Spigot
72cde1fd01
Upstream merge
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By: md_5 <git@md-5.net>
2013-12-18 17:48:18 +11:00
Spigot
be8c216be7
Invert command complete check
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By: md_5 <git@md-5.net>
2013-12-18 17:24:24 +11:00
Spigot
0b64be883f
Log Cause of Unexpected Exceptions
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By: md_5 <git@md-5.net>
2013-12-18 13:39:28 +11:00
Spigot
a8fee4cba9
Fire PreLogin Events in Offline Mode
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By: md_5 <git@md-5.net>
2013-12-18 13:32:30 +11:00
Spigot
823793d899
Add VanillaCommandWrapper which allows use of vanilla commands instead of Bukkit's versions
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-17 13:56:38 +00:00
Spigot
6eb0be4005
Remove references to chunklist
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Commit c576054539790bdeb35285f62863d74b48c0782d removed the chunklist collection stored in ChunkProviderServer, however it has been partially restored in some places by 7e1ac0a77129b169704c1e222ff2deb3ab6cd2d2. As not all references to this were restored, this has caused the chunklist and chunks collections to become out of sync, resulting in a memory leak.
By: frymaster <frymaster@12700.org>
2013-12-18 09:29:51 +11:00
Spigot
1b7eeff884
Revert processed disconnect change - the flag is not set as reliably as it was in previous server versions.
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By: md_5 <git@md-5.net>
2013-12-18 08:44:28 +11:00
Spigot
367452637f
Use the processedDisconnect flag for disconnects. This means that we will only say the player has disconnected once the server tick look has processed them as such. Fixes some issues with players quitting during join.
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By: md_5 <git@md-5.net>
2013-12-17 18:25:05 +11:00
Spigot
90d8ee9bea
Allow Bungee to pass through UUIDs. This will be added to bungee in a few days, so people get a chance to update Spigot first.
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By: md_5 <git@md-5.net>
2013-12-16 22:39:18 +11:00
Spigot
31a53ff7dd
Delay creation of serverconnection until needed so that our settings can take effect.
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By: md_5 <git@md-5.net>
2013-12-16 11:47:23 +11:00
Spigot
33386be72f
Don't box / rebox on object addition
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By: md_5 <git@md-5.net>
2013-12-14 19:50:33 +11:00
Spigot
a6351f2271
Add an attempt at backwards compatability for (broken) NMS plugins. Also set negative no entry values as these cannot occur.
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cc @aadnk
By: md_5 <git@md-5.net>
2013-12-14 19:48:13 +11:00
Spigot
5cd48cf621
Merge in some stuff
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By: md_5 <git@md-5.net>
2013-12-14 17:58:22 +11:00
Spigot
098db09224
Prevent Mineshaft Structure Saving.
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There is very little reason to keep track of Mineshafts as the only persistent behaviour within them is through the use of mob spawners, which are of course stored within the map itself. As such we can disable them from being saved, indefinitely, until there is reason to do so.
By: md_5 <git@md-5.net>
2013-12-13 15:22:51 +11:00
Spigot
1b918f4450
Configurable Amount of Netty Threads, defaulting to 4
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This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance.
By: md_5 <git@md-5.net>
2013-12-13 11:59:09 +11:00
Spigot
6858924931
*aggression
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By: md_5 <git@md-5.net>
2013-12-13 11:54:00 +11:00
Spigot
d8325893c7
Allow Disabling Zombie Villager Agression.
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Useful for larger servers who want a nice performance boost at the expense of a little bit of gameplay mechanic changes. I believe this brings the mechanics of zombie vs villager back in line with 1.5.
By: md_5 <git@md-5.net>
2013-12-13 11:48:56 +11:00
Spigot
ec82d3b06b
Optimize DataWatcher
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Use primitive orientated collections, as well as more effective copies across collections.
By: md_5 <git@md-5.net>
2013-12-13 11:45:53 +11:00
Spigot
9a3140c935
Split out the configuration of engine modes 1 and 2 to eliminate the block lag seen when mining stone or wood and using engine mode 1.
