Commit graph

2033 commits

Author SHA1 Message Date
Aikar
37afe5e662 Fix skull cache case bug
missing cache hits on players with uppercase letters in name
2016-03-21 23:38:24 -04:00
Aikar
8abad348b6 Cache BlockState for Blocks
Improve performance for many plugins that call .getState() multiple
times for things like signs that have to "build" sign data.
2016-03-21 23:38:19 -04:00
Aikar
ae95189944 Another attempt at unload queue, including EAR improvements.
should be fully working now as I pretty much fell back to existing
methods so anything touching the unloadQueue set should behave correctly.

And maintained NMS Reflection safe change too
2016-03-21 22:51:14 -04:00
Aikar
4646f9b68f Allow command line arg to allow normal reload 2016-03-21 21:56:52 -04:00
Aikar
a3cc380333 Make /reload require typing confirm to actually reload 2016-03-21 21:40:29 -04:00
Aikar
812a2ea08d Fix rebuild patches for real this time. 2016-03-21 21:40:18 -04:00
Daniel Ennis
0e2350efd1 Merge pull request #122 from willies952002/master
Add Bukkit#reloadPermissions()
2016-03-21 21:32:06 -04:00
willies952002
7178332f2a Add Bukkit#reloadPermissions()
Fix issues with Paper build #544
2016-03-21 21:29:41 -04:00
Aikar
9300f163fd fix rebuild patches and rebuild current patches 2016-03-21 20:46:54 -04:00
Daniel Ennis
4916cd2551 Merge pull request #91 from willies952002/feature/permReload
Allow Reloading of Custom Permissions - resolves #49
2016-03-21 20:24:27 -04:00
Zach Brown
2241a54955 Update upstream Spigot and upstreamMerge script
Also remove paperclip from upstream merge, it shouldn't need merging very often
2016-03-21 12:32:05 -05:00
Techcable
291d1f7d21 Make Spigot its own submodule
Merge pull request #118 from Techcable/spigot-in-submodule
2016-03-21 12:22:47 -05:00
Zach Brown
044d463764 Use singleton in Village class to work around null issue that evades 2016-03-21 10:28:45 -05:00
Zach Brown
7107d8ae53 Upstream merge Bukkit, update Paperclip 2016-03-21 09:03:17 -05:00
Zach Brown
d4ba72a83f Support offline mode from the whitelist command
Closes GH-79
2016-03-21 00:53:32 -05:00
Zach Brown
71f8b70f10 Also handle original end case that spawned the issue
Final commit for GH-96 if there's any justine in the world
2016-03-20 23:15:37 -05:00
Zach Brown
c0d5c00a34 Merge pull request #118 from Techcable/fix/spigot-title-compatibility
Fix backwards compatibility with spigot title api
2016-03-20 22:53:57 -05:00
Techcable
acad27e9e7 Fix backwards compatibility with spigot title api
I shouldn't have assumed their api was anything other but a thin (and incomplete) wrapper over the packets.

Fixes #94
2016-03-20 20:45:13 -07:00
Zach Brown
a7d5440958 Merge pull request #117 from willies952002/correct/README
Update README.md
2016-03-20 22:40:41 -05:00
Zach Brown
614aee73bc Only mark player as invulnerable if they're actually changing worlds
Fixes GH-96
2016-03-20 22:38:31 -05:00
Zach Brown
84b79f3f41 Only mark player as invulnerable if they're going to the end
cc GH-96
2016-03-20 19:44:49 -05:00
willies952002
58c6311cfa Update README.md
Remove all reamining instances of `PaperSpigot` and replace them with `Paper`
2016-03-20 20:32:00 -04:00
Zach Brown
372152df9d Upstream merge 2016-03-20 16:05:42 -05:00
Daniel Ennis
1098519c4d Catch Async PlayerChunkMap operations - Fixes #113 2016-03-20 15:24:24 -04:00
Aikar
6acff7d61d Disable Chunk Unload Queue Patch for now 2016-03-20 00:53:34 -04:00
Aikar
0b26bbd451 handle NaN health/absorb values and repair bad data
Undoes damage from Damage API bugs
2016-03-20 00:35:02 -04:00
Aikar
db0f31134f Improve chunk unload queue to maintain some previous expectations
While the previous logic was logically correct, some CB API's before
would request a chunk without removing it from the unload queue.

