Commit graph

1249 commits

Author SHA1 Message Date
Spigot
df37e6e342 Move watchdog and timings code to tick method, not tick loop itself.
By: md_5 <git@md-5.net>
2014-01-22 19:23:59 +11:00
Spigot
975187b00f Pop tick loop patch to top
By: md_5 <git@md-5.net>
2014-01-22 19:19:39 +11:00
Spigot
2053478e45 Reapply tick loop patch.
By: md_5 <git@md-5.net>
2014-01-22 19:16:12 +11:00
Spigot
a47cddd8bd Merge pull request #97 from Dmck2b/master
Fix missing colons in startup log messages
By: thinkofdeath <thinkofdeath@users.noreply.github.com>
2014-01-21 13:45:52 -08:00
Spigot
f6c7a83b9b Fix missing colons
By: Dmck2b <dmck2b+github@gmail.com>
2014-01-21 21:34:03 +00:00
Spigot
ed286940f1 Don't disconnect player when we have no vanilla tab completions.
By: md_5 <git@md-5.net>
2014-01-21 15:32:54 +11:00
Spigot
4db02c4c68 Automatically update upstream versions. Bukkit-1.7.2-R0.2-11-g4b0e6ba, CraftBukkit-1.7.2-R0.2-14-g15b04d8
By: SpigotMC <staff@spigotmc.org>
2014-01-20 16:54:21 -05:00
Spigot
9cfff2b246 Don't let trees replace any block when growing
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-20 20:44:11 +00:00
Spigot
769d4de755 Allow disabling of ZombiePigmen spawning in portals
By: Dmck2b <dmck2b+github@gmail.com>
2014-01-20 20:20:00 +00:00
Spigot
c20ce49de1 Check j, not i
By: md_5 <git@md-5.net>
2014-01-20 15:42:52 +11:00
Spigot
0c8f0a801b Reduce memory of hiddenPlayers map.
By: md_5 <git@md-5.net>
2014-01-20 13:50:37 +11:00
Spigot
14d0eb5b67 Remove NextTickList processing whilst we look into an issue.
http://www.spigotmc.org/threads/lwc-locks-randomly-going-missing-after-using-1249.10505/

Catch stalling on corrupted map data / NBT arrays.

By: md_5 <git@md-5.net>
2014-01-20 13:44:41 +11:00
Spigot
3dbe631861 Add TILE_DUST to the particle API
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-19 22:15:25 +00:00
Spigot
c842e73cdb Merge pull request #95 from SpigotMC/optimize-nextticklist
Port Optimize NextTickList processing patch for 1.7.x
By: mikeprimm <mike@primmhome.com>
2014-01-18 18:18:31 -08:00
Spigot
c3350d3a67 Port Optimize NextTickList processing patch for 1.7.x
By: Mike Primm <mike@primmhome.com>
2014-01-18 13:57:03 -06:00
Spigot
d9c45724f6 Update chat link fix to use Bukkit's current system instead of the old one
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 19:36:47 +00:00
Spigot
6af626749d Support vanilla's direction tag on fireballs
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 14:30:50 +00:00
Spigot
34fd794015 Add /tellraw to the vanilla commands defaults
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 13:21:13 +00:00
Spigot
f5ab503112 Add getRawAddress back
By: md_5 <git@md-5.net>
2014-01-17 09:46:50 +11:00
Spigot
9942e61680 Block data values that crash the client
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-15 22:13:08 +00:00
Spigot
1180c5cc83 Upstream merge
By: md_5 <git@md-5.net>
2014-01-15 20:28:26 +11:00
Spigot
e4f2987e65 Move replace-commands to commands.replace-commands
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-15 09:20:19 +00:00
Spigot
b5cf4ed39d Fix ConcurrentModificationException while being idle kicked in a vehicle
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-14 20:14:36 +00:00
Spigot
cd2ca0fee0 Revert previous change to clear chunk list on the end of each tick, make it configurable instead.
Whilst the new behaviour was technically correct as it prevented the possibility of the chunk tick list actually increasing over time, it introduced a few issues, namely the fact that it slowed growth to unreasonable levels, and interfered with the values which server admins have finally tuned, and come to enjoy over the last few years.
If it is absolutely essential that growth be halted and ticking reduced as much as possible, the config option is there for power users.
If we wish to 'fix' this by default in the future, a new chunk ticking algorithm, which actually has meaningful config options should be designed.

By: md_5 <git@md-5.net>
2014-01-14 19:16:43 +11:00
Spigot
7cc82556e3 Tweak tab complete disabled to only disable completion of the /command section, and not any subsequent arguments to the command, such as player names or plugin provided completions.
By: md_5 <git@md-5.net>
2014-01-13 08:57:22 +11:00
Spigot
25cedf3056 Remove accidentally added code
By: md_5 <git@md-5.net>
2014-01-13 08:28:17 +11:00
Spigot
c264381f25 Replace AutoSave Mechanism
The problem here is that MinecraftServer.save(..), will attempt to sleep whilst all pending chunks are written to disk, however due to various and complicated bugs, it will wait for an incorrect amount of chunks, which may cause it to sleep for an overly long amount of time. Instead we will mimic the save-all command in its behaviour, which is both safe and performant.

