Aikar
869b06ea1e
Timings v2 cleanups - potential overflow fix and fix bad hostnames
...
if hostname is invalid on system, just use a static string
also cleans up visibility of a lot of code, hopefully will help jvm optimize more.
2016-06-30 01:31:00 -04:00
Zach Brown
de4a16ead0
Update upstream B/CB/S
2016-06-26 14:13:00 -05:00
Zach Brown
57cff1f17f
Update to MC 1.10.2
2016-06-25 12:19:04 -05:00
Aikar
997285e344
Update Entity AddTo|RemoveFrom World events to be EntityEvents
2016-06-24 00:16:46 -04:00
DemonWav
1114f55d45
Add repo to handle the bungee-cord chat dependency
2016-06-23 00:32:41 -05:00
Zach Brown
9b192b2708
Update to Minecraft 1.10
2016-06-08 22:57:14 -05:00
Aikar
8e62fb709b
Timings v2: Start methods return self for use in try-with-resources
...
try (Timing ignored = timing) {
// Code to time
}
// auto stops timing, even if you return in 42 other places in the block
2016-05-15 17:34:26 -04:00
Zach Brown
f623f903cd
Move bad command registration workaround into SMP#dispatch
...
Fixes GH-274
2016-05-13 00:13:38 -05:00
Aikar
34fcd8ccc2
Paper 1.9.4 Update
2016-05-11 22:07:46 -04:00
Aikar
3da6be053f
LootTable API & Replenishable Lootables Feature
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Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.
This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"
API and Event added to control the Auto Replenish feature for players.
2016-05-01 23:54:08 -04:00
Aikar
3b3f85f88f
Try to determine plugin name on bad plugin command registration
2016-04-30 12:53:20 -04:00
Zach Brown
81f624837f
Timings v2: Plugins don't always register commands properly
...
*mumbles*
2016-04-30 00:09:29 -05:00
Riley Park
9d57423ba3
Merge pull request #230 from kashike/feature/arrow-pickup
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Arrow pickup rule API
2016-04-25 13:27:51 -07:00
Aikar
71db253321
update upstream
2016-04-23 22:41:46 -04:00
Zach Brown
36394d5284
Update upstream Spigot and rebuild
2016-04-22 22:20:34 -05:00
Zach Brown
1ed12cfca6
Fix EntityDismountEvent and VehicleExitEvent cancellation
...
Perhaps "workaround" would be the better term
2016-04-22 15:45:22 -05:00
Riley Park
a1de1619c6
Arrow pickup rule API
2016-04-22 00:07:16 -07:00
Zach Brown
ebff483051
EntityHealthRegain isFastRegen API
2016-04-22 01:48:49 -05:00
Zach Brown
dea3485028
Remove non-zero BlockIterator block and Loading chunks earlier in player TP patches
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Allowing only non-zero BlockIterators breaks an API contract explicitly allowing them
(*eyeroll*)
And loading chunks earlier in the TP patch did not resolve the original issue, and now
that it is resolved, shouldn't actually provide any tangible benefits
2016-04-18 09:40:58 -05:00
Spottedleaf
949de05c01
Also fix javadocs in the Server interface
2016-04-17 13:35:31 -05:00
Spottedleaf
903001bbea
Fix silly Javadocs in Bukkit.broadcast
2016-04-16 09:23:37 -07:00
Zach Brown
92d86e55ed
Merge pull request #205 from kashike/feature/handshake
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Add handshake event
2016-04-13 23:10:34 -05:00
Riley Park
30175bcf9d
Add handshake event to allow plugins to handle client handshaking logic themselves
2016-04-13 20:23:07 -07:00
Zach Brown
567224a84c
Update bungeecord chat API graduations
2016-04-13 22:18:46 -05:00
Zach Brown
1aa718c217
Only allow non-zero value maxDistances for BlockIterators
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Prevents them from iterating infinitely and hanging the server
2016-04-12 23:08:55 -05:00
Zach Brown
f54aa3ca2c
Update upstreams
2016-04-11 10:30:12 -05:00
Zach Brown
d79fcf72fa
Use 'Paper' for our config file in timings
2016-04-05 23:27:53 -05:00
Aikar
092d08f15c
Update Timings to use Region based chunk reporting
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This will drastically reduce file size on large servers and help
avoid the parser failing to load the report.
