Commit graph

7 commits

Author SHA1 Message Date
md_5
6e1c16aed8 Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
Runemoro
a3978b527d Restart even if restart script is not found 2013-03-13 18:29:08 +11:00
Aikar
577140d9ab Optimize checkIfActive to only check if chunks are loaded if entity is active
This will cut down on the call to areChunksLoaded drastically, which is pretty slow
2013-02-27 19:10:22 +11:00
md_5
44927fdaa6 Increase default watchdog time 2013-02-27 12:04:04 +11:00
Aikar
e9950b70d3 Overhaul to Timings and Entity Activation Range
This greatly extends the timings improvements I've done in recent commits, and brings timings to fully cover the entire tick.
The timings system also now tracks when specific timings causes the server to lose TPS.
The timings are also able to be turned on "on demand", meaning you do not need to restart the server to enable them.

This commit also overhauls the Entity Activation Range feature, fixing bugs, adding more immunities, and improving the performance of it.
It also fixes a regression with a recent Spigot commit that broke the entire Entity Activation Range feature.

This commit had to move the Tick Loop patch before timings because there was a change done there to time the entire tick, so lots of renames.

These 2 commits had to be bundled together to simplify applying them and reduce redundant conflict resolution.
2013-02-27 07:29:33 +11:00
md_5
035204aad2 Add missing config options. 2013-02-26 11:19:08 +11:00
md_5
d852f744a0 Add PR #7 - improve ping sending. 2013-02-24 20:47:26 +11:00
Renamed from CraftBukkit-Patches/0029-Watchdog-Thread.patch (Browse further)