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Now we maintain a new list of blocks to replace with ores in engine mode 2, to ensure that we only update when players mine blocks that are potentially not an ore. We could perhaps even elimate this slight lag from mode 2 by reducing the need for calling update(x,y,z)
By: md_5 <git@md-5.net>
2013-12-13 11:28:47 +11:00
Spigot
9f9133e482
Pop anti xray patch to top
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By: md_5 <git@md-5.net>
2013-12-13 11:10:33 +11:00
Spigot
b8bcd2ec69
Fix new lines break URL matching
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-11 18:09:41 +00:00
Spigot
d024ff3570
Fix Orebfuscator
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-11 09:37:27 +00:00
Spigot
130d646157
Bring bungee support back in line with what the protocol update had
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By: md_5 <md_5@live.com.au>
2013-12-11 11:25:32 +11:00
Spigot
4761aaf833
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-12-10 09:36:25 +11:00
Spigot
17ee35372b
Fix the "Faster UUID for entities" patch ( Fixes #81 )
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-09 16:19:26 +00:00
Spigot
0e7e70dccb
Fix TNT crashing servers when breaking item frames
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By: TheUnnamedDude <kevin.sillerud@gmail.com>
2013-12-09 11:37:51 +00:00
Spigot
1b892806b8
Fix a possible error with links
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-09 10:38:44 +00:00
Spigot
a6e7c7a91e
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-12-09 18:00:58 +11:00
Spigot
987080283a
Remove OS X Special Chars from Signs
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By: md_5 <md_5@live.com.au>
2013-12-08 16:52:54 +11:00
Spigot
6c25641115
Fix crash caused by tnt destroying item frames
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By: md_5 <md_5@live.com.au>
2013-12-06 20:32:13 +11:00
Spigot
320a37f9d5
Fix Jungle Tree Generation
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By: md_5 <md_5@live.com.au>
2013-12-06 17:17:16 +11:00
Spigot
a4f5d8752a
Fix Jungle Tree Generation
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By: md_5 <md_5@live.com.au>
2013-12-06 17:16:42 +11:00
Spigot
9c9293377a
Allow Teleportation of Vehicles and Passengers
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By: ItsHarry <info@itsjerryandharry.com>
2013-12-05 21:59:53 +01:00
Spigot
c9d51dff33
Fire EntityDamageByEntityEvent for ItemFrames. This allows them to be protected more effectively.
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By: md_5 <md_5@live.com.au>
2013-12-05 18:41:50 +11:00
Spigot
da70799bc2
Dont let commands run async
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By: md_5 <md_5@live.com.au>
2013-12-05 16:57:01 +11:00
Spigot
d5ccd44b77
Duplicate Disconnect Prevention. In 1.7 mojang removed the this.disconnected flag. We add it back to prevent users from forcibly disconnecting themselves in a short amount of time.
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By: md_5 <md_5@live.com.au>
2013-12-05 16:33:50 +11:00
Spigot
6a269ffdfc
Fix broken async chat. Since Mojang introduced netty, but removed async packet handling, there are now only a few threads available to consume packets. Unfortunately we now have to maintain async chat support. In order to allow Async events to not kill these precious few threads, we do what we did in our Netty implementation, and offload these to their own, decoupled thread pool.
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By: md_5 <md_5@live.com.au>
2013-12-05 13:57:12 +11:00
Spigot
50bfdebcde
Fix color codes breaking urls
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-04 14:41:40 +00:00
Spigot
d908152b5e
Fix shade fix accidentally being unmerged
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By: md_5 <md_5@live.com.au>
2013-12-04 19:57:08 +11:00
Spigot
fc18b31f67
Take random light updates option into account before relighting a chunk on its first tick.
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By: md_5 <md_5@live.com.au>
2013-12-03 15:51:04 +11:00
Spigot
e89a8b6916
Address some chunk gen speed issues - see below for current reasoning.
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As of 1.7, Mojang added a check to make sure that only chunks which have been lit are sent to the client. Unfortunately this interferes with our modified chunk ticking algorithm, which will only tick chunks distant from the player on a very infrequent basis. We cannot unfortunately do this lighting stage during chunk gen as it appears to put a lot more noticeable load on the server, than when it is done at play time. For now at least we will simply send all chunks, in accordance with pre 1.7 behaviour.
By: md_5 <md_5@live.com.au>
2013-12-03 15:43:02 +11:00
Spigot
739f396eba
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-12-03 15:13:39 +11:00
Spigot
223fa04f6f
Fix Huge Mushroom Caps
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By: md_5 <md_5@live.com.au>
2013-12-03 11:28:39 +11:00
Spigot
c575b39624
[Bukkit Bug] Clear flower pots on drop so that they are not dropped twice.
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By: md_5 <md_5@live.com.au>
2013-12-03 11:08:07 +11:00
Spigot
68809545f3
Fix some chunks not being sent to the client
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By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-02 23:44:13 +00:00
Spigot
81d4061dca
Remove spurious patch going into final repo
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By: md_5 <md_5@live.com.au>
2013-12-03 10:19:35 +11:00
Spigot
534e2d536d
Actually fix division by 0 in growth
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By: md_5 <md_5@live.com.au>
2013-12-03 09:05:49 +11:00
Spigot
9b902e4a4c
Update maven shade plugin so that newer maven versions (ie travis) will compile.
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By: md_5 <md_5@live.com.au>
2013-12-03 08:21:58 +11:00
Spigot
2a1fcf3461
Upstream merge
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By: md_5 <md_5@live.com.au>
2013-12-03 08:21:46 +11:00
Spigot
e6a3002858
Prevent crash from division by 0 in growth rates
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By: Dmck2b <dmck2b+github@gmail.com>
2013-12-03 08:14:39 +11:00