This will also reduce memory usage of timings data.
2016-04-05 01:20:25 -04:00
Riley Park
67ec2cd957
Add PlayerUseUnknownEntityEvent
2016-04-02 18:10:38 -07:00
Aikar
1ac9958e8b
Move fastutil from a patch file to a library, and improve EAR
2016-04-01 00:18:18 -04:00
Aikar
f16d938497
Paper 1.9.2 Update
2016-03-30 20:50:23 -04:00
Aikar
fb94038453
Use FastUtil Long/Int HashMap's
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For DataWatcher, swap out plain Integer key HashMap for a Int2ObjectOpenHashMap
For ChunkProviderServer, swap out CB's custom LongHashMap with Long2ObjectOpenHashMap
These collections are super fast as seen
http://java-performance.info/hashmap-overview-jdk-fastutil-goldman-sachs-hppc-koloboke-trove-january-2015/
2016-03-30 02:10:27 -04:00
DemonWav
443a949bac
Add getEntity by UUID API
2016-03-30 01:20:36 -05:00
Aikar
e007d80c16
Move Timings v2 TimingHandler to FastUtil Int map
2016-03-30 01:59:47 -04:00
Aikar
092dbc4bea
Add Minimal FastUtil int/long collections.
...
Importing the full library would double the jar size... its way too large.
So lets just import the basic int/long based collections to then use
to improve performance on these kind of collections.
2016-03-30 01:57:56 -04:00
Aikar
88ef71592b
Remove, not invalidate, Metadata on reload
...
Objects loaded over different class loaders are not the same. Nasty dragons lie here.
Also clean up the previous patch to no longer butcher imports.
2016-03-28 22:43:05 -04:00
Aikar
7d7810721e
Remove last patch, doesn't exactly do what I thought it was doing
2016-03-28 22:28:52 -04:00
Aikar
a3d5c47c8a
Remove Invalidated Metadata
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Bukkit was using an unimplemented method to invalidate plugin meta.
2016-03-28 22:15:23 -04:00
crast
97c1f9402f
Reduce thread synchronization in MetadataStoreBase
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Use ConcurrentHashMap to allow thread-safe access methods and very
limited synchronized portions to allow much higher concurrency in
MetadataStore as well as far less locking, especially on reads
2016-03-28 22:10:01 -04:00
Aikar
7c38e54a9d
Remove some code from Timings v2 that was only for EMC.
2016-03-28 21:41:17 -04:00
Aikar
2b55c92307
EntityPathfindEvent
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Fires when an Entity decides to start moving to a location.
This is not the same as a move event. This only fires when an entity chooses
to start moving to a location, and allows cancelling that pathfind.
Additionally, only get is supported for now. Unsure if changing target location
is safe to do.
2016-03-28 21:24:45 -04:00
Aikar
a661a1737f
Entity AddTo/RemoveFrom World Events
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These events will give plugins a reliable way to track every entity that is added
or removed from a world, so that one may always ensure they are in a desired state.
2016-03-28 20:33:10 -04:00
Zach Brown
587aaefcc4
Update upstream B/CB/Spigot and rebuild
2016-03-27 20:48:50 -05:00
Zach Brown
8ec0ce4b89
Merge pull request #153 from kashike/feature/slot
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Access items by EquipmentSlot
2016-03-27 02:24:12 -05:00
Zach Brown
1109dc8d70
Update upstream and rebuild
2016-03-27 01:38:58 -05:00
Riley Park
d880c248bf
Access items by EquipmentSlot
2016-03-26 22:23:42 -07:00
Byteflux
bcc957e753
Add Entity Origin API
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This replaces the TNT and Falling Block Source Location API with a more
general purpose API that works with all entities.
2016-03-25 02:02:35 -07:00
Aikar
4646f9b68f
Allow command line arg to allow normal reload
2016-03-21 21:56:52 -04:00
Aikar
a3cc380333
Make /reload require typing confirm to actually reload
2016-03-21 21:40:29 -04:00
willies952002
7178332f2a
Add Bukkit#reloadPermissions()
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Fix issues with Paper build #544
2016-03-21 21:29:41 -04:00