Commit graph

21 commits

Author SHA1 Message Date
Byteflux
1a53596cb0 Add generator settings from Paper 1.7
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Byteflux
3cf6c48811 Stackable Buckets 2015-06-01 22:27:22 -07:00
Zach Brown
31fe931194 Rebuild Patches for upstream changes 2015-05-30 01:11:16 -05:00
Zach Brown
dfdbaa3bd8 Update to 1.8.6 2015-05-25 15:59:30 -05:00
Zach Brown
ebb90ceeae Things compile better when you update mc-dev 2015-05-23 13:04:28 -05:00
Zach Brown
4c8a717466 Update PaperSpigot to 1.8.4 2015-05-18 18:41:57 -05:00
Byteflux
8bd77dff5a Add FallingBlock source location API 2015-04-18 14:46:35 -05:00
Zach Brown
78fa2af57a Update PaperSpigot to Minecraft 1.8.3 2015-03-08 05:17:04 -05:00
Zach Brown
3c6c540486 Fix patch usernames and emails 2015-01-29 15:25:50 -06:00
Zach Brown
6c95b61fd5 Rebuild patches for upstream changes 2015-01-06 22:13:40 -06:00
Zach Brown
6ae735e2e3 Rebuild our patches for upstream changes 2015-01-04 20:30:07 -06:00
Zach Brown
8f0aaf3411 Fix block placement in the invisible players patch
Thanks Mojang...
2015-01-03 17:35:46 -06:00
Aikar
5460c17f8a Do not allow negative count itemstacks (infinite itemstacks)
Should work around quite a few issues and this
'feature' is relatively worthless anyway
2014-12-19 16:37:05 -06:00
Zach Brown
ff120ea055 Add a constructor for setting both the header and the footer to PacketPlayOutPlayerListHeaderFooter 2014-12-05 22:47:37 -06:00
Zach Brown
de86706b70 Update PaperSpigot to Minecraft 1.8 2014-11-28 15:01:21 -06:00
Zach Brown
edf1a20dcd Replace non-picky rails with non-picky torches
Issues with rails colliding with hitboxes on fences
non-picky torches can be placed on stained glass on 1.8+ clients only (client-side limitation)
2014-11-28 14:19:09 -06:00
Dmck2b
9c68e2eb9f Work around for blocking rail duplication 2014-11-28 14:19:07 -06:00
Zach Brown
14ac97ad60 Configurable strength and weakness effect modifiers 2014-11-28 14:19:06 -06:00
Aikar
169c67aaa0 Update with latest TileEntity optimization changes 2014-08-11 21:57:37 -05:00
Zach Brown
0b8246dbb7 Move chest sound handling out of the tick loop...
and set them not to tick
2014-08-11 19:36:08 -05:00
Zach Brown
f07313c43f Fix random position generator's tendency to move north-west
Fixes the issue of mobs constantly going North-West in pens and other areas
backported from 1.8
2014-07-22 22:04:05 -05:00