Commit graph

4214 commits

Author SHA1 Message Date
md_5
60c1719354 SPIGOT-2618: Register permissions before plugin enabled.
Brings behaviour in line with command registration, and won't affect plugins which don't already error.
2016-08-25 13:11:42 +10:00
DemonWav
c74e2a7301 SPIGOT-215: Implement infrastructure for Location tab completes 2016-08-25 09:48:52 +10:00
md_5
4db0855e3e SPIGOT-2622: Ensure all players are safely disconnected on shutdown 2016-08-23 14:02:48 +10:00
Pokechu22
4507d99aea SPIGOT-2616: Fix dispensers dispensing TNT making squid sounds
This was caused by the wrong obfuscated sound effect being used, probably due to a merge issue.
2016-08-20 09:48:07 +10:00
md_5
5e5cf84f2c SPIGOT-2581: EntityAirChangeEvent 2016-08-08 18:24:21 +10:00
md_5
6053c5c8ac SPIGOT-2578: Method to get PotionEffect of specific type. 2016-08-07 10:53:39 +10:00
md_5
29e1d72893 SPIGOT-2574: BlockPopulators added twice. 2016-08-06 10:04:06 +10:00
md_5
83a9dbdef6 SPIGOT-2559: Kill all entities when called with setHealth(0) 2016-07-30 10:06:07 +10:00
md_5
8cc5958404 Deprecate and stop using Java15Compat class. 2016-07-29 17:28:51 +10:00
md_5
21e3b05522 SPIGOT-2552: Aliases for Vanilla commands 2016-07-26 09:05:08 +10:00
md_5
09f1a19609 Hook into World for light getters due to additional validation. 2016-07-25 19:04:06 +10:00
md_5
9ff3d7f51f SPIGOT-2548: Don't special case spawn locations of falling blocks 2016-07-23 16:23:31 +10:00
md_5
2a5461deb1 Enhance Beacon Block API 2016-07-23 10:55:43 +10:00
redwallhp
7655e38a47 Implement basic Beacon Block API 2016-07-23 10:49:05 +10:00
md_5
f5d891f609 SPIGOT-2537: Relax skull check even for nominally invalid skulls. 2016-07-22 20:34:17 +10:00
md_5
7ae605218b Fall back to name if skull has no uuid when getting player. 2016-07-22 12:02:16 +10:00
md_5
7f9fbe54ba Simplify a few diffs 2016-07-15 20:10:43 +10:00
md_5
301db84d3d SPIGOT-2520: Better skull validation 2016-07-13 11:47:57 +10:00
md_5
ca1bb1c445 SPIGOT-2495: Better validation of Skulls. 2016-07-12 20:18:08 +10:00
md_5
0df416d679 SPIGOT-113: Add save status to ChunkUnloadEvent 2016-07-11 21:10:56 +10:00
md_5
a625e4567d SPIGOT-2427: Fix missed diff in armor damage handling 2016-07-10 12:02:18 +10:00
md_5
54902261c1 SPIGOT-1994: Revert collisions to Vanilla behaviour 2016-07-10 11:44:02 +10:00
md_5
02d704b55a SPIGOT-2503: Optimize block set 2016-07-08 14:05:22 +10:00
md_5
9c02c12179 SPIGOT-2481: Implement EnchantmentTarget.BREAKABLE 2016-07-08 12:51:32 +10:00
md_5
e3b4dd3d9a Call EntityChangeBlockEvent for Fire Arrows hitting TNT 2016-07-08 11:20:15 +10:00
md_5
d7c257e120 SPIGOT-2490: Villager farming event 2016-07-08 11:12:40 +10:00
md_5
a327d9f1da SPIGOT-2504: Save structure info for secondary worlds 2016-07-08 10:55:51 +10:00
md_5
2239ff0f97 SPIGOT-2501: Remove period from default quit message 2016-07-07 10:43:49 +10:00
md_5
67b242440b SPIGOT-1515: Use CUSTOM reason for GENERIC damage 2016-07-02 14:01:31 +10:00
md_5
1628ce6240 SPIGOT-2474: Use .die() to set entity remove status 2016-07-02 11:24:14 +10:00
md_5
56813c7fff SPIGOT-1468: ENDER_PEARL SpawnReason 2016-07-01 12:30:28 +10:00
md_5
3804ba654e SPIGOT-1373: Implement EntityTargetEvent for TEMPT.
This can be a high frequency event call. Use with care.
2016-07-01 11:41:27 +10:00
md_5
d3507d2818 SPIGOT-1364: sendMap should update entire map 2016-07-01 11:24:11 +10:00
md_5
45038571f9 SPIGOT-1341: Cancelled cake interact decreases client hunger 2016-07-01 11:20:31 +10:00
md_5
8db0dbfc44 SPIGOT-1405: Call EntityChangeBlockEvent for Rabbits eating Carrots 2016-06-30 16:15:38 +10:00
md_5
121dfc098a SPIGOT-1288: Sounds played for cancelled BlockPlaceEvent 2016-06-30 15:39:58 +10:00
md_5
6b843d995f SPIGOT-1284: Run scheduler consistently within a tick 2016-06-30 15:20:04 +10:00
md_5
1faaa340e5 SPIGOT-1283: Copy data directory on world import in case it's required 2016-06-30 15:13:32 +10:00
md_5
6470560480 SPIGOT-1264: Spurious BlockFadeEvent 2016-06-30 14:47:05 +10:00
md_5
37d08c52ca SPIGOT-1224: InventoryClickEvent issues for containers opened during event 2016-06-30 14:27:49 +10:00
md_5
939423a8f1 SPIGOT-1181: Ensure Minecart command updates visually 2016-06-30 13:33:26 +10:00
md_5
5f61739cb8 SPIGOT-1132: Duplicate Minecart interact event 2016-06-30 13:26:22 +10:00
md_5
1fe19a83f9 SPIGOT-1129: Fix spawning leash hitch without adjacent block 2016-06-30 13:21:22 +10:00
md_5
4c43856621 SPIGOT-1599: Allow teleporting disconnected players 2016-06-30 13:01:37 +10:00
md_5
287ef78890 SPIGOT-2461: Call player tick specifically 2016-06-28 11:44:48 +10:00
md_5
00359a18fa SPIGOT-2456: Don't wipe tiles if type is still the same 2016-06-27 11:25:49 +10:00
md_5
0ebb9c7afa BUILDTOOLS-251: Make much of Bukkit locale independent 2016-06-26 19:32:05 +10:00
md_5
568e27fbd0 Fix air setting block updates 2016-06-26 12:31:24 +10:00
md_5
4c1e9342cb SPIGOT-1039: Improve DoubleChest semantics 2016-06-25 21:21:55 +10:00
Pokechu22
f068c5e843 MC-100524: Fix log files getting overwritten
https://bugs.mojang.com/browse/MC-100524

Log files were previously overwritten when more than 7 were created on the same day.  This is caused by Log4J's default behavior with DefaultRolloverStrategy, which defaults to a max of 7.

While a max of 1000 doesn't fully stop this problem from happening, for 1000 log files in a single day to be reached the server would have to restart faster than once every 1.5 minutes, which is unlikely to happen.  So 1000 seems like a good limit.  A higher max isn't used because when it gets higher, there are performance hits due to the way Log4J checks for the next file.
2016-06-25 20:44:50 +10:00