Jake Potrebic
4ff15b38e5
650/1053
2024-06-13 17:08:12 -07:00
Jake Potrebic
0ef31547a1
Finish API patches
2024-06-13 08:45:43 -07:00
Jason Penilla
c3eb1935c1
compile fixes
2024-04-24 22:16:04 -07:00
Nassim Jahnke
bd5d09cb3f
666 plus 1
2024-04-24 17:27:28 +02:00
Jake Potrebic
47ee5579ff
Begin update to 1.20.5
2024-04-23 10:02:08 -07:00
Bridge
7de6922d21
feat: Entity#teleportAsync method with TeleportFlags ( #10371 )
...
* feat: Entity#teleportAsync method with TeleportFlags
* use method-local class
---------
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-04-06 22:38:37 +02:00
maxcom1
6a200a1663
Add methods to change entity physics ( #10334 )
2024-03-23 22:26:17 +01:00
FireInstall
0c76cbb7cc
Move invisible setting up to entities ( #10346 )
2024-03-23 20:27:30 +01:00
Nassim Jahnke
d71804b7f8
Finish moving patches back and improving compilable state
2024-01-25 10:54:46 +01:00
Nassim Jahnke
b5b92e90d8
[ci skip] Add more identifying patch comments, merge related patches
2024-01-19 12:30:04 +01:00
Jason Penilla
436a966767
p a t c h e s
2023-12-05 21:49:31 -07:00
Nassim Jahnke
46f4547805
Prepare for 1.20.3 dev
2023-12-05 18:20:55 +01:00
Bjarne Koll
0c48ad35ee
More work work work
2023-09-22 15:32:32 +02:00
Noah van der Aa
524eeedaa8
So it begins...
2023-09-21 19:18:04 +02:00
Jake Potrebic
180fe2a014
fix some more compile issues
2023-06-08 12:35:20 -07:00
Jake Potrebic
d6e3522bf4
signing off for now
2023-06-07 19:12:38 -07:00
Nassim Jahnke
1bda3d4d2a
Start working on 1.20
2023-06-07 18:24:39 +02:00
Nassim Jahnke
0fa58eada1
More more more more more more patches
2023-03-14 21:25:13 +01:00
Nassim Jahnke
08ab8edb76
Start working on 1.19.4
2023-03-14 18:11:24 +01:00
Josh Roy
166dc90e1c
Remove CraftItemStack#setAmount null assignment ( #8807 )
...
This creates a problem with Paper's item serialization
api where deserialized items, which are internally
created as a CraftItemStack, will be completely lost if
#setAmount(0) is invoked (since the underlying handle
is set to null), while a regular Bukkit ItemStack
simply sets the amount field to zero, retaining the
item's data.
Vanilla treats items with zero amounts the same as items
with less than zero amounts, so this code doesn't create
a problem with operations on the vanilla ItemStack.
2023-01-24 09:30:51 -05:00
Nassim Jahnke
00dec09758
Patching patched patched patches
2022-12-07 21:16:54 +01:00
Nassim Jahnke
b7dd55ce72
API patches
2022-12-07 17:46:46 +01:00
Nassim Jahnke
ca9ce05bb0
More more more more work
2022-07-27 23:19:52 +02:00
Nassim Jahnke
858aabab7c
Move patches over, start with first few
2022-07-27 20:52:03 +02:00
Nassim Jahnke
428127a055
More more more more more more more patches
2022-06-08 12:20:57 +02:00
Nassim Jahnke
1148687a8d
Prepare for 1.19 dev
2022-06-07 18:52:56 +02:00
Jake Potrebic
5c7b445c76
Remove KeyedObject interface ( #7680 )
2022-03-30 13:28:38 -07:00
Jason Penilla
70c5cb9fbb
even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches
2021-11-25 00:10:26 -08:00
Jason Penilla
4e12e11a9b
even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches
2021-11-24 23:47:39 -08:00
Jason Penilla
ed6d43ddb0
Prepare for updating server patches
2021-11-23 00:57:41 -08:00
Josh Roy
d19cd1ac56
Add Raw Byte Entity Serialization ( #6826 )
2021-11-10 21:53:27 -05:00