Commit graph

31 commits

Author SHA1 Message Date
Jake Potrebic
29e69c49da 487/1053 2024-06-13 13:57:13 -07:00
Jake Potrebic
0ef31547a1 Finish API patches 2024-06-13 08:45:43 -07:00
Owen1212055
5a30d10b36 Patches! 2024-04-24 09:46:45 -04:00
Jake Potrebic
47ee5579ff Begin update to 1.20.5 2024-04-23 10:02:08 -07:00
Jason Penilla
76be2651ca "Downgrade" Vineflower to 1.10.1 release (#10423)
* "Downgrade" Vineflower to 1.10.1 release

The main thing we lose from the 1.11 snapshots is a recent fix for redundant casts.

* Thanks intellij

* a
2024-04-16 12:44:59 -07:00
Jake Potrebic
89528bff42 Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00
Nassim Jahnke
8dae5500dd [ci skip] Move chunk system patch a bit back 2024-01-24 15:57:53 +01:00
Nassim Jahnke
1b920c7241 [ci skip] Add more identifying patch comments 2024-01-20 12:50:16 +01:00
Jason Penilla
7725b39a8f patches ... 2023-12-05 20:00:14 -07:00
Nassim Jahnke
46f4547805 Prepare for 1.20.3 dev 2023-12-05 18:20:55 +01:00
Spottedleaf
9bf842c13e Chunk system patch 2023-09-22 13:13:57 -07:00
Jake Potrebic
96a63dfb9d almost halfway done with server patches 2023-09-21 21:40:51 -07:00
Noah van der Aa
524eeedaa8 So it begins... 2023-09-21 19:18:04 +02:00
Spottedleaf
288a08c1af rewrite chunk system checkpoint 2023-06-07 22:21:04 -07:00
Jake Potrebic
752fd058f1 45 more patches 2023-06-07 16:56:33 -07:00
Nassim Jahnke
1bda3d4d2a Start working on 1.20 2023-06-07 18:24:39 +02:00
Nassim Jahnke
0fa58eada1 More more more more more more patches 2023-03-14 21:25:13 +01:00
Nassim Jahnke
08ab8edb76 Start working on 1.19.4 2023-03-14 18:11:24 +01:00
Nassim Jahnke
00dec09758 Patching patched patched patches 2022-12-07 21:16:54 +01:00
Nassim Jahnke
b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
Spottedleaf
0f1a8717e8 Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00
Nassim Jahnke
f7123fdddb More more more more work 2022-07-27 22:55:55 +02:00
Nassim Jahnke
858aabab7c Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Nassim Jahnke
4e76d31387 Fix some references to obfuscated code 2022-06-11 11:02:09 +02:00
Owen1212055
624ed50aa0 Readd mc-4 fix 2022-06-11 10:41:59 +02:00
Nassim Jahnke
1148687a8d Prepare for 1.19 dev 2022-06-07 18:52:56 +02:00
Jake Potrebic
5c7b445c76 Remove KeyedObject interface (#7680) 2022-03-30 13:28:38 -07:00
Jake Potrebic
887a776f4d several more patches updated 2021-11-24 09:22:48 -08:00
Jason Penilla
ed6d43ddb0 Prepare for updating server patches 2021-11-23 00:57:41 -08:00
Bjarne Koll
fc1a197de2 Ensure shulker bounding box is updated (#6010)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-07-09 03:18:32 +02:00
Jake Potrebic
38bf247e27 more patches 2021-06-14 11:50:22 -07:00