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2 commits

Author SHA1 Message Date
Aikar
9dc4d6448b
Numerous fixes to entity related changes
While it wasn't really "broken" before, if plugins use NMS
(which they really should't be) and mess with entity management
themselves, and get it wrong, they could ultimately corrupt our
state expectations.

I've been unable to reproduce any issues locally, but these changes
are the result of me analyzing the code pretty deeply and seeing
about how to make it more durable to abnormal usage.

Any servers seeing oddities, please run with -Ddebug.entities=true
and send me any logs triggered.
2019-04-05 23:08:45 -04:00
Shane Freeder
ea855e2b46 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:55:16 +00:00
Renamed from Spigot-Server-Patches/0308-Always-process-chunk-removal-in-removeEntity.patch (Browse further)