While this is logically wrong, some plugins seem to be causing unload issues.

This change will make anything using that one API that use to not remove from
queue, no longer remove from queue.

Hopefully other activities on the server will touch the chunk if it REALLY is in use.
2016-03-20 00:13:20 -04:00
Zach Brown
86800546bf Merge latest upstream CB 2016-03-19 21:42:04 -05:00
Zach Brown
a424df3323 Update upstream and rebuild patches 2016-03-19 20:20:25 -05:00
Zach Brown
85451753d1 Remove patch pulled upstream and rebuild patches 2016-03-19 17:52:09 -05:00
William
13587006dc Allow Reloading of Custom Permissions
Add the ability to reload the custom permissions file by doing "/reload permissions"

Implements Feature Request: https://github.com/PaperMC/Paper/issues/49
2016-03-19 16:19:00 -04:00
Aikar
1c20143e3c Optimize Navigation Listener
Replace WeakHashMap with an ArrayList and manually manage object
lifecycle. Gives superior iteration performance at a slight cost
to removal performance and also ensures entities are removed immediately
upon losing their validity within the world.

Additionally, change listener registration to be done upon world add
instead of immediate up creation. This provides benefit of only
registering and ticking real Navigation objects, and not invalid
entities (cancelled entity spawns for example).
2016-03-19 00:32:08 -04:00
Riley Park
0a9d183bd4 Set health before death event 2016-03-19 10:12:30 -07:00
Riley Park
6d01d7f9ea Custom replacement for eaten items 2016-03-19 09:57:19 -07:00
Aikar
d1c4507c9c Fixes #95 - Vanilla bug with Villages 2016-03-19 15:21:39 -04:00
Zach Brown
67a3d9cb57 Merge pull request #101 from DemonWav/master
Revert Spigot changes to blocking damage code
/me glances at imports
/me will fix later
2016-03-19 12:25:22 -05:00
DemonWav
4e7056af65 Revert Spigot changes to blocking code, fix issue where entities cannot die 2016-03-19 12:20:27 -05:00
Aikar
7efe31a331 Fix chunk unload issues - Resolves #97 2016-03-19 11:29:46 -04:00
Aikar
bb82a8a401 forgot to rebuild after last light change, another fix 2016-03-19 10:57:22 -04:00
Aikar
e59f9ab2e6 fix light level check on monsters 2016-03-19 10:45:28 -04:00
Aikar
16a89b43d7 always clean patches 2016-03-19 00:11:14 -04:00
Zach Brown
a8dc98774c Update upstreams & paperclip
Should close GH-86
2016-03-19 08:38:35 +11:00
md_5
b2f9eaea66 Rebuild patches 2016-03-19 14:46:10 +11:00
Aikar
d72abafa8f Optimized Light Level Comparisons
Use an optimized method to test if a block position meets a desired light level.

This method benefits from returning as soon as the desired light level matches.

Also Optimize Grass more
2016-03-18 23:55:31 -04:00
Zach Brown
eaccfc64b2 Re-add comment to navigation patch 2016-03-18 21:41:50 -05:00
Zach Brown
3727b119f2 Update upstream and rebuild patches 2016-03-18 21:37:58 -05:00
md_5
9571a3df27 SPIGOT-1964: Remove 1.9.1 patch 2016-03-19 08:38:35 +11:00
Zach Brown
659c43c6f3 Fix furnace cook time bug 2016-03-18 21:32:31 -05:00
Zach Brown
c7fec9299a Make spawner nerfed mobs float AI toggleable
closes GH-57
2016-03-18 21:10:20 -05:00
Zach Brown
29dccccac4 Force potion effect application in BeaconEffectEvent 2016-03-18 20:45:22 -05:00