md_5
9c887d4d80
SPIGOT-5188: Player loot table drops an additional duplicate loot for each subsequent death
2019-07-20 09:38:18 +10:00
md_5
e73aabd666
Update to Minecraft 1.14.4
2019-07-20 09:00:00 +10:00
md_5
fe3930ce00
Update to Minecraft 1.14.3-pre4
2019-06-21 20:00:00 +10:00
md_5
f2757f95b3
SPIGOT-5071: Player loot tables not triggered
2019-06-16 11:39:33 +10:00
md_5
9e95da121e
SPIGOT-5052: PlayerPortalEvent not called when nether is disabled
2019-06-12 18:24:57 +10:00
md_5
28ea3fd105
SPIGOT-5062: end_portal on an non-default end world crashes the server
2019-06-12 18:19:36 +10:00
md_5
cb3d14c5a7
Update to Minecraft 1.14.2
2019-05-28 06:30:00 +10:00
md_5
342194e390
SPIGOT-4970: PlayerTeleportEvent event.setTo() has no effect on portal teleports
2019-05-21 21:04:45 +10:00
md_5
0e4ca96e47
SPIGOT-4966: Provide access to Entity in PortalCreateEvent
2019-05-21 12:08:19 +10:00
md_5
89c52b7b0e
Update to Minecraft 1.14.1
2019-05-14 10:00:00 +10:00
md_5
8ad02cd9c7
SPIGOT-4900: Rearchitect multiworld support for better compat with new villager AI
2019-05-12 11:15:48 +10:00
md_5
7d29eb5e5a
SPIGOT-4899: Horse inventory title not set
2019-05-10 17:41:05 +10:00
md_5
40484a5fa0
SPIGOT-4875: PlayerChangedWorldEvent does not fire on teleporting via portals
2019-05-06 08:38:29 +10:00
md_5
5f89a0e3c1
SPIGOT-4877: No end platform generated
2019-05-06 08:36:11 +10:00
md_5
78616513e8
Rearchitect PortalCreateEvent to provide more information about the portal
2019-05-05 10:51:43 +10:00
Aquazus
e8c929356e
SPIGOT-248: PortalCreateEvent not fired when exit portal is created automatically.
2019-05-05 10:33:57 +10:00
md_5
8ad64c4f99
SPIGOT-4867: Incorrect dimension ID for nether portal teleports
2019-05-05 09:30:44 +10:00
md_5
f4dc98074c
SPIGOT-4767: Fire from lava persists after respawn
2019-04-26 17:12:45 +10:00
md_5
ed20842bcf
Update to Minecraft 1.14
2019-04-25 12:00:00 +10:00
md_5
48c4c5ca81
Begin implementation of CheckStyle style checking
2019-04-23 14:00:30 +10:00
md_5
a2d787f6eb
Update to Minecraft 1.14-pre5
2019-04-23 12:00:00 +10:00
blablubbabc
8d8475fc46
SPIGOT-4666: Force parameter in HumanEntity#sleep
...
Also moved the application of the force parameter inside EntityHuman, to
no longer allow bypassing of very essential checks.
2019-03-13 18:31:59 +11:00
md_5
51c118b1d7
SPIGOT-4619: Incorrect packet order for villager inventories
2019-02-13 17:02:33 +11:00
md_5
b4a4f15dbf
SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory
2018-12-27 11:36:53 +11:00
md_5
d05c8b1481
Mappings Update
2018-12-26 08:00:00 +11:00
md_5
c64fe5080c
Mappings Update
2018-12-13 11:00:00 +11:00
md_5
aa36c8417b
Mappings Update
2018-12-06 10:00:00 +11:00
md_5
96c461b3a5
API to get client side view distance.
2018-11-02 21:24:14 +11:00
md_5
b4230a9a7e
Update to Minecraft 1.13.2
2018-10-23 06:00:00 +11:00
md_5
632449b6c4
SPIGOT-4349: End portal has wrong TeleportCause
2018-09-07 07:14:59 +10:00
md_5
ce1af0c348
Update to Minecraft 1.13.1
2018-08-26 12:00:00 +10:00
blablubbabc
c3a8de0371
SPIGOT-227: Add entity persistent flag
...
Non-persistent entities won't get saved when the chunk saves the entities.
Entities that are passengers of a non-persistent entity won't get saved.
Players won't save their vehicle, if the player is directly or
indirectly riding a non-persistent entity.
2018-07-30 12:29:43 +10:00
md_5
1a6b4f5392
Update to Minecraft 1.13
2018-07-22 12:00:00 +10:00
kaenganxt
814c742554
SPIGOT-840, SPIGOT-2522: [Draft] Add EntityPotionEffectChangeEvent
...
Discussion ongoing in PR #449
2018-07-20 16:06:34 +10:00
md_5
f03c10c185
SPIGOT-4025: Fixed missed diff affecting PlayerLocaleChangeEvent
2018-07-17 06:21:43 +10:00
md_5
421c1728c8
Update to Minecraft 1.13-pre7
2018-07-15 10:00:00 +10:00
md_5
7e94e65a1c
SPIGOT-3845: Fix spawnRadius on respawn
...
Thanks senmori for the investigation in PR #431
2018-03-08 18:21:31 +11:00
md_5
b4c298d644
Fix mismatched setArrowCount method
2017-11-17 11:03:30 +11:00
md_5
63029f4ff3
SPIGOT-3492: Ensure player functionality uses their specific scoreboard
2017-08-05 09:15:52 +10:00
md_5
2a927e8638
Update to Minecraft 1.12.1
2017-08-03 23:00:00 +10:00
md_5
49c2537fe2
Fix memory leak in PlayerList
2017-07-17 09:55:47 +10:00
md_5
0481ae963a
SPIGOT-3382: Ensure players can pickup stuff
2017-06-26 11:21:38 +10:00
md_5
2c34c38d7a
SPIGOT-3303: Warn when attempting to grant non existent recipe
2017-06-09 16:13:35 +10:00
md_5
bb4ae3b3b8
Update to Minecraft 1.12
2017-06-08 18:00:00 +10:00
md_5
e13d119686
Update to Minecraft 1.12-pre6
2017-05-30 21:55:13 +10:00
MiniDigger
274304b8ca
SPIGOT-439: Add player locale related APIs.
2017-05-27 19:06:28 +10:00
md_5
1004352990
Update to Minecraft 1.12-pre5
2017-05-19 21:00:13 +10:00
md_5
68b0515b51
SPIGOT-3243: Remove recipe reset on world change / death
2017-05-15 18:11:48 +10:00
md_5
5195487ec6
Update to Minecraft 1.12-pre2
2017-05-14 12:00:00 +10:00
Pokechu22
a2af8f0a73
SPIGOT-3207: Fix hiding players in a BukkitRunnable after joining
...
This happened because "joining" wasn't cleared until the player was ticked. Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared. The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it). With this fix, the player is added to the list and then removed shortly afterwards.
The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet. This is correct behavior assuming that they get hidden correctly the first time, which they now do.
2017-04-28 15:27:57 +10:00