== AT ==
public net.minecraft.server.level.ServerChunkCache mainThread
public net.minecraft.server.level.ServerLevel chunkSource
public org.bukkit.craftbukkit.inventory.CraftItemStack handle
public net.minecraft.server.level.ChunkMap getVisibleChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
public net.minecraft.server.level.ServerChunkCache mainThreadProcessor
public net.minecraft.server.level.ServerChunkCache$MainThreadExecutor
public net.minecraft.world.level.chunk.LevelChunkSection states
The size of chunks in the region format is overdetermined. In particular their size on disk is indicated by both a sector count in the header, and actual size in the body.
If their size would overflow the header field (>= 255 sectors), it can just be read directly from the body instead.
This code/concept was adapted from MinecraftForge.
By: md_5 <git@md-5.net>