Commit graph

5 commits

Author SHA1 Message Date
Jake Potrebic
7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

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Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00
Nassim Jahnke
72e87abc2d
Strip raytracing for EntityLiving#hasLineOfSight
Co-authored-by: Paul Sauve <paul@technove.co>
2023-09-10 12:28:03 +10:00
Jamie
ea1f33cf9a
Delete patch to fix PaperMC/Paper#9612 (#9621) 2023-08-17 15:51:34 -05:00
Spottedleaf
902691b636 Apply last patch 2023-06-08 16:21:20 -07:00
Spottedleaf
619d7c93d8 Add in some patches 2023-06-08 16:12:34 -07:00
Renamed from patches/server/0435-Optimize-NetworkManager-Exception-Handling.patch (Browse further)