
9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode()
994a6163 Attempt upgrade of resolver libraries

CraftBukkit Changes:
b3b43a6ad Add Checkstyle check for unused imports
13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names
3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API
2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor
1dbdbbed4 PR-1238: Remove unnecessary sign ticking
659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper
e37e29ce0 Increase outdated build delay
c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack
492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode()
e11fbb9d7 Upgrade MySQL driver
9f3a0bd2a Attempt upgrade of resolver libraries
60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion

Spigot Changes:
06d602e7 Rebuild patches
2023-12-16 18:09:28 -08:00
Spottedleaf
f1820dc80a Fix incorrect border collision detection
The epsilon used was in the opposite direction, which would cause
the getCollisions method to incorrectly return it for when players
were exactly on the border but not colliding. To bring it in-line
with the rest of the collision code, the collision must be into
the border by +EPSILON.

Fixes https://github.com/PaperMC/Paper/issues/9859
2023-12-14 18:57:17 -08:00
Jason Penilla
7e15d977ec
Remove no longer needed diff from adventure patch 2023-12-12 13:44:09 -08:00
booky10
dc3ef2ae0f
Fix vanilla components not being translated (#9893)
* Fix vanilla components not being translated

* Add nullability check, simplify adventure component encoding

Changes suggested by @jpenilla
2023-12-12 13:40:33 -08:00
Jason Penilla
0fadaed078
[ci skip] move decomp fixes to correct patch 2023-12-11 22:08:51 -08:00
Jake Potrebic
7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00
Jason Penilla
82f9280ae4
Fix deprecated bungee APIs still serializing to JSON in packets (#10028) 2023-12-11 20:24:48 -08:00
Owen
28abbaa7bd
Catch setEnabled to ensure classloader is properly unloaded (#10020) 2023-12-10 20:02:26 -05:00