Commit graph

5 commits

Author SHA1 Message Date
Spottedleaf
00b949f1bb Remove Moonrise utils to MCUtils, remove duplicated/unused utils 2024-07-17 10:28:32 -07:00
Bjarne Koll
7df472527f
Configurable damage tick when blocking with shield (#10877)
A long standing bug in spigot and its derivatives was the fact that
players taking damage while blocking with a shield would not receive
invulnerability, while they do in vanilla.

This enabled the pvp technique of disabling a shield and immediately
attacking again to knock a player into the air.
While upstream fixed this and properly aligned itself with vanilla
damage logic (in this specific case) changing such long standing
behaviour has some downsides.

To allow players used to this specific bug to still use it, this patch
introduces a configuration option to re-introduce said bug.
As there is no easy way to *only* re-add this bug, the option is found
in the unsupported section as it may introduce other damage related
disparity from vanilla.
2024-06-15 23:17:51 +02:00
Aya
d41636f445
Add back RecipeIterator fixes patch (#10887) 2024-06-15 21:53:46 +02:00
Nassim Jahnke
1831240d1c
[ci skip] Move chunk system patch back 2024-01-25 00:41:51 +01:00
Nassim Jahnke
a4a08b7342
[ci skip] Move chunk system patch a bit back 2024-01-24 17:14:57 +01:00
Renamed from patches/server/1010-Optimize-Voxel-Shape-Merging.patch (Browse further)