By: md_5 <git@md-5.net>
2014-01-12 21:07:27 +11:00
Spigot
a15ec9e415 Add more code to try and Debug [Mojang] Crash Reports Crashing
By: md_5 <git@md-5.net>
2014-01-12 20:56:59 +11:00
Spigot
bfbfa6fc75 Take 2 at fixing unbreakable code
By: md_5 <git@md-5.net>
2014-01-10 15:39:36 +11:00
Spigot
e5cfd144eb Fix ItemStack Unbreakable Code.
This code needs brackets to be compiled correctly.

By: md_5 <git@md-5.net>
2014-01-10 15:16:18 +11:00
Spigot
63e137c5f0 Fix anvil collisions
This fixes the server incorrectly moving the player out of an anvil when touching it on the side. The server used the rotation of the last placed anvil instead the of the rotation of the anvil the player was touching.

By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-09 14:28:04 +00:00
Spigot
34acf177c9 Allow statistics to be disabled/forced
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-08 22:00:00 +00:00
Spigot
1bd8195a1b Update Client's Hand when BlockPlaceEvent Cancelled
Send a Packet103SetSlot to client when a BlockPlaceEvent is cancelled.

Fixes BUKKIT-5284

Currently, whenever a player places a block in a protected area the
equipped itemstack size on client is never updated properly since the
client thinks the block was placed. The reason this happens is because
ItemStack.matches returns true since the server does not decrement stack
size if a BlockPlaceEvent is cancelled. This causes
PlayerConnection.a(handlePlace) not to send the appropriate packet to
client which causes the bug.

By: md_5 <git@md-5.net>
2014-01-08 14:45:45 +11:00
Spigot
26ba98c875 Update Chest Animation when Cancelling Event
Update chest animation after cancelling InventoryOpenEvent. Fixes BUKKIT-1440

Currently if a plugin cancels an InventoryOpenEvent for vanilla chests,
the chest animation for clients is stuck in the open state since
IInventory's closeChest method is never called. To fix the issue, closeChest
is called before exiting the display GUI method.
More info can be found here
https://bukkit.atlassian.net/browse/BUKKIT-1440

By: md_5 <git@md-5.net>
2014-01-08 14:44:50 +11:00
Spigot
e25e9553b1 Clear chunkTickList at the end of every tick.
By: md_5 <git@md-5.net>
2014-01-08 14:38:38 +11:00
Spigot
a7ba50b65d Fix orebfuscator startup message showing hide blocks instead of replace blocks
By: md_5 <git@md-5.net>
2014-01-06 11:38:59 +11:00
Spigot
a3160ad8a5 Fix Biome Decoration Crashes
We don't really know what affect this will have on the terrain generation, but its better than crashing and not having terrain generate at all!

By: md_5 <git@md-5.net>
2014-01-05 09:35:15 +11:00
Spigot
5974c1d8e1 Disconnect for spam in the main thread
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-03 17:32:20 +00:00
Spigot
29ab75468d Handle different sizes (G,K) for the PermGen warning
By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-28 23:54:44 +00:00
Spigot
8bf1066c23 Fix Effect.TILE_BREAK
The particle's name got changed with @Grum 's tile -> block rename

By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-27 19:45:04 +00:00
Spigot
1cf67ea855 Revert "Use Entity.teleportTo in CraftEntity.teleport"
This reverts commit f192df4023.

By: md_5 <git@md-5.net>
2013-12-24 14:52:45 +11:00
Spigot
d6dcaceca3 Add Late Bind Option
Add late-bind config option to delay binding until loading is done.

By: slide23 <me@slide.ws>
2013-12-24 10:22:53 +11:00
Spigot
f192df4023 Use Entity.teleportTo in CraftEntity.teleport
Entity.teleportTo is largely stable and correct. CraftEntity.teleport,
however, still cannot properly handle cross-world teleportation. Fix it
to defer to the better code in core Minecraft.

By: Andrew Krieger <Slizyboy@hotmail.com>
2013-12-24 10:18:01 +11:00
Spigot
549c85c400 Fix tab completion for some Vanilla commands (reload, plugins, testfor, tell) Thanks @ams2990
By: md_5 <git@md-5.net>
2013-12-24 10:14:53 +11:00
Spigot
59ef7aefd5 Revert the revert for now.
By: md_5 <git@md-5.net>
2013-12-23 21:03:39 +11:00
Spigot
ae3407bbd5 Increase verbosity of watchdog dumps
By: md_5 <git@md-5.net>
2013-12-23 21:01:45 +11:00
Spigot
b8d5260367 Revert check pending blocks patch as it (may) be causing some crash issues
By: md_5 <git@md-5.net>
2013-12-23 20:19:37 +11:00
Spigot
036da35bdf Disable connected check on setScoreboard. Mojang's semi async Netty implementation can lead to race conditions, and this exception being thrown when it really shouldn't.
By: md_5 <git@md-5.net>
2013-12-23 15:58:41 +11:00
Spigot
c9a666e78e Fix missing bitshifts
By: md_5 <git@md-5.net>
2013-12-23 15:43:33 +11:00
Spigot
dd91bed703 Warn if PermGen may be insufficient. Since 1.7 Mojang added a lot of new classes to their jar. This, coupled with plugins, may cause the loaded classes to exceed the default perm gem of 64mb. As such we will print a small warning advising users to set a higher PermGen if they haven't already.
By: md_5 <git@md-5.net>
2013-12-23 14:08:28 